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https://github.com/xfgryujk/blivechat.git
synced 2025-01-13 13:50:10 +08:00
插件上舰消息添加价格
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parent
da3e27c8cb
commit
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@ -1,5 +1,5 @@
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# -*- coding: utf-8 -*-
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# -*- coding: utf-8 -*-
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__version__ = '0.0.1' # TODO 上舰消息加上price后再改成正式版
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__version__ = '1.0.0'
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from .handlers import *
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from .handlers import *
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from .client import *
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from .client import *
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@ -321,6 +321,8 @@ class AddMemberMsg:
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"""数量"""
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"""数量"""
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unit: str = ''
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unit: str = ''
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"""单位(月)"""
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"""单位(月)"""
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total_coin: int = 0
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"""总价付费瓜子数,1000金瓜子 = 1元"""
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uid: str = ''
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uid: str = ''
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"""用户Open ID或ID"""
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"""用户Open ID或ID"""
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medal_level: int = 0
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medal_level: int = 0
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@ -338,6 +340,7 @@ class AddMemberMsg:
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privilege_type=data['privilegeType'],
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privilege_type=data['privilegeType'],
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num=data['num'],
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num=data['num'],
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unit=data['unit'],
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unit=data['unit'],
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total_coin=data['total_coin'],
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uid=data['uid'],
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uid=data['uid'],
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medal_level=data['medalLevel'],
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medal_level=data['medalLevel'],
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medal_name=data['medalName'],
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medal_name=data['medalName'],
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@ -78,7 +78,7 @@ class MsgHandler(blcsdk.BaseHandler):
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if message.total_coin != 0:
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if message.total_coin != 0:
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content = (
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content = (
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f'[paid_gift] {message.author_name} 赠送了 {message.gift_name} x {message.num},'
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f'[paid_gift] {message.author_name} 赠送了 {message.gift_name} x {message.num},'
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f'总价 {message.total_coin / 1000} 元'
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f'总价 {message.total_coin / 1000:.1f} 元'
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)
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)
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else:
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else:
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content = (
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content = (
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@ -101,7 +101,8 @@ class MsgHandler(blcsdk.BaseHandler):
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guard_name = '总督'
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guard_name = '总督'
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else:
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else:
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guard_name = '未知舰队等级'
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guard_name = '未知舰队等级'
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room.log(f'[guard] {message.author_name} 购买了 {message.num}{message.unit} {guard_name}')
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room.log(f'[guard] {message.author_name} 购买了 {message.num}{message.unit} {guard_name},'
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f'总价 {message.total_coin / 1000:.1f} 元')
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def _on_add_super_chat(
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def _on_add_super_chat(
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self, client: blcsdk.BlcPluginClient, message: sdk_models.AddSuperChatMsg, extra: sdk_models.ExtraData
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self, client: blcsdk.BlcPluginClient, message: sdk_models.AddSuperChatMsg, extra: sdk_models.ExtraData
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@ -88,19 +88,14 @@ class MsgHandler(blcsdk.BaseHandler):
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return
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return
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room = _get_or_add_room(extra.room_key, extra.room_id)
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room = _get_or_add_room(extra.room_key, extra.room_id)
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# 消息里没有价格,这里按最低算
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if message.privilege_type == sdk_models.GuardLevel.LV1:
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if message.privilege_type == sdk_models.GuardLevel.LV1:
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guard_name = '舰长'
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guard_name = '舰长'
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price = 138
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elif message.privilege_type == sdk_models.GuardLevel.LV2:
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elif message.privilege_type == sdk_models.GuardLevel.LV2:
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guard_name = '提督'
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guard_name = '提督'
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price = 1998
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elif message.privilege_type == sdk_models.GuardLevel.LV3:
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elif message.privilege_type == sdk_models.GuardLevel.LV3:
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guard_name = '总督'
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guard_name = '总督'
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price = 19998
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else:
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else:
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guard_name = '未知舰队等级'
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guard_name = '未知舰队等级'
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price = 0
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guard_name += f'({message.unit})'
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guard_name += f'({message.unit})'
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room.add_gift(GiftRecord(
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room.add_gift(GiftRecord(
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@ -108,7 +103,7 @@ class MsgHandler(blcsdk.BaseHandler):
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author_name=message.author_name,
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author_name=message.author_name,
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gift_name=guard_name,
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gift_name=guard_name,
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num=message.num,
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num=message.num,
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price=price,
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price=message.total_coin / 1000,
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))
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))
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def _on_add_super_chat(
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def _on_add_super_chat(
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@ -56,12 +56,12 @@ class AppConfig:
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self.max_tts_queue_size = 5
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self.max_tts_queue_size = 5
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self.template_text = '{author_name} 说:{content}'
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self.template_text = '{author_name} 说,{content}'
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# self.template_free_gift = '{author_name} 赠送了{num}个{gift_name},总价{total_coin}银瓜子'
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# self.template_free_gift = '{author_name} 赠送了{num}个{gift_name},总价{total_coin}银瓜子'
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self.template_free_gift = '{author_name} 赠送了{num}个{gift_name}'
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self.template_free_gift = '{author_name} 赠送了{num}个{gift_name}'
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self.template_paid_gift = '{author_name} 赠送了{num}个{gift_name},总价{price:.1f}元'
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self.template_paid_gift = '{author_name} 赠送了{num}个{gift_name},总价{price:.1f}元'
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self.template_member = '{author_name} 购买了{num}{unit} {guard_name}'
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self.template_member = '{author_name} 购买了{num}{unit} {guard_name},总价{price:.1f}元'
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self.template_super_chat = '{author_name} 发送了{price}元的醒目留言:{content}'
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self.template_super_chat = '{author_name} 发送了{price}元的醒目留言,{content}'
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def load(self, path):
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def load(self, path):
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try:
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try:
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@ -13,13 +13,13 @@ max_tts_queue_size = 5
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# 消息模板,如果为空则不读
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# 消息模板,如果为空则不读
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# 弹幕
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# 弹幕
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template_text = {author_name} 说:{content}
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template_text = {author_name} 说,{content}
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# 免费礼物
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# 免费礼物
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# template_free_gift = {author_name} 赠送了{num}个{gift_name},总价{total_coin}银瓜子
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# template_free_gift = {author_name} 赠送了{num}个{gift_name},总价{total_coin}银瓜子
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template_free_gift = {author_name} 赠送了{num}个{gift_name}
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template_free_gift = {author_name} 赠送了{num}个{gift_name}
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# 付费礼物
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# 付费礼物
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template_paid_gift = {author_name} 赠送了{num}个{gift_name},总价{price:.1f}元
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template_paid_gift = {author_name} 赠送了{num}个{gift_name},总价{price:.1f}元
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# 上舰
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# 上舰
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template_member = {author_name} 购买了{num}{unit} {guard_name}
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template_member = {author_name} 购买了{num}{unit} {guard_name},总价{price:.1f}元
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# 醒目留言
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# 醒目留言
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template_super_chat = {author_name} 发送了{price}元的醒目留言:{content}
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template_super_chat = {author_name} 发送了{price}元的醒目留言,{content}
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@ -103,6 +103,8 @@ class MsgHandler(blcsdk.BaseHandler):
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num=message.num,
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num=message.num,
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unit=message.unit,
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unit=message.unit,
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guard_name=guard_name,
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guard_name=guard_name,
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price=message.total_coin / 1000,
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total_coin=message.total_coin,
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)
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)
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tts.say_text(text, tts.Priority.HIGH)
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tts.say_text(text, tts.Priority.HIGH)
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@ -611,7 +611,7 @@ class LiveMsgHandler(blivedm.BaseHandler):
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# 给插件用的字段
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# 给插件用的字段
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'num': message.num,
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'num': message.num,
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'unit': '月', # 单位在USER_TOAST_MSG消息里,不想改消息。现在没有别的单位,web接口也很少有人用了,先写死吧
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'unit': '月', # 单位在USER_TOAST_MSG消息里,不想改消息。现在没有别的单位,web接口也很少有人用了,先写死吧
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# TODO price
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'total_coin': message.price * message.num,
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'uid': str(message.uid) if message.uid != 0 else message.username,
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'uid': str(message.uid) if message.uid != 0 else message.username,
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'medalLevel': 0,
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'medalLevel': 0,
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'medalName': '',
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'medalName': '',
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@ -813,7 +813,7 @@ class LiveMsgHandler(blivedm.BaseHandler):
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# 给插件用的字段
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# 给插件用的字段
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'num': message.guard_num,
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'num': message.guard_num,
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'unit': message.guard_unit,
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'unit': message.guard_unit,
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# TODO price
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'total_coin': message.price * message.guard_num,
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'uid': message.user_info.open_id,
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'uid': message.user_info.open_id,
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'medalLevel': 0 if not message.fans_medal_wearing_status else message.fans_medal_level,
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'medalLevel': 0 if not message.fans_medal_wearing_status else message.fans_medal_level,
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'medalName': '' if not message.fans_medal_wearing_status else message.fans_medal_name,
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'medalName': '' if not message.fans_medal_wearing_status else message.fans_medal_name,
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