blivechat/plugins/native-ui/listener.py

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# -*- coding: utf-8 -*-
import __main__
import dataclasses
import datetime
import logging
from typing import *
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import pubsub.pub as pub
import wx
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import blcsdk
import blcsdk.models as sdk_models
logger = logging.getLogger('native-ui.' + __name__)
_msg_handler: Optional['MsgHandler'] = None
_key_room_dict: Dict[sdk_models.RoomKey, 'Room'] = {}
async def init():
global _msg_handler
_msg_handler = MsgHandler()
blcsdk.set_msg_handler(_msg_handler)
# 创建已有的房间。这一步失败了也没关系,只是有消息时才会创建房间
try:
blc_rooms = await blcsdk.get_rooms()
for blc_room in blc_rooms:
if blc_room.room_id is not None:
wx.CallAfter(_get_or_add_room, blc_room.room_key, blc_room.room_id)
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except blcsdk.SdkError:
pass
def shut_down():
blcsdk.set_msg_handler(None)
class MsgHandler(blcsdk.BaseHandler):
def on_client_stopped(self, client: blcsdk.BlcPluginClient, exception: Optional[Exception]):
logger.info('blivechat disconnected')
wx.CallAfter(__main__.start_shut_down)
def handle(self, client: blcsdk.BlcPluginClient, command: dict):
wx.CallAfter(super().handle, client, command)
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def _on_open_plugin_admin_ui(
self, client: blcsdk.BlcPluginClient, message: sdk_models.OpenPluginAdminUiMsg, extra: sdk_models.ExtraData
):
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pub.sendMessage('open_admin_ui')
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def _on_room_init(
self, client: blcsdk.BlcPluginClient, message: sdk_models.RoomInitMsg, extra: sdk_models.ExtraData
):
if extra.is_from_plugin:
return
if message.is_success:
_get_or_add_room(extra.room_key, extra.room_id)
def _on_del_room(self, client: blcsdk.BlcPluginClient, message: sdk_models.DelRoomMsg, extra: sdk_models.ExtraData):
if extra.is_from_plugin:
return
if extra.room_id is not None:
_del_room(extra.room_key)
def _on_add_text(self, client: blcsdk.BlcPluginClient, message: sdk_models.AddTextMsg, extra: sdk_models.ExtraData):
if extra.is_from_plugin:
return
room = _get_or_add_room(extra.room_key, extra.room_id)
room.add_danmaku(message.uid)
def _on_add_gift(self, client: blcsdk.BlcPluginClient, message: sdk_models.AddGiftMsg, extra: sdk_models.ExtraData):
if extra.is_from_plugin:
return
room = _get_or_add_room(extra.room_key, extra.room_id)
room.add_gift(GiftRecord(
uid=message.uid,
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author_name=message.author_name,
gift_name=message.gift_name,
num=message.num,
price=message.total_coin / 1000,
))
def _on_add_member(
self, client: blcsdk.BlcPluginClient, message: sdk_models.AddMemberMsg, extra: sdk_models.ExtraData
):
if extra.is_from_plugin:
return
room = _get_or_add_room(extra.room_key, extra.room_id)
if message.privilege_type == sdk_models.GuardLevel.LV1:
guard_name = '舰长'
elif message.privilege_type == sdk_models.GuardLevel.LV2:
guard_name = '提督'
elif message.privilege_type == sdk_models.GuardLevel.LV3:
guard_name = '总督'
else:
guard_name = '未知舰队等级'
guard_name += f'{message.unit}'
room.add_gift(GiftRecord(
uid=message.uid,
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author_name=message.author_name,
gift_name=guard_name,
num=message.num,
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price=message.total_coin / 1000,
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))
def _on_add_super_chat(
self, client: blcsdk.BlcPluginClient, message: sdk_models.AddSuperChatMsg, extra: sdk_models.ExtraData
):
if extra.is_from_plugin:
return
room = _get_or_add_room(extra.room_key, extra.room_id)
room.add_super_chat(SuperChatRecord(
uid=message.uid,
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author_name=message.author_name,
price=message.price,
content=message.content,
))
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def iter_rooms() -> Iterable['Room']:
return _key_room_dict.values()
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def get_room(room_key: sdk_models.RoomKey):
return _key_room_dict.get(room_key, None)
def _get_or_add_room(room_key: sdk_models.RoomKey, room_id):
room = _key_room_dict.get(room_key, None)
if room is None:
if room_id is None:
raise TypeError('room_id is None')
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room = _key_room_dict[room_key] = Room(room_key, room_id)
pub.sendMessage('add_room', room_key=room_key)
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return room
def _del_room(room_key: sdk_models.RoomKey):
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room = _key_room_dict.pop(room_key, None)
if room is not None:
pub.sendMessage('del_room', room_key=room_key)
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@dataclasses.dataclass
class SuperChatRecord:
uid: str
author_name: str
price: float
content: str
time: datetime.datetime = dataclasses.field(default_factory=datetime.datetime.now)
@dataclasses.dataclass
class GiftRecord:
uid: str
author_name: str
gift_name: str
num: int
price: float
time: datetime.datetime = dataclasses.field(default_factory=datetime.datetime.now)
@dataclasses.dataclass
class PaidUserRecord:
uid: str
name: str
price: float
class Room:
def __init__(self, room_key: sdk_models.RoomKey, room_id: int):
self._room_key = room_key
self._room_id = room_id
self._super_chats: List[SuperChatRecord] = []
self._gifts: List[GiftRecord] = []
self._uid_paid_user_dict: Dict[str, PaidUserRecord] = {}
self._danmaku_num = 0
self._interact_uids: Set[str] = set()
self._total_paid_price = 0
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@property
def room_key(self):
return self._room_key
@property
def room_id(self):
return self._room_id
@property
def super_chats(self):
return self._super_chats
@property
def gifts(self):
return self._gifts
@property
def uid_paid_user_dict(self):
return self._uid_paid_user_dict
@property
def danmaku_num(self):
return self._danmaku_num
@property
def interact_uids(self):
return self._interact_uids
@property
def total_paid_price(self):
return self._total_paid_price
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def add_danmaku(self, uid):
self._danmaku_num += 1
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pub.sendMessage('room_data_change.danmaku_num', room=self, value=self._danmaku_num)
self._add_interact_uid(uid)
def _add_interact_uid(self, uid):
if uid in self._interact_uids:
return
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self._interact_uids.add(uid)
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pub.sendMessage(
'room_data_change.interact_uids',
room=self,
value=self._interact_uids,
index=uid,
is_new=True,
)
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def add_super_chat(self, super_chat: SuperChatRecord):
self._super_chats.append(super_chat)
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pub.sendMessage(
'room_data_change.super_chats',
room=self,
value=self._super_chats,
index=len(self._super_chats) - 1,
is_new=True,
)
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self._add_user_paid_price(PaidUserRecord(
uid=super_chat.uid,
name=super_chat.author_name,
price=super_chat.price,
))
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self._total_paid_price += super_chat.price
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pub.sendMessage('room_data_change.total_paid_price', room=self, value=self._total_paid_price)
self.add_danmaku(super_chat.uid)
def _add_user_paid_price(self, paid_user: PaidUserRecord):
old_paid_user = self._uid_paid_user_dict.get(paid_user.uid, None)
if old_paid_user is None:
old_paid_user = self._uid_paid_user_dict[paid_user.uid] = PaidUserRecord(
uid=paid_user.uid,
name=paid_user.name,
price=0,
)
is_new = True
else:
is_new = False
old_paid_user.price += paid_user.price
pub.sendMessage(
'room_data_change.uid_paid_user_dict',
room=self,
value=self._uid_paid_user_dict,
index=paid_user.uid,
is_new=is_new,
)
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def add_gift(self, gift: GiftRecord):
# 尝试合并
is_merged = False
min_time_to_merge = gift.time - datetime.timedelta(seconds=10)
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index = len(self._gifts)
for index in range(len(self._gifts) - 1, -1, -1):
old_gift = self._gifts[index]
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if old_gift.time < min_time_to_merge:
break
if old_gift.uid == gift.uid and old_gift.gift_name == gift.gift_name:
old_gift.num += gift.num
old_gift.price += gift.price
is_merged = True
break
if not is_merged:
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index = len(self._gifts)
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self._gifts.append(gift)
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pub.sendMessage(
'room_data_change.gifts',
room=self,
value=self._gifts,
index=index,
is_new=not is_merged,
)
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if gift.price > 0.:
self._add_user_paid_price(PaidUserRecord(
uid=gift.uid,
name=gift.author_name,
price=gift.price,
))
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self._add_interact_uid(gift.uid)
self._total_paid_price += gift.price
pub.sendMessage('room_data_change.total_paid_price', room=self, value=self._total_paid_price)