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* Reapply size optimization for clang, equivalent options for MSVC Working towards cross-platform optimal nanobind building configurations. * Add LTO back to non-Windows builds The Windows case (the option name is "/GL") is more complicated, since there, the compiler options also need to be passed to the linker if LTO is enabled. Since we are gating the linker options on platform at the moment instead of compiler, we need to implement a Bazel boolean flag for the case "Platform == MacOS && Compiler == AnyOf(gcc, clang)". |
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