blivechat/api/chat.py

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# -*- coding: utf-8 -*-
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import asyncio
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import enum
import json
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import logging
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import random
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import time
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from typing import *
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import aiohttp
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import tornado.websocket
import blivedm.blivedm as blivedm
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import models.avatar
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logger = logging.getLogger(__name__)
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class Command(enum.IntEnum):
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HEARTBEAT = 0
JOIN_ROOM = 1
ADD_TEXT = 2
ADD_GIFT = 3
ADD_MEMBER = 4
ADD_SUPER_CHAT = 5
DEL_SUPER_CHAT = 6
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_http_session = aiohttp.ClientSession()
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room_manager: Optional['RoomManager'] = None
def init():
global room_manager
room_manager = RoomManager()
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class Room(blivedm.BLiveClient):
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# 重新定义parse_XXX是为了减少对字段名的依赖防止B站改字段名
def __parse_danmaku(self, command):
info = command['info']
if info[3]:
room_id = info[3][3]
medal_level = info[3][0]
else:
room_id = medal_level = 0
return self._on_receive_danmaku(blivedm.DanmakuMessage(
None, None, None, info[0][4], None, None, info[0][9], None,
info[1],
info[2][0], info[2][1], info[2][2], None, None, info[2][5], info[2][6], None,
medal_level, None, None, room_id, None, None,
info[4][0], None, None,
None, None,
info[7]
))
def __parse_gift(self, command):
data = command['data']
return self._on_receive_gift(blivedm.GiftMessage(
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None, None, data['uname'], data['face'], None,
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data['uid'], data['timestamp'], None, None,
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None, None, None, data['coin_type'], data['total_coin']
))
def __parse_buy_guard(self, command):
data = command['data']
return self._on_buy_guard(blivedm.GuardBuyMessage(
data['uid'], data['username'], None, None, None,
None, None, data['start_time'], None
))
def __parse_super_chat(self, command):
data = command['data']
return self._on_super_chat(blivedm.SuperChatMessage(
data['price'], data['message'], None, data['start_time'],
None, None, data['id'], None,
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None, data['uid'], data['user_info']['uname'],
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data['user_info']['face'], None,
None, None,
None, None, None,
None
))
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_COMMAND_HANDLERS = {
**blivedm.BLiveClient._COMMAND_HANDLERS,
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'DANMU_MSG': __parse_danmaku,
'SEND_GIFT': __parse_gift,
'GUARD_BUY': __parse_buy_guard,
'SUPER_CHAT_MESSAGE': __parse_super_chat
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}
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def __init__(self, room_id):
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super().__init__(room_id, session=_http_session, heartbeat_interval=10)
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self.clients: List['ChatHandler'] = []
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def stop_and_close(self):
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if self.is_running:
future = self.stop()
future.add_done_callback(lambda _future: asyncio.ensure_future(self.close()))
else:
asyncio.ensure_future(self.close())
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def send_message(self, cmd, data):
body = json.dumps({'cmd': cmd, 'data': data})
for client in self.clients:
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try:
client.write_message(body)
except tornado.websocket.WebSocketClosedError:
pass
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async def _on_receive_danmaku(self, danmaku: blivedm.DanmakuMessage):
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asyncio.ensure_future(self.__on_receive_danmaku(danmaku))
async def __on_receive_danmaku(self, danmaku: blivedm.DanmakuMessage):
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if danmaku.uid == self.room_owner_uid:
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author_type = 3 # 主播
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elif danmaku.admin:
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author_type = 2 # 房管
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elif danmaku.privilege_type != 0: # 1总督2提督3舰长
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author_type = 1 # 舰队
else:
author_type = 0
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# 为了节省带宽用list而不是dict
self.send_message(Command.ADD_TEXT, [
# 0: avatarUrl
await models.avatar.get_avatar_url(danmaku.uid),
# 1: timestamp
danmaku.timestamp,
# 2: authorName
danmaku.uname,
# 3: authorType
author_type,
# 4: content
danmaku.msg,
# 5: privilegeType
danmaku.privilege_type,
# 6: isGiftDanmaku
1 if danmaku.msg_type else 0,
# 7: authorLevel
danmaku.user_level,
# 8: isNewbie
1 if danmaku.urank < 10000 else 0,
# 9: isMobileVerified
1 if danmaku.mobile_verify else 0,
# 10: medalLevel
0 if danmaku.room_id != self.room_id else danmaku.medal_level
])
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async def _on_receive_gift(self, gift: blivedm.GiftMessage):
avatar_url = models.avatar.process_avatar_url(gift.face)
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models.avatar.update_avatar_cache(gift.uid, avatar_url)
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if gift.coin_type != 'gold': # 丢人
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return
self.send_message(Command.ADD_GIFT, {
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'avatarUrl': avatar_url,
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'timestamp': gift.timestamp,
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'authorName': gift.uname,
'totalCoin': gift.total_coin
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})
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async def _on_buy_guard(self, message: blivedm.GuardBuyMessage):
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asyncio.ensure_future(self.__on_buy_guard(message))
async def __on_buy_guard(self, message: blivedm.GuardBuyMessage):
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self.send_message(Command.ADD_MEMBER, {
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'avatarUrl': await models.avatar.get_avatar_url(message.uid),
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'timestamp': message.start_time,
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'authorName': message.username
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})
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async def _on_super_chat(self, message: blivedm.SuperChatMessage):
avatar_url = models.avatar.process_avatar_url(message.face)
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models.avatar.update_avatar_cache(message.uid, avatar_url)
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self.send_message(Command.ADD_SUPER_CHAT, {
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'avatarUrl': avatar_url,
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'timestamp': message.start_time,
'authorName': message.uname,
'price': message.price,
'content': message.message,
'id': message.id
})
async def _on_super_chat_delete(self, message: blivedm.SuperChatDeleteMessage):
self.send_message(Command.ADD_SUPER_CHAT, {
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'ids': message.ids
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})
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class RoomManager:
def __init__(self):
self._rooms: Dict[int, Room] = {}
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async def add_client(self, room_id, client: 'ChatHandler'):
if room_id not in self._rooms:
if not await self._add_room(room_id):
client.close()
return
room = self._rooms[room_id]
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room.clients.append(client)
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logger.info('%d clients in room %s', len(room.clients), room_id)
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if client.application.settings['debug']:
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await client.send_test_message()
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def del_client(self, room_id, client: 'ChatHandler'):
if room_id not in self._rooms:
return
room = self._rooms[room_id]
room.clients.remove(client)
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logger.info('%d clients in room %s', len(room.clients), room_id)
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if not room.clients:
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self._del_room(room_id)
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async def _add_room(self, room_id):
if room_id in self._rooms:
return True
logger.info('Creating room %d', room_id)
room = Room(room_id)
self._rooms[room_id] = room
if await room.init_room():
room.start()
return True
else:
self._del_room(room_id)
return False
def _del_room(self, room_id):
if room_id not in self._rooms:
return
logger.info('Removing room %d', room_id)
room = self._rooms[room_id]
for client in room.clients:
client.close()
room.stop_and_close()
del self._rooms[room_id]
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# noinspection PyAbstractClass
class ChatHandler(tornado.websocket.WebSocketHandler):
def __init__(self, *args, **kwargs):
super().__init__(*args, **kwargs)
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self._close_on_timeout_future = None
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self.room_id = None
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def open(self):
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logger.info('Websocket connected %s', self.request.remote_ip)
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self._close_on_timeout_future = asyncio.ensure_future(self._close_on_timeout())
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async def _close_on_timeout(self):
try:
# 超过一定时间还没加入房间则断开
await asyncio.sleep(10)
logger.warning('Client %s joining room timed out', self.request.remote_ip)
self.close()
except (asyncio.CancelledError, tornado.websocket.WebSocketClosedError):
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pass
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def on_message(self, message):
try:
body = json.loads(message)
cmd = body['cmd']
if cmd == Command.HEARTBEAT:
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return
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elif cmd == Command.JOIN_ROOM:
if self.has_joined_room:
return
self.room_id = int(body['data']['roomId'])
logger.info('Client %s is joining room %d', self.request.remote_ip, self.room_id)
asyncio.ensure_future(room_manager.add_client(self.room_id, self))
self._close_on_timeout_future.cancel()
self._close_on_timeout_future = None
else:
logger.warning('Unknown cmd, client: %s, cmd: %d, body: %s', self.request.remote_ip, cmd, body)
except:
logger.exception('on_message error, client: %s, message: %s', self.request.remote_ip, message)
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def on_close(self):
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logger.info('Websocket disconnected %s room: %s', self.request.remote_ip, str(self.room_id))
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if self.has_joined_room:
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room_manager.del_client(self.room_id, self)
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if self._close_on_timeout_future is not None:
self._close_on_timeout_future.cancel()
self._close_on_timeout_future = None
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# 跨域测试用
def check_origin(self, origin):
if self.application.settings['debug']:
return True
return super().check_origin(origin)
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# 测试用
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async def send_test_message(self):
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base_data = {
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'avatarUrl': await models.avatar.get_avatar_url(300474),
'timestamp': time.time(),
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'authorName': 'xfgryujk',
}
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text_data = [
# 0: avatarUrl
base_data['avatarUrl'],
# 1: timestamp
base_data['timestamp'],
# 2: authorName
base_data['authorName'],
# 3: authorType
0,
# 4: content
'我能吞下玻璃而不伤身体',
# 5: privilegeType
0,
# 6: isGiftDanmaku
0,
# 7: authorLevel
20,
# 8: isNewbie
0,
# 9: isMobileVerified
1,
# 10: medalLevel
0
]
member_data = base_data.copy()
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gift_data = {
**base_data,
'totalCoin': 450000
}
sc_data = {
**base_data,
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'price': 30,
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'content': 'The quick brown fox jumps over the lazy dog',
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'id': random.randint(1, 65535)
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}
self.send_message(Command.ADD_TEXT, text_data)
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text_data[2] = '主播'
text_data[3] = 3
text_data[4] = "I can eat glass, it doesn't hurt me."
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self.send_message(Command.ADD_TEXT, text_data)
self.send_message(Command.ADD_MEMBER, member_data)
self.send_message(Command.ADD_SUPER_CHAT, sc_data)
sc_data['price'] = 100
sc_data['content'] = '敏捷的棕色狐狸跳过了懒狗'
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sc_data['id'] = random.randint(1, 65535)
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self.send_message(Command.ADD_SUPER_CHAT, sc_data)
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# self.send_message(Command.DEL_SUPER_CHAT, {'ids': [sc_data['id']]})
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self.send_message(Command.ADD_GIFT, gift_data)
gift_data['totalCoin'] = 1245000
self.send_message(Command.ADD_GIFT, gift_data)
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@property
def has_joined_room(self):
return self.room_id is not None
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def send_message(self, cmd, data):
body = json.dumps({'cmd': cmd, 'data': data})
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try:
self.write_message(body)
except tornado.websocket.WebSocketClosedError:
pass