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This API is akin to the MemoryManager API and lets tools provide their own profiler which is wrapped in the same way MemoryManager is wrapped. Namely, the profiler provides Start/Stop methods that are called at the start/end of running the benchmark in a separate pass. Co-authored-by: dominic <510002+dmah42@users.noreply.github.com>
1313 lines
44 KiB
Markdown
1313 lines
44 KiB
Markdown
# User Guide
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## Command Line
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[Output Formats](#output-formats)
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[Output Files](#output-files)
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[Running Benchmarks](#running-benchmarks)
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[Running a Subset of Benchmarks](#running-a-subset-of-benchmarks)
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[Result Comparison](#result-comparison)
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[Extra Context](#extra-context)
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## Library
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[Runtime and Reporting Considerations](#runtime-and-reporting-considerations)
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[Setup/Teardown](#setupteardown)
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[Passing Arguments](#passing-arguments)
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[Custom Benchmark Name](#custom-benchmark-name)
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[Calculating Asymptotic Complexity](#asymptotic-complexity)
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[Templated Benchmarks](#templated-benchmarks)
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[Templated Benchmarks that take arguments](#templated-benchmarks-with-arguments)
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[Fixtures](#fixtures)
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[Custom Counters](#custom-counters)
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[Multithreaded Benchmarks](#multithreaded-benchmarks)
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[CPU Timers](#cpu-timers)
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[Manual Timing](#manual-timing)
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[Setting the Time Unit](#setting-the-time-unit)
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[Random Interleaving](random_interleaving.md)
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[User-Requested Performance Counters](perf_counters.md)
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[Preventing Optimization](#preventing-optimization)
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[Reporting Statistics](#reporting-statistics)
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[Custom Statistics](#custom-statistics)
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[Memory Usage](#memory-usage)
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[Using RegisterBenchmark](#using-register-benchmark)
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[Exiting with an Error](#exiting-with-an-error)
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[A Faster `KeepRunning` Loop](#a-faster-keep-running-loop)
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## Benchmarking Tips
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[Disabling CPU Frequency Scaling](#disabling-cpu-frequency-scaling)
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[Reducing Variance in Benchmarks](reducing_variance.md)
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<a name="output-formats" />
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## Output Formats
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The library supports multiple output formats. Use the
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`--benchmark_format=<console|json|csv>` flag (or set the
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`BENCHMARK_FORMAT=<console|json|csv>` environment variable) to set
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the format type. `console` is the default format.
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The Console format is intended to be a human readable format. By default
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the format generates color output. Context is output on stderr and the
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tabular data on stdout. Example tabular output looks like:
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```
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Benchmark Time(ns) CPU(ns) Iterations
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----------------------------------------------------------------------
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BM_SetInsert/1024/1 28928 29349 23853 133.097kB/s 33.2742k items/s
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BM_SetInsert/1024/8 32065 32913 21375 949.487kB/s 237.372k items/s
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BM_SetInsert/1024/10 33157 33648 21431 1.13369MB/s 290.225k items/s
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```
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The JSON format outputs human readable json split into two top level attributes.
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The `context` attribute contains information about the run in general, including
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information about the CPU and the date.
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The `benchmarks` attribute contains a list of every benchmark run. Example json
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output looks like:
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```json
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{
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"context": {
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"date": "2015/03/17-18:40:25",
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"num_cpus": 40,
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"mhz_per_cpu": 2801,
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"cpu_scaling_enabled": false,
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"build_type": "debug"
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},
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"benchmarks": [
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{
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"name": "BM_SetInsert/1024/1",
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"iterations": 94877,
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"real_time": 29275,
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"cpu_time": 29836,
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"bytes_per_second": 134066,
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"items_per_second": 33516
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},
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{
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"name": "BM_SetInsert/1024/8",
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"iterations": 21609,
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"real_time": 32317,
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"cpu_time": 32429,
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"bytes_per_second": 986770,
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"items_per_second": 246693
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},
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{
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"name": "BM_SetInsert/1024/10",
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"iterations": 21393,
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"real_time": 32724,
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"cpu_time": 33355,
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"bytes_per_second": 1199226,
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"items_per_second": 299807
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}
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]
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}
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```
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The CSV format outputs comma-separated values. The `context` is output on stderr
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and the CSV itself on stdout. Example CSV output looks like:
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```
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name,iterations,real_time,cpu_time,bytes_per_second,items_per_second,label
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"BM_SetInsert/1024/1",65465,17890.7,8407.45,475768,118942,
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"BM_SetInsert/1024/8",116606,18810.1,9766.64,3.27646e+06,819115,
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"BM_SetInsert/1024/10",106365,17238.4,8421.53,4.74973e+06,1.18743e+06,
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```
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<a name="output-files" />
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## Output Files
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Write benchmark results to a file with the `--benchmark_out=<filename>` option
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(or set `BENCHMARK_OUT`). Specify the output format with
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`--benchmark_out_format={json|console|csv}` (or set
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`BENCHMARK_OUT_FORMAT={json|console|csv}`). Note that the 'csv' reporter is
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deprecated and the saved `.csv` file
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[is not parsable](https://github.com/google/benchmark/issues/794) by csv
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parsers.
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Specifying `--benchmark_out` does not suppress the console output.
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<a name="running-benchmarks" />
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## Running Benchmarks
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Benchmarks are executed by running the produced binaries. Benchmarks binaries,
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by default, accept options that may be specified either through their command
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line interface or by setting environment variables before execution. For every
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`--option_flag=<value>` CLI switch, a corresponding environment variable
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`OPTION_FLAG=<value>` exist and is used as default if set (CLI switches always
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prevails). A complete list of CLI options is available running benchmarks
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with the `--help` switch.
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<a name="running-a-subset-of-benchmarks" />
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## Running a Subset of Benchmarks
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The `--benchmark_filter=<regex>` option (or `BENCHMARK_FILTER=<regex>`
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environment variable) can be used to only run the benchmarks that match
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the specified `<regex>`. For example:
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```bash
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$ ./run_benchmarks.x --benchmark_filter=BM_memcpy/32
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Run on (1 X 2300 MHz CPU )
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2016-06-25 19:34:24
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Benchmark Time CPU Iterations
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----------------------------------------------------
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BM_memcpy/32 11 ns 11 ns 79545455
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BM_memcpy/32k 2181 ns 2185 ns 324074
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BM_memcpy/32 12 ns 12 ns 54687500
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BM_memcpy/32k 1834 ns 1837 ns 357143
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```
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## Disabling Benchmarks
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It is possible to temporarily disable benchmarks by renaming the benchmark
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function to have the prefix "DISABLED_". This will cause the benchmark to
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be skipped at runtime.
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<a name="result-comparison" />
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## Result comparison
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It is possible to compare the benchmarking results.
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See [Additional Tooling Documentation](tools.md)
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<a name="extra-context" />
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## Extra Context
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Sometimes it's useful to add extra context to the content printed before the
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results. By default this section includes information about the CPU on which
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the benchmarks are running. If you do want to add more context, you can use
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the `benchmark_context` command line flag:
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```bash
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$ ./run_benchmarks --benchmark_context=pwd=`pwd`
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Run on (1 x 2300 MHz CPU)
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pwd: /home/user/benchmark/
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Benchmark Time CPU Iterations
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----------------------------------------------------
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BM_memcpy/32 11 ns 11 ns 79545455
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BM_memcpy/32k 2181 ns 2185 ns 324074
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```
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You can get the same effect with the API:
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```c++
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benchmark::AddCustomContext("foo", "bar");
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```
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Note that attempts to add a second value with the same key will fail with an
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error message.
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<a name="runtime-and-reporting-considerations" />
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## Runtime and Reporting Considerations
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When the benchmark binary is executed, each benchmark function is run serially.
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The number of iterations to run is determined dynamically by running the
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benchmark a few times and measuring the time taken and ensuring that the
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ultimate result will be statistically stable. As such, faster benchmark
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functions will be run for more iterations than slower benchmark functions, and
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the number of iterations is thus reported.
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In all cases, the number of iterations for which the benchmark is run is
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governed by the amount of time the benchmark takes. Concretely, the number of
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iterations is at least one, not more than 1e9, until CPU time is greater than
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the minimum time, or the wallclock time is 5x minimum time. The minimum time is
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set per benchmark by calling `MinTime` on the registered benchmark object.
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Furthermore warming up a benchmark might be necessary in order to get
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stable results because of e.g caching effects of the code under benchmark.
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Warming up means running the benchmark a given amount of time, before
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results are actually taken into account. The amount of time for which
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the warmup should be run can be set per benchmark by calling
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`MinWarmUpTime` on the registered benchmark object or for all benchmarks
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using the `--benchmark_min_warmup_time` command-line option. Note that
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`MinWarmUpTime` will overwrite the value of `--benchmark_min_warmup_time`
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for the single benchmark. How many iterations the warmup run of each
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benchmark takes is determined the same way as described in the paragraph
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above. Per default the warmup phase is set to 0 seconds and is therefore
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disabled.
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Average timings are then reported over the iterations run. If multiple
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repetitions are requested using the `--benchmark_repetitions` command-line
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option, or at registration time, the benchmark function will be run several
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times and statistical results across these repetitions will also be reported.
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As well as the per-benchmark entries, a preamble in the report will include
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information about the machine on which the benchmarks are run.
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<a name="setup-teardown" />
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## Setup/Teardown
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Global setup/teardown specific to each benchmark can be done by
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passing a callback to Setup/Teardown:
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The setup/teardown callbacks will be invoked once for each benchmark. If the
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benchmark is multi-threaded (will run in k threads), they will be invoked
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exactly once before each run with k threads.
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If the benchmark uses different size groups of threads, the above will be true
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for each size group.
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Eg.,
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```c++
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static void DoSetup(const benchmark::State& state) {
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}
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static void DoTeardown(const benchmark::State& state) {
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}
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static void BM_func(benchmark::State& state) {...}
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BENCHMARK(BM_func)->Arg(1)->Arg(3)->Threads(16)->Threads(32)->Setup(DoSetup)->Teardown(DoTeardown);
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```
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In this example, `DoSetup` and `DoTearDown` will be invoked 4 times each,
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specifically, once for each of this family:
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- BM_func_Arg_1_Threads_16, BM_func_Arg_1_Threads_32
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- BM_func_Arg_3_Threads_16, BM_func_Arg_3_Threads_32
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<a name="passing-arguments" />
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## Passing Arguments
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Sometimes a family of benchmarks can be implemented with just one routine that
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takes an extra argument to specify which one of the family of benchmarks to
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run. For example, the following code defines a family of benchmarks for
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measuring the speed of `memcpy()` calls of different lengths:
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```c++
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static void BM_memcpy(benchmark::State& state) {
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char* src = new char[state.range(0)];
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char* dst = new char[state.range(0)];
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memset(src, 'x', state.range(0));
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for (auto _ : state)
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memcpy(dst, src, state.range(0));
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state.SetBytesProcessed(int64_t(state.iterations()) *
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int64_t(state.range(0)));
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delete[] src;
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delete[] dst;
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}
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BENCHMARK(BM_memcpy)->Arg(8)->Arg(64)->Arg(512)->Arg(4<<10)->Arg(8<<10);
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```
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The preceding code is quite repetitive, and can be replaced with the following
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short-hand. The following invocation will pick a few appropriate arguments in
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the specified range and will generate a benchmark for each such argument.
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```c++
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BENCHMARK(BM_memcpy)->Range(8, 8<<10);
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```
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By default the arguments in the range are generated in multiples of eight and
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the command above selects [ 8, 64, 512, 4k, 8k ]. In the following code the
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range multiplier is changed to multiples of two.
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```c++
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BENCHMARK(BM_memcpy)->RangeMultiplier(2)->Range(8, 8<<10);
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```
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Now arguments generated are [ 8, 16, 32, 64, 128, 256, 512, 1024, 2k, 4k, 8k ].
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The preceding code shows a method of defining a sparse range. The following
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example shows a method of defining a dense range. It is then used to benchmark
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the performance of `std::vector` initialization for uniformly increasing sizes.
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```c++
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static void BM_DenseRange(benchmark::State& state) {
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for(auto _ : state) {
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std::vector<int> v(state.range(0), state.range(0));
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auto data = v.data();
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benchmark::DoNotOptimize(data);
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benchmark::ClobberMemory();
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}
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}
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BENCHMARK(BM_DenseRange)->DenseRange(0, 1024, 128);
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```
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Now arguments generated are [ 0, 128, 256, 384, 512, 640, 768, 896, 1024 ].
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You might have a benchmark that depends on two or more inputs. For example, the
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following code defines a family of benchmarks for measuring the speed of set
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insertion.
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```c++
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static void BM_SetInsert(benchmark::State& state) {
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std::set<int> data;
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for (auto _ : state) {
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state.PauseTiming();
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data = ConstructRandomSet(state.range(0));
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state.ResumeTiming();
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for (int j = 0; j < state.range(1); ++j)
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data.insert(RandomNumber());
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}
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}
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BENCHMARK(BM_SetInsert)
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->Args({1<<10, 128})
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->Args({2<<10, 128})
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->Args({4<<10, 128})
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->Args({8<<10, 128})
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->Args({1<<10, 512})
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->Args({2<<10, 512})
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->Args({4<<10, 512})
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->Args({8<<10, 512});
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```
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The preceding code is quite repetitive, and can be replaced with the following
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short-hand. The following macro will pick a few appropriate arguments in the
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product of the two specified ranges and will generate a benchmark for each such
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pair.
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<!-- {% raw %} -->
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```c++
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BENCHMARK(BM_SetInsert)->Ranges({{1<<10, 8<<10}, {128, 512}});
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```
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<!-- {% endraw %} -->
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Some benchmarks may require specific argument values that cannot be expressed
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with `Ranges`. In this case, `ArgsProduct` offers the ability to generate a
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benchmark input for each combination in the product of the supplied vectors.
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<!-- {% raw %} -->
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```c++
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BENCHMARK(BM_SetInsert)
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->ArgsProduct({{1<<10, 3<<10, 8<<10}, {20, 40, 60, 80}})
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// would generate the same benchmark arguments as
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BENCHMARK(BM_SetInsert)
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->Args({1<<10, 20})
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->Args({3<<10, 20})
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->Args({8<<10, 20})
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->Args({3<<10, 40})
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->Args({8<<10, 40})
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->Args({1<<10, 40})
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->Args({1<<10, 60})
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->Args({3<<10, 60})
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->Args({8<<10, 60})
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->Args({1<<10, 80})
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->Args({3<<10, 80})
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->Args({8<<10, 80});
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```
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<!-- {% endraw %} -->
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For the most common scenarios, helper methods for creating a list of
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integers for a given sparse or dense range are provided.
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```c++
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BENCHMARK(BM_SetInsert)
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->ArgsProduct({
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benchmark::CreateRange(8, 128, /*multi=*/2),
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benchmark::CreateDenseRange(1, 4, /*step=*/1)
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})
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// would generate the same benchmark arguments as
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BENCHMARK(BM_SetInsert)
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->ArgsProduct({
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{8, 16, 32, 64, 128},
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{1, 2, 3, 4}
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});
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```
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For more complex patterns of inputs, passing a custom function to `Apply` allows
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programmatic specification of an arbitrary set of arguments on which to run the
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benchmark. The following example enumerates a dense range on one parameter,
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and a sparse range on the second.
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```c++
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static void CustomArguments(benchmark::internal::Benchmark* b) {
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for (int i = 0; i <= 10; ++i)
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for (int j = 32; j <= 1024*1024; j *= 8)
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b->Args({i, j});
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}
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BENCHMARK(BM_SetInsert)->Apply(CustomArguments);
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```
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### Passing Arbitrary Arguments to a Benchmark
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In C++11 it is possible to define a benchmark that takes an arbitrary number
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of extra arguments. The `BENCHMARK_CAPTURE(func, test_case_name, ...args)`
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macro creates a benchmark that invokes `func` with the `benchmark::State` as
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the first argument followed by the specified `args...`.
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The `test_case_name` is appended to the name of the benchmark and
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should describe the values passed.
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```c++
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template <class ...Args>
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void BM_takes_args(benchmark::State& state, Args&&... args) {
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auto args_tuple = std::make_tuple(std::move(args)...);
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for (auto _ : state) {
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std::cout << std::get<0>(args_tuple) << ": " << std::get<1>(args_tuple)
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<< '\n';
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[...]
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}
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}
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// Registers a benchmark named "BM_takes_args/int_string_test" that passes
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// the specified values to `args`.
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BENCHMARK_CAPTURE(BM_takes_args, int_string_test, 42, std::string("abc"));
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// Registers the same benchmark "BM_takes_args/int_test" that passes
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// the specified values to `args`.
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BENCHMARK_CAPTURE(BM_takes_args, int_test, 42, 43);
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```
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Note that elements of `...args` may refer to global variables. Users should
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avoid modifying global state inside of a benchmark.
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<a name="asymptotic-complexity" />
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## Calculating Asymptotic Complexity (Big O)
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Asymptotic complexity might be calculated for a family of benchmarks. The
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following code will calculate the coefficient for the high-order term in the
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running time and the normalized root-mean square error of string comparison.
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```c++
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static void BM_StringCompare(benchmark::State& state) {
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std::string s1(state.range(0), '-');
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std::string s2(state.range(0), '-');
|
|
for (auto _ : state) {
|
|
auto comparison_result = s1.compare(s2);
|
|
benchmark::DoNotOptimize(comparison_result);
|
|
}
|
|
state.SetComplexityN(state.range(0));
|
|
}
|
|
BENCHMARK(BM_StringCompare)
|
|
->RangeMultiplier(2)->Range(1<<10, 1<<18)->Complexity(benchmark::oN);
|
|
```
|
|
|
|
As shown in the following invocation, asymptotic complexity might also be
|
|
calculated automatically.
|
|
|
|
```c++
|
|
BENCHMARK(BM_StringCompare)
|
|
->RangeMultiplier(2)->Range(1<<10, 1<<18)->Complexity();
|
|
```
|
|
|
|
The following code will specify asymptotic complexity with a lambda function,
|
|
that might be used to customize high-order term calculation.
|
|
|
|
```c++
|
|
BENCHMARK(BM_StringCompare)->RangeMultiplier(2)
|
|
->Range(1<<10, 1<<18)->Complexity([](benchmark::IterationCount n)->double{return n; });
|
|
```
|
|
|
|
<a name="custom-benchmark-name" />
|
|
|
|
## Custom Benchmark Name
|
|
|
|
You can change the benchmark's name as follows:
|
|
|
|
```c++
|
|
BENCHMARK(BM_memcpy)->Name("memcpy")->RangeMultiplier(2)->Range(8, 8<<10);
|
|
```
|
|
|
|
The invocation will execute the benchmark as before using `BM_memcpy` but changes
|
|
the prefix in the report to `memcpy`.
|
|
|
|
<a name="templated-benchmarks" />
|
|
|
|
## Templated Benchmarks
|
|
|
|
This example produces and consumes messages of size `sizeof(v)` `range_x`
|
|
times. It also outputs throughput in the absence of multiprogramming.
|
|
|
|
```c++
|
|
template <class Q> void BM_Sequential(benchmark::State& state) {
|
|
Q q;
|
|
typename Q::value_type v;
|
|
for (auto _ : state) {
|
|
for (int i = state.range(0); i--; )
|
|
q.push(v);
|
|
for (int e = state.range(0); e--; )
|
|
q.Wait(&v);
|
|
}
|
|
// actually messages, not bytes:
|
|
state.SetBytesProcessed(
|
|
static_cast<int64_t>(state.iterations())*state.range(0));
|
|
}
|
|
// C++03
|
|
BENCHMARK_TEMPLATE(BM_Sequential, WaitQueue<int>)->Range(1<<0, 1<<10);
|
|
|
|
// C++11 or newer, you can use the BENCHMARK macro with template parameters:
|
|
BENCHMARK(BM_Sequential<WaitQueue<int>>)->Range(1<<0, 1<<10);
|
|
|
|
```
|
|
|
|
Three macros are provided for adding benchmark templates.
|
|
|
|
```c++
|
|
#ifdef BENCHMARK_HAS_CXX11
|
|
#define BENCHMARK(func<...>) // Takes any number of parameters.
|
|
#else // C++ < C++11
|
|
#define BENCHMARK_TEMPLATE(func, arg1)
|
|
#endif
|
|
#define BENCHMARK_TEMPLATE1(func, arg1)
|
|
#define BENCHMARK_TEMPLATE2(func, arg1, arg2)
|
|
```
|
|
|
|
<a name="templated-benchmarks-with-arguments" />
|
|
|
|
## Templated Benchmarks that take arguments
|
|
|
|
Sometimes there is a need to template benchmarks, and provide arguments to them.
|
|
|
|
```c++
|
|
template <class Q> void BM_Sequential_With_Step(benchmark::State& state, int step) {
|
|
Q q;
|
|
typename Q::value_type v;
|
|
for (auto _ : state) {
|
|
for (int i = state.range(0); i-=step; )
|
|
q.push(v);
|
|
for (int e = state.range(0); e-=step; )
|
|
q.Wait(&v);
|
|
}
|
|
// actually messages, not bytes:
|
|
state.SetBytesProcessed(
|
|
static_cast<int64_t>(state.iterations())*state.range(0));
|
|
}
|
|
|
|
BENCHMARK_TEMPLATE1_CAPTURE(BM_Sequential, WaitQueue<int>, Step1, 1)->Range(1<<0, 1<<10);
|
|
```
|
|
|
|
<a name="fixtures" />
|
|
|
|
## Fixtures
|
|
|
|
Fixture tests are created by first defining a type that derives from
|
|
`::benchmark::Fixture` and then creating/registering the tests using the
|
|
following macros:
|
|
|
|
* `BENCHMARK_F(ClassName, Method)`
|
|
* `BENCHMARK_DEFINE_F(ClassName, Method)`
|
|
* `BENCHMARK_REGISTER_F(ClassName, Method)`
|
|
|
|
For Example:
|
|
|
|
```c++
|
|
class MyFixture : public benchmark::Fixture {
|
|
public:
|
|
void SetUp(::benchmark::State& state) {
|
|
}
|
|
|
|
void TearDown(::benchmark::State& state) {
|
|
}
|
|
};
|
|
|
|
// Defines and registers `FooTest` using the class `MyFixture`.
|
|
BENCHMARK_F(MyFixture, FooTest)(benchmark::State& st) {
|
|
for (auto _ : st) {
|
|
...
|
|
}
|
|
}
|
|
|
|
// Only defines `BarTest` using the class `MyFixture`.
|
|
BENCHMARK_DEFINE_F(MyFixture, BarTest)(benchmark::State& st) {
|
|
for (auto _ : st) {
|
|
...
|
|
}
|
|
}
|
|
// `BarTest` is NOT registered.
|
|
BENCHMARK_REGISTER_F(MyFixture, BarTest)->Threads(2);
|
|
// `BarTest` is now registered.
|
|
```
|
|
|
|
### Templated Fixtures
|
|
|
|
Also you can create templated fixture by using the following macros:
|
|
|
|
* `BENCHMARK_TEMPLATE_F(ClassName, Method, ...)`
|
|
* `BENCHMARK_TEMPLATE_DEFINE_F(ClassName, Method, ...)`
|
|
|
|
For example:
|
|
|
|
```c++
|
|
template<typename T>
|
|
class MyFixture : public benchmark::Fixture {};
|
|
|
|
// Defines and registers `IntTest` using the class template `MyFixture<int>`.
|
|
BENCHMARK_TEMPLATE_F(MyFixture, IntTest, int)(benchmark::State& st) {
|
|
for (auto _ : st) {
|
|
...
|
|
}
|
|
}
|
|
|
|
// Only defines `DoubleTest` using the class template `MyFixture<double>`.
|
|
BENCHMARK_TEMPLATE_DEFINE_F(MyFixture, DoubleTest, double)(benchmark::State& st) {
|
|
for (auto _ : st) {
|
|
...
|
|
}
|
|
}
|
|
// `DoubleTest` is NOT registered.
|
|
BENCHMARK_REGISTER_F(MyFixture, DoubleTest)->Threads(2);
|
|
// `DoubleTest` is now registered.
|
|
```
|
|
|
|
<a name="custom-counters" />
|
|
|
|
## Custom Counters
|
|
|
|
You can add your own counters with user-defined names. The example below
|
|
will add columns "Foo", "Bar" and "Baz" in its output:
|
|
|
|
```c++
|
|
static void UserCountersExample1(benchmark::State& state) {
|
|
double numFoos = 0, numBars = 0, numBazs = 0;
|
|
for (auto _ : state) {
|
|
// ... count Foo,Bar,Baz events
|
|
}
|
|
state.counters["Foo"] = numFoos;
|
|
state.counters["Bar"] = numBars;
|
|
state.counters["Baz"] = numBazs;
|
|
}
|
|
```
|
|
|
|
The `state.counters` object is a `std::map` with `std::string` keys
|
|
and `Counter` values. The latter is a `double`-like class, via an implicit
|
|
conversion to `double&`. Thus you can use all of the standard arithmetic
|
|
assignment operators (`=,+=,-=,*=,/=`) to change the value of each counter.
|
|
|
|
In multithreaded benchmarks, each counter is set on the calling thread only.
|
|
When the benchmark finishes, the counters from each thread will be summed;
|
|
the resulting sum is the value which will be shown for the benchmark.
|
|
|
|
The `Counter` constructor accepts three parameters: the value as a `double`
|
|
; a bit flag which allows you to show counters as rates, and/or as per-thread
|
|
iteration, and/or as per-thread averages, and/or iteration invariants,
|
|
and/or finally inverting the result; and a flag specifying the 'unit' - i.e.
|
|
is 1k a 1000 (default, `benchmark::Counter::OneK::kIs1000`), or 1024
|
|
(`benchmark::Counter::OneK::kIs1024`)?
|
|
|
|
```c++
|
|
// sets a simple counter
|
|
state.counters["Foo"] = numFoos;
|
|
|
|
// Set the counter as a rate. It will be presented divided
|
|
// by the duration of the benchmark.
|
|
// Meaning: per one second, how many 'foo's are processed?
|
|
state.counters["FooRate"] = Counter(numFoos, benchmark::Counter::kIsRate);
|
|
|
|
// Set the counter as a rate. It will be presented divided
|
|
// by the duration of the benchmark, and the result inverted.
|
|
// Meaning: how many seconds it takes to process one 'foo'?
|
|
state.counters["FooInvRate"] = Counter(numFoos, benchmark::Counter::kIsRate | benchmark::Counter::kInvert);
|
|
|
|
// Set the counter as a thread-average quantity. It will
|
|
// be presented divided by the number of threads.
|
|
state.counters["FooAvg"] = Counter(numFoos, benchmark::Counter::kAvgThreads);
|
|
|
|
// There's also a combined flag:
|
|
state.counters["FooAvgRate"] = Counter(numFoos,benchmark::Counter::kAvgThreadsRate);
|
|
|
|
// This says that we process with the rate of state.range(0) bytes every iteration:
|
|
state.counters["BytesProcessed"] = Counter(state.range(0), benchmark::Counter::kIsIterationInvariantRate, benchmark::Counter::OneK::kIs1024);
|
|
```
|
|
|
|
When you're compiling in C++11 mode or later you can use `insert()` with
|
|
`std::initializer_list`:
|
|
|
|
<!-- {% raw %} -->
|
|
```c++
|
|
// With C++11, this can be done:
|
|
state.counters.insert({{"Foo", numFoos}, {"Bar", numBars}, {"Baz", numBazs}});
|
|
// ... instead of:
|
|
state.counters["Foo"] = numFoos;
|
|
state.counters["Bar"] = numBars;
|
|
state.counters["Baz"] = numBazs;
|
|
```
|
|
<!-- {% endraw %} -->
|
|
|
|
### Counter Reporting
|
|
|
|
When using the console reporter, by default, user counters are printed at
|
|
the end after the table, the same way as ``bytes_processed`` and
|
|
``items_processed``. This is best for cases in which there are few counters,
|
|
or where there are only a couple of lines per benchmark. Here's an example of
|
|
the default output:
|
|
|
|
```
|
|
------------------------------------------------------------------------------
|
|
Benchmark Time CPU Iterations UserCounters...
|
|
------------------------------------------------------------------------------
|
|
BM_UserCounter/threads:8 2248 ns 10277 ns 68808 Bar=16 Bat=40 Baz=24 Foo=8
|
|
BM_UserCounter/threads:1 9797 ns 9788 ns 71523 Bar=2 Bat=5 Baz=3 Foo=1024m
|
|
BM_UserCounter/threads:2 4924 ns 9842 ns 71036 Bar=4 Bat=10 Baz=6 Foo=2
|
|
BM_UserCounter/threads:4 2589 ns 10284 ns 68012 Bar=8 Bat=20 Baz=12 Foo=4
|
|
BM_UserCounter/threads:8 2212 ns 10287 ns 68040 Bar=16 Bat=40 Baz=24 Foo=8
|
|
BM_UserCounter/threads:16 1782 ns 10278 ns 68144 Bar=32 Bat=80 Baz=48 Foo=16
|
|
BM_UserCounter/threads:32 1291 ns 10296 ns 68256 Bar=64 Bat=160 Baz=96 Foo=32
|
|
BM_UserCounter/threads:4 2615 ns 10307 ns 68040 Bar=8 Bat=20 Baz=12 Foo=4
|
|
BM_Factorial 26 ns 26 ns 26608979 40320
|
|
BM_Factorial/real_time 26 ns 26 ns 26587936 40320
|
|
BM_CalculatePiRange/1 16 ns 16 ns 45704255 0
|
|
BM_CalculatePiRange/8 73 ns 73 ns 9520927 3.28374
|
|
BM_CalculatePiRange/64 609 ns 609 ns 1140647 3.15746
|
|
BM_CalculatePiRange/512 4900 ns 4901 ns 142696 3.14355
|
|
```
|
|
|
|
If this doesn't suit you, you can print each counter as a table column by
|
|
passing the flag `--benchmark_counters_tabular=true` to the benchmark
|
|
application. This is best for cases in which there are a lot of counters, or
|
|
a lot of lines per individual benchmark. Note that this will trigger a
|
|
reprinting of the table header any time the counter set changes between
|
|
individual benchmarks. Here's an example of corresponding output when
|
|
`--benchmark_counters_tabular=true` is passed:
|
|
|
|
```
|
|
---------------------------------------------------------------------------------------
|
|
Benchmark Time CPU Iterations Bar Bat Baz Foo
|
|
---------------------------------------------------------------------------------------
|
|
BM_UserCounter/threads:8 2198 ns 9953 ns 70688 16 40 24 8
|
|
BM_UserCounter/threads:1 9504 ns 9504 ns 73787 2 5 3 1
|
|
BM_UserCounter/threads:2 4775 ns 9550 ns 72606 4 10 6 2
|
|
BM_UserCounter/threads:4 2508 ns 9951 ns 70332 8 20 12 4
|
|
BM_UserCounter/threads:8 2055 ns 9933 ns 70344 16 40 24 8
|
|
BM_UserCounter/threads:16 1610 ns 9946 ns 70720 32 80 48 16
|
|
BM_UserCounter/threads:32 1192 ns 9948 ns 70496 64 160 96 32
|
|
BM_UserCounter/threads:4 2506 ns 9949 ns 70332 8 20 12 4
|
|
--------------------------------------------------------------
|
|
Benchmark Time CPU Iterations
|
|
--------------------------------------------------------------
|
|
BM_Factorial 26 ns 26 ns 26392245 40320
|
|
BM_Factorial/real_time 26 ns 26 ns 26494107 40320
|
|
BM_CalculatePiRange/1 15 ns 15 ns 45571597 0
|
|
BM_CalculatePiRange/8 74 ns 74 ns 9450212 3.28374
|
|
BM_CalculatePiRange/64 595 ns 595 ns 1173901 3.15746
|
|
BM_CalculatePiRange/512 4752 ns 4752 ns 147380 3.14355
|
|
BM_CalculatePiRange/4k 37970 ns 37972 ns 18453 3.14184
|
|
BM_CalculatePiRange/32k 303733 ns 303744 ns 2305 3.14162
|
|
BM_CalculatePiRange/256k 2434095 ns 2434186 ns 288 3.1416
|
|
BM_CalculatePiRange/1024k 9721140 ns 9721413 ns 71 3.14159
|
|
BM_CalculatePi/threads:8 2255 ns 9943 ns 70936
|
|
```
|
|
|
|
Note above the additional header printed when the benchmark changes from
|
|
``BM_UserCounter`` to ``BM_Factorial``. This is because ``BM_Factorial`` does
|
|
not have the same counter set as ``BM_UserCounter``.
|
|
|
|
<a name="multithreaded-benchmarks"/>
|
|
|
|
## Multithreaded Benchmarks
|
|
|
|
In a multithreaded test (benchmark invoked by multiple threads simultaneously),
|
|
it is guaranteed that none of the threads will start until all have reached
|
|
the start of the benchmark loop, and all will have finished before any thread
|
|
exits the benchmark loop. (This behavior is also provided by the `KeepRunning()`
|
|
API) As such, any global setup or teardown can be wrapped in a check against the thread
|
|
index:
|
|
|
|
```c++
|
|
static void BM_MultiThreaded(benchmark::State& state) {
|
|
if (state.thread_index() == 0) {
|
|
// Setup code here.
|
|
}
|
|
for (auto _ : state) {
|
|
// Run the test as normal.
|
|
}
|
|
if (state.thread_index() == 0) {
|
|
// Teardown code here.
|
|
}
|
|
}
|
|
BENCHMARK(BM_MultiThreaded)->Threads(2);
|
|
```
|
|
|
|
To run the benchmark across a range of thread counts, instead of `Threads`, use
|
|
`ThreadRange`. This takes two parameters (`min_threads` and `max_threads`) and
|
|
runs the benchmark once for values in the inclusive range. For example:
|
|
|
|
```c++
|
|
BENCHMARK(BM_MultiThreaded)->ThreadRange(1, 8);
|
|
```
|
|
|
|
will run `BM_MultiThreaded` with thread counts 1, 2, 4, and 8.
|
|
|
|
If the benchmarked code itself uses threads and you want to compare it to
|
|
single-threaded code, you may want to use real-time ("wallclock") measurements
|
|
for latency comparisons:
|
|
|
|
```c++
|
|
BENCHMARK(BM_test)->Range(8, 8<<10)->UseRealTime();
|
|
```
|
|
|
|
Without `UseRealTime`, CPU time is used by default.
|
|
|
|
<a name="cpu-timers" />
|
|
|
|
## CPU Timers
|
|
|
|
By default, the CPU timer only measures the time spent by the main thread.
|
|
If the benchmark itself uses threads internally, this measurement may not
|
|
be what you are looking for. Instead, there is a way to measure the total
|
|
CPU usage of the process, by all the threads.
|
|
|
|
```c++
|
|
void callee(int i);
|
|
|
|
static void MyMain(int size) {
|
|
#pragma omp parallel for
|
|
for(int i = 0; i < size; i++)
|
|
callee(i);
|
|
}
|
|
|
|
static void BM_OpenMP(benchmark::State& state) {
|
|
for (auto _ : state)
|
|
MyMain(state.range(0));
|
|
}
|
|
|
|
// Measure the time spent by the main thread, use it to decide for how long to
|
|
// run the benchmark loop. Depending on the internal implementation detail may
|
|
// measure to anywhere from near-zero (the overhead spent before/after work
|
|
// handoff to worker thread[s]) to the whole single-thread time.
|
|
BENCHMARK(BM_OpenMP)->Range(8, 8<<10);
|
|
|
|
// Measure the user-visible time, the wall clock (literally, the time that
|
|
// has passed on the clock on the wall), use it to decide for how long to
|
|
// run the benchmark loop. This will always be meaningful, and will match the
|
|
// time spent by the main thread in single-threaded case, in general decreasing
|
|
// with the number of internal threads doing the work.
|
|
BENCHMARK(BM_OpenMP)->Range(8, 8<<10)->UseRealTime();
|
|
|
|
// Measure the total CPU consumption, use it to decide for how long to
|
|
// run the benchmark loop. This will always measure to no less than the
|
|
// time spent by the main thread in single-threaded case.
|
|
BENCHMARK(BM_OpenMP)->Range(8, 8<<10)->MeasureProcessCPUTime();
|
|
|
|
// A mixture of the last two. Measure the total CPU consumption, but use the
|
|
// wall clock to decide for how long to run the benchmark loop.
|
|
BENCHMARK(BM_OpenMP)->Range(8, 8<<10)->MeasureProcessCPUTime()->UseRealTime();
|
|
```
|
|
|
|
### Controlling Timers
|
|
|
|
Normally, the entire duration of the work loop (`for (auto _ : state) {}`)
|
|
is measured. But sometimes, it is necessary to do some work inside of
|
|
that loop, every iteration, but without counting that time to the benchmark time.
|
|
That is possible, although it is not recommended, since it has high overhead.
|
|
|
|
<!-- {% raw %} -->
|
|
```c++
|
|
static void BM_SetInsert_With_Timer_Control(benchmark::State& state) {
|
|
std::set<int> data;
|
|
for (auto _ : state) {
|
|
state.PauseTiming(); // Stop timers. They will not count until they are resumed.
|
|
data = ConstructRandomSet(state.range(0)); // Do something that should not be measured
|
|
state.ResumeTiming(); // And resume timers. They are now counting again.
|
|
// The rest will be measured.
|
|
for (int j = 0; j < state.range(1); ++j)
|
|
data.insert(RandomNumber());
|
|
}
|
|
}
|
|
BENCHMARK(BM_SetInsert_With_Timer_Control)->Ranges({{1<<10, 8<<10}, {128, 512}});
|
|
```
|
|
<!-- {% endraw %} -->
|
|
|
|
<a name="manual-timing" />
|
|
|
|
## Manual Timing
|
|
|
|
For benchmarking something for which neither CPU time nor real-time are
|
|
correct or accurate enough, completely manual timing is supported using
|
|
the `UseManualTime` function.
|
|
|
|
When `UseManualTime` is used, the benchmarked code must call
|
|
`SetIterationTime` once per iteration of the benchmark loop to
|
|
report the manually measured time.
|
|
|
|
An example use case for this is benchmarking GPU execution (e.g. OpenCL
|
|
or CUDA kernels, OpenGL or Vulkan or Direct3D draw calls), which cannot
|
|
be accurately measured using CPU time or real-time. Instead, they can be
|
|
measured accurately using a dedicated API, and these measurement results
|
|
can be reported back with `SetIterationTime`.
|
|
|
|
```c++
|
|
static void BM_ManualTiming(benchmark::State& state) {
|
|
int microseconds = state.range(0);
|
|
std::chrono::duration<double, std::micro> sleep_duration {
|
|
static_cast<double>(microseconds)
|
|
};
|
|
|
|
for (auto _ : state) {
|
|
auto start = std::chrono::high_resolution_clock::now();
|
|
// Simulate some useful workload with a sleep
|
|
std::this_thread::sleep_for(sleep_duration);
|
|
auto end = std::chrono::high_resolution_clock::now();
|
|
|
|
auto elapsed_seconds =
|
|
std::chrono::duration_cast<std::chrono::duration<double>>(
|
|
end - start);
|
|
|
|
state.SetIterationTime(elapsed_seconds.count());
|
|
}
|
|
}
|
|
BENCHMARK(BM_ManualTiming)->Range(1, 1<<17)->UseManualTime();
|
|
```
|
|
|
|
<a name="setting-the-time-unit" />
|
|
|
|
## Setting the Time Unit
|
|
|
|
If a benchmark runs a few milliseconds it may be hard to visually compare the
|
|
measured times, since the output data is given in nanoseconds per default. In
|
|
order to manually set the time unit, you can specify it manually:
|
|
|
|
```c++
|
|
BENCHMARK(BM_test)->Unit(benchmark::kMillisecond);
|
|
```
|
|
|
|
Additionally the default time unit can be set globally with the
|
|
`--benchmark_time_unit={ns|us|ms|s}` command line argument. The argument only
|
|
affects benchmarks where the time unit is not set explicitly.
|
|
|
|
<a name="preventing-optimization" />
|
|
|
|
## Preventing Optimization
|
|
|
|
To prevent a value or expression from being optimized away by the compiler
|
|
the `benchmark::DoNotOptimize(...)` and `benchmark::ClobberMemory()`
|
|
functions can be used.
|
|
|
|
```c++
|
|
static void BM_test(benchmark::State& state) {
|
|
for (auto _ : state) {
|
|
int x = 0;
|
|
for (int i=0; i < 64; ++i) {
|
|
benchmark::DoNotOptimize(x += i);
|
|
}
|
|
}
|
|
}
|
|
```
|
|
|
|
`DoNotOptimize(<expr>)` forces the *result* of `<expr>` to be stored in either
|
|
memory or a register. For GNU based compilers it acts as read/write barrier
|
|
for global memory. More specifically it forces the compiler to flush pending
|
|
writes to memory and reload any other values as necessary.
|
|
|
|
Note that `DoNotOptimize(<expr>)` does not prevent optimizations on `<expr>`
|
|
in any way. `<expr>` may even be removed entirely when the result is already
|
|
known. For example:
|
|
|
|
```c++
|
|
// Example 1: `<expr>` is removed entirely.
|
|
int foo(int x) { return x + 42; }
|
|
while (...) DoNotOptimize(foo(0)); // Optimized to DoNotOptimize(42);
|
|
|
|
// Example 2: Result of '<expr>' is only reused.
|
|
int bar(int) __attribute__((const));
|
|
while (...) DoNotOptimize(bar(0)); // Optimized to:
|
|
// int __result__ = bar(0);
|
|
// while (...) DoNotOptimize(__result__);
|
|
```
|
|
|
|
The second tool for preventing optimizations is `ClobberMemory()`. In essence
|
|
`ClobberMemory()` forces the compiler to perform all pending writes to global
|
|
memory. Memory managed by block scope objects must be "escaped" using
|
|
`DoNotOptimize(...)` before it can be clobbered. In the below example
|
|
`ClobberMemory()` prevents the call to `v.push_back(42)` from being optimized
|
|
away.
|
|
|
|
```c++
|
|
static void BM_vector_push_back(benchmark::State& state) {
|
|
for (auto _ : state) {
|
|
std::vector<int> v;
|
|
v.reserve(1);
|
|
auto data = v.data(); // Allow v.data() to be clobbered. Pass as non-const
|
|
benchmark::DoNotOptimize(data); // lvalue to avoid undesired compiler optimizations
|
|
v.push_back(42);
|
|
benchmark::ClobberMemory(); // Force 42 to be written to memory.
|
|
}
|
|
}
|
|
```
|
|
|
|
Note that `ClobberMemory()` is only available for GNU or MSVC based compilers.
|
|
|
|
<a name="reporting-statistics" />
|
|
|
|
## Statistics: Reporting the Mean, Median and Standard Deviation / Coefficient of variation of Repeated Benchmarks
|
|
|
|
By default each benchmark is run once and that single result is reported.
|
|
However benchmarks are often noisy and a single result may not be representative
|
|
of the overall behavior. For this reason it's possible to repeatedly rerun the
|
|
benchmark.
|
|
|
|
The number of runs of each benchmark is specified globally by the
|
|
`--benchmark_repetitions` flag or on a per benchmark basis by calling
|
|
`Repetitions` on the registered benchmark object. When a benchmark is run more
|
|
than once the mean, median, standard deviation and coefficient of variation
|
|
of the runs will be reported.
|
|
|
|
Additionally the `--benchmark_report_aggregates_only={true|false}`,
|
|
`--benchmark_display_aggregates_only={true|false}` flags or
|
|
`ReportAggregatesOnly(bool)`, `DisplayAggregatesOnly(bool)` functions can be
|
|
used to change how repeated tests are reported. By default the result of each
|
|
repeated run is reported. When `report aggregates only` option is `true`,
|
|
only the aggregates (i.e. mean, median, standard deviation and coefficient
|
|
of variation, maybe complexity measurements if they were requested) of the runs
|
|
is reported, to both the reporters - standard output (console), and the file.
|
|
However when only the `display aggregates only` option is `true`,
|
|
only the aggregates are displayed in the standard output, while the file
|
|
output still contains everything.
|
|
Calling `ReportAggregatesOnly(bool)` / `DisplayAggregatesOnly(bool)` on a
|
|
registered benchmark object overrides the value of the appropriate flag for that
|
|
benchmark.
|
|
|
|
<a name="custom-statistics" />
|
|
|
|
## Custom Statistics
|
|
|
|
While having these aggregates is nice, this may not be enough for everyone.
|
|
For example you may want to know what the largest observation is, e.g. because
|
|
you have some real-time constraints. This is easy. The following code will
|
|
specify a custom statistic to be calculated, defined by a lambda function.
|
|
|
|
```c++
|
|
void BM_spin_empty(benchmark::State& state) {
|
|
for (auto _ : state) {
|
|
for (int x = 0; x < state.range(0); ++x) {
|
|
benchmark::DoNotOptimize(x);
|
|
}
|
|
}
|
|
}
|
|
|
|
BENCHMARK(BM_spin_empty)
|
|
->ComputeStatistics("max", [](const std::vector<double>& v) -> double {
|
|
return *(std::max_element(std::begin(v), std::end(v)));
|
|
})
|
|
->Arg(512);
|
|
```
|
|
|
|
While usually the statistics produce values in time units,
|
|
you can also produce percentages:
|
|
|
|
```c++
|
|
void BM_spin_empty(benchmark::State& state) {
|
|
for (auto _ : state) {
|
|
for (int x = 0; x < state.range(0); ++x) {
|
|
benchmark::DoNotOptimize(x);
|
|
}
|
|
}
|
|
}
|
|
|
|
BENCHMARK(BM_spin_empty)
|
|
->ComputeStatistics("ratio", [](const std::vector<double>& v) -> double {
|
|
return std::begin(v) / std::end(v);
|
|
}, benchmark::StatisticUnit::kPercentage)
|
|
->Arg(512);
|
|
```
|
|
|
|
<a name="memory-usage" />
|
|
|
|
## Memory Usage
|
|
|
|
It's often useful to also track memory usage for benchmarks, alongside CPU
|
|
performance. For this reason, benchmark offers the `RegisterMemoryManager`
|
|
method that allows a custom `MemoryManager` to be injected.
|
|
|
|
If set, the `MemoryManager::Start` and `MemoryManager::Stop` methods will be
|
|
called at the start and end of benchmark runs to allow user code to fill out
|
|
a report on the number of allocations, bytes used, etc.
|
|
|
|
This data will then be reported alongside other performance data, currently
|
|
only when using JSON output.
|
|
|
|
<a name="profiling" />
|
|
|
|
## Profiling
|
|
|
|
It's often useful to also profile benchmarks in particular ways, in addition to
|
|
CPU performance. For this reason, benchmark offers the `RegisterProfilerManager`
|
|
method that allows a custom `ProfilerManager` to be injected.
|
|
|
|
If set, the `ProfilerManager::AfterSetupStart` and
|
|
`ProfilerManager::BeforeTeardownStop` methods will be called at the start and
|
|
end of a separate benchmark run to allow user code to collect and report
|
|
user-provided profile metrics.
|
|
|
|
Output collected from this profiling run must be reported separately.
|
|
|
|
<a name="using-register-benchmark" />
|
|
|
|
## Using RegisterBenchmark(name, fn, args...)
|
|
|
|
The `RegisterBenchmark(name, func, args...)` function provides an alternative
|
|
way to create and register benchmarks.
|
|
`RegisterBenchmark(name, func, args...)` creates, registers, and returns a
|
|
pointer to a new benchmark with the specified `name` that invokes
|
|
`func(st, args...)` where `st` is a `benchmark::State` object.
|
|
|
|
Unlike the `BENCHMARK` registration macros, which can only be used at the global
|
|
scope, the `RegisterBenchmark` can be called anywhere. This allows for
|
|
benchmark tests to be registered programmatically.
|
|
|
|
Additionally `RegisterBenchmark` allows any callable object to be registered
|
|
as a benchmark. Including capturing lambdas and function objects.
|
|
|
|
For Example:
|
|
```c++
|
|
auto BM_test = [](benchmark::State& st, auto Inputs) { /* ... */ };
|
|
|
|
int main(int argc, char** argv) {
|
|
for (auto& test_input : { /* ... */ })
|
|
benchmark::RegisterBenchmark(test_input.name(), BM_test, test_input);
|
|
benchmark::Initialize(&argc, argv);
|
|
benchmark::RunSpecifiedBenchmarks();
|
|
benchmark::Shutdown();
|
|
}
|
|
```
|
|
|
|
<a name="exiting-with-an-error" />
|
|
|
|
## Exiting with an Error
|
|
|
|
When errors caused by external influences, such as file I/O and network
|
|
communication, occur within a benchmark the
|
|
`State::SkipWithError(const std::string& msg)` function can be used to skip that run
|
|
of benchmark and report the error. Note that only future iterations of the
|
|
`KeepRunning()` are skipped. For the ranged-for version of the benchmark loop
|
|
Users must explicitly exit the loop, otherwise all iterations will be performed.
|
|
Users may explicitly return to exit the benchmark immediately.
|
|
|
|
The `SkipWithError(...)` function may be used at any point within the benchmark,
|
|
including before and after the benchmark loop. Moreover, if `SkipWithError(...)`
|
|
has been used, it is not required to reach the benchmark loop and one may return
|
|
from the benchmark function early.
|
|
|
|
For example:
|
|
|
|
```c++
|
|
static void BM_test(benchmark::State& state) {
|
|
auto resource = GetResource();
|
|
if (!resource.good()) {
|
|
state.SkipWithError("Resource is not good!");
|
|
// KeepRunning() loop will not be entered.
|
|
}
|
|
while (state.KeepRunning()) {
|
|
auto data = resource.read_data();
|
|
if (!resource.good()) {
|
|
state.SkipWithError("Failed to read data!");
|
|
break; // Needed to skip the rest of the iteration.
|
|
}
|
|
do_stuff(data);
|
|
}
|
|
}
|
|
|
|
static void BM_test_ranged_fo(benchmark::State & state) {
|
|
auto resource = GetResource();
|
|
if (!resource.good()) {
|
|
state.SkipWithError("Resource is not good!");
|
|
return; // Early return is allowed when SkipWithError() has been used.
|
|
}
|
|
for (auto _ : state) {
|
|
auto data = resource.read_data();
|
|
if (!resource.good()) {
|
|
state.SkipWithError("Failed to read data!");
|
|
break; // REQUIRED to prevent all further iterations.
|
|
}
|
|
do_stuff(data);
|
|
}
|
|
}
|
|
```
|
|
<a name="a-faster-keep-running-loop" />
|
|
|
|
## A Faster KeepRunning Loop
|
|
|
|
In C++11 mode, a ranged-based for loop should be used in preference to
|
|
the `KeepRunning` loop for running the benchmarks. For example:
|
|
|
|
```c++
|
|
static void BM_Fast(benchmark::State &state) {
|
|
for (auto _ : state) {
|
|
FastOperation();
|
|
}
|
|
}
|
|
BENCHMARK(BM_Fast);
|
|
```
|
|
|
|
The reason the ranged-for loop is faster than using `KeepRunning`, is
|
|
because `KeepRunning` requires a memory load and store of the iteration count
|
|
ever iteration, whereas the ranged-for variant is able to keep the iteration count
|
|
in a register.
|
|
|
|
For example, an empty inner loop of using the ranged-based for method looks like:
|
|
|
|
```asm
|
|
# Loop Init
|
|
mov rbx, qword ptr [r14 + 104]
|
|
call benchmark::State::StartKeepRunning()
|
|
test rbx, rbx
|
|
je .LoopEnd
|
|
.LoopHeader: # =>This Inner Loop Header: Depth=1
|
|
add rbx, -1
|
|
jne .LoopHeader
|
|
.LoopEnd:
|
|
```
|
|
|
|
Compared to an empty `KeepRunning` loop, which looks like:
|
|
|
|
```asm
|
|
.LoopHeader: # in Loop: Header=BB0_3 Depth=1
|
|
cmp byte ptr [rbx], 1
|
|
jne .LoopInit
|
|
.LoopBody: # =>This Inner Loop Header: Depth=1
|
|
mov rax, qword ptr [rbx + 8]
|
|
lea rcx, [rax + 1]
|
|
mov qword ptr [rbx + 8], rcx
|
|
cmp rax, qword ptr [rbx + 104]
|
|
jb .LoopHeader
|
|
jmp .LoopEnd
|
|
.LoopInit:
|
|
mov rdi, rbx
|
|
call benchmark::State::StartKeepRunning()
|
|
jmp .LoopBody
|
|
.LoopEnd:
|
|
```
|
|
|
|
Unless C++03 compatibility is required, the ranged-for variant of writing
|
|
the benchmark loop should be preferred.
|
|
|
|
<a name="disabling-cpu-frequency-scaling" />
|
|
|
|
## Disabling CPU Frequency Scaling
|
|
|
|
If you see this error:
|
|
|
|
```
|
|
***WARNING*** CPU scaling is enabled, the benchmark real time measurements may
|
|
be noisy and will incur extra overhead.
|
|
```
|
|
|
|
you might want to disable the CPU frequency scaling while running the
|
|
benchmark, as well as consider other ways to stabilize the performance of
|
|
your system while benchmarking.
|
|
|
|
See [Reducing Variance](reducing_variance.md) for more information.
|