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https://github.com/xfgryujk/blivechat.git
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添加平滑消息队列
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parent
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commit
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blivedm
2
blivedm
@ -1 +1 @@
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Subproject commit efc7f3b3f8175ad05135b9819f86ed6fd561c674
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Subproject commit 87651f044c5605fff08d0caffa012b4f89259353
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@ -20,6 +20,7 @@ export const GUARD_LEVEL_TO_TEXT = [
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export const MESSAGE_TYPE_TEXT = 0
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export const MESSAGE_TYPE_MEMBER = 1
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export const MESSAGE_TYPE_SUPER_CHAT = 2
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export const MESSAGE_TYPE_DEL = 3
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// 美元 -> 人民币 汇率
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const EXCHANGE_RATE = 7
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@ -17,7 +17,7 @@
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:avatarUrl="message.avatarUrl" :title="message.title" :content="message.content"
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:time="message.time"
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></legacy-paid-message>
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<paid-message :key="message.id" v-else
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<paid-message :key="message.id" v-else-if="message.type === MESSAGE_TYPE_SUPER_CHAT"
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class="style-scope yt-live-chat-item-list-renderer"
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:price="message.price" :avatarUrl="message.avatarUrl" :authorName="message.authorName"
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:time="message.time" :content="message.content"
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@ -62,11 +62,24 @@ export default {
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return {
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MESSAGE_TYPE_TEXT: constants.MESSAGE_TYPE_TEXT,
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MESSAGE_TYPE_MEMBER: constants.MESSAGE_TYPE_MEMBER,
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MESSAGE_TYPE_SUPER_CHAT: constants.MESSAGE_TYPE_SUPER_CHAT,
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styleElement,
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messages: [],
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paidMessages: [],
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canAutoScroll: true
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messages: [], // 显示的消息
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paidMessages: [], // 固定在上方的消息
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smoothedMessageQueue: [], // 平滑消息队列,由外部调用addMessages等方法添加
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emitSmoothedMessageTimerId: null, // 消费平滑消息队列的定时器ID
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enqueueIntervals: [], // 最近进队列的时间间隔,用来估计下次进队列的时间
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lastEnqueueTime: null, // 上次进队列的时间
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estimatedEnqueueInterval: null, // 估计的下次进队列时间间隔
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atBottom: true // 滚动到底部,用来判断能否自动滚动
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}
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},
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computed: {
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canScrollToBottom() {
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return this.atBottom/* || this.allowScroll*/
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}
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},
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mounted() {
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@ -75,6 +88,10 @@ export default {
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},
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beforeDestroy() {
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document.head.removeChild(this.styleElement)
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if (this.emitSmoothedMessageTimerId) {
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window.clearTimeout(this.emitSmoothedMessageTimerId)
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this.emitSmoothedMessageTimerId = null
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}
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},
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watch: {
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css(val) {
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@ -86,27 +103,7 @@ export default {
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this.addMessages([message])
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},
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addMessages(messages) {
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for (let message of messages) {
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message = {
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...message,
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addTime: new Date() // 添加一个本地时间给Ticker用,防止本地时间和服务器时间相差很大的情况
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}
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this.messages.push(message)
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if (message.type !== constants.MESSAGE_TYPE_TEXT) {
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this.paidMessages.push(message)
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}
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}
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if (this.messages.length > this.maxNumber) {
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// 防止同时添加和删除项目时所有的项目重新渲染 https://github.com/vuejs/vue/issues/6857
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this.$nextTick(() => this.messages.splice(0, this.messages.length - this.maxNumber))
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}
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this.$nextTick(() => {
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if (this.canAutoScroll) {
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this.scrollToBottom()
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}
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})
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this.enqueueMessages(messages)
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},
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mergeSimilar(content) {
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for (let i = this.messages.length - 1; i >= 0 && i >= this.messages.length - 5; i--) {
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@ -129,6 +126,141 @@ export default {
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return false
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},
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delMessage(id) {
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this.delMessages([id])
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},
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delMessages(ids) {
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this.enqueueMessages(ids.map(id => {
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return {
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id: id,
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type: constants.MESSAGE_TYPE_DEL
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}
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}))
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},
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clearMessages() {
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this.messages = []
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this.paidMessages = []
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},
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enqueueMessages(messages) {
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if (this.lastEnqueueTime) {
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let interval = new Date() - this.lastEnqueueTime
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if (interval > 0) {
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this.enqueueIntervals.push(interval)
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if (this.enqueueIntervals.length > 5) {
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this.enqueueIntervals.splice(0, this.enqueueIntervals.length - 5)
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}
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this.estimatedEnqueueInterval = Math.max(...this.enqueueIntervals)
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}
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}
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this.lastEnqueueTime = new Date()
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// 只有要显示的消息需要平滑
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let messageGroup = []
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for (let message of messages) {
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messageGroup.push(message)
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if (message.type !== constants.MESSAGE_TYPE_DEL) {
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this.smoothedMessageQueue.push(messageGroup)
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messageGroup = []
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}
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}
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if (messageGroup.length > 0) {
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this.smoothedMessageQueue.push(messageGroup)
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}
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if (!this.emitSmoothedMessageTimerId) {
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this.emitSmoothedMessageTimerId = window.setTimeout(this.emitSmoothedMessages)
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}
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},
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emitSmoothedMessages() {
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this.emitSmoothedMessageTimerId = null
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if (this.smoothedMessageQueue.length <= 0) {
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return
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}
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// 估计的下次进队列剩余时间
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let estimatedNextEnqueueRemainTime = 10 * 1000
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if (this.estimatedEnqueueInterval) {
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estimatedNextEnqueueRemainTime = Math.max(this.lastEnqueueTime - new Date() + this.estimatedEnqueueInterval, 1)
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}
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// 最快80ms/条,计算发送的消息数,保证在下次进队列之前消费完队列
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let groupNumToEmit
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if (this.smoothedMessageQueue.length < estimatedNextEnqueueRemainTime / 80) {
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// 队列中消息数很少,每次发1条也能发完
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groupNumToEmit = 1
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} else {
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// 每次发1条以上,保证按最快速度能发完
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groupNumToEmit = Math.ceil(this.smoothedMessageQueue.length / (estimatedNextEnqueueRemainTime / 80))
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}
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let messageGroups = this.smoothedMessageQueue.splice(0, groupNumToEmit)
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let mergedGroup = []
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for (let messageGroup of messageGroups) {
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for (let message of messageGroup) {
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mergedGroup.push(message)
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}
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}
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this.handleMessageGroup(mergedGroup)
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if (this.smoothedMessageQueue.length <= 0) {
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return
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}
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let sleepTime
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if (groupNumToEmit == 1) {
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// 队列中消息数很少,随便定个80-1000ms的时间
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sleepTime = estimatedNextEnqueueRemainTime / this.smoothedMessageQueue.length
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sleepTime *= 0.5 + Math.random()
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if (sleepTime > 1000) {
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sleepTime = 1000
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} else if (sleepTime < 80) {
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sleepTime = 80
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}
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} else {
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// 按最快速度发
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sleepTime = 80
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}
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this.emitSmoothedMessageTimerId = window.setTimeout(this.emitSmoothedMessages, sleepTime)
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},
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handleMessageGroup(messageGroup) {
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if (messageGroup.length <= 0) {
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return
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}
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for (let message of messageGroup) {
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switch (message.type) {
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case constants.MESSAGE_TYPE_TEXT:
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case constants.MESSAGE_TYPE_MEMBER:
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case constants.MESSAGE_TYPE_SUPER_CHAT:
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this.handleAddMessage(message)
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break
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case constants.MESSAGE_TYPE_DEL:
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this.handleDelMessage(message.id)
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break
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}
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}
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if (this.messages.length > this.maxNumber) {
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// 防止同时添加和删除项目时所有的项目重新渲染 https://github.com/vuejs/vue/issues/6857
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this.$nextTick(() => this.messages.splice(0, this.messages.length - this.maxNumber))
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}
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this.$nextTick(() => {
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if (this.canScrollToBottom) {
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this.scrollToBottom()
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}
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})
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},
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handleAddMessage(message) {
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message = {
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...message,
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addTime: new Date() // 添加一个本地时间给Ticker用,防止本地时间和服务器时间相差很大的情况
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}
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this.messages.push(message)
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if (message.type !== constants.MESSAGE_TYPE_TEXT) {
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this.paidMessages.push(message)
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}
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},
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handleDelMessage(message) {
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let id = message.id
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for (let arr of [this.messages, this.paidMessages]) {
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for (let i = 0; i < arr.length; i++) {
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if (arr[i].id === id) {
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@ -138,16 +270,20 @@ export default {
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}
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}
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},
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clearMessages() {
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this.messages = []
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this.paidMessages = []
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maybeScrollToBottom() {
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if (this.canScrollToBottom) {
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this.scrollToBottom()
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}
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},
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scrollToBottom() {
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this.$refs.scroller.scrollTop = this.$refs.scroller.scrollHeight
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this.atBottom = true
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},
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onScroll() {
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let scroller = this.$refs.scroller
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this.canAutoScroll = scroller.scrollHeight - scroller.scrollTop - scroller.clientHeight < SCROLLED_TO_BOTTOM_EPSILON
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this.atBottom = scroller.scrollHeight - scroller.scrollTop - scroller.clientHeight < SCROLLED_TO_BOTTOM_EPSILON
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// this.flushActiveItems()
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}
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}
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}
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