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Add a high-performance thread local storage class.
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@ -31,3 +31,7 @@ A high-performance spin mutex and locker.
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## Protocol/TelentProtocol.h/cpp
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An implementation of Telnet protocol.
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## Utility/ThreadLocal.h/cpp
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A high-performance thread local storage.
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31
src/Utility/ThreadLocal.cpp
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31
src/Utility/ThreadLocal.cpp
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@ -0,0 +1,31 @@
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/*
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* Copyright 2020, WindTerm.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "ThreadLocal.h"
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#include <QThread>
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void ThreadLocalWatcher::stopWatchCurrentThread() {
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QThread::currentThread()->disconnect(this);
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}
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void ThreadLocalWatcher::watchCurrentThread() {
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boost::thread::id id = boost::this_thread::get_id();
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connect(QThread::currentThread(), &QThread::finished, this, [this, id]() {
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clear(id);
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});
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}
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205
src/Utility/ThreadLocal.h
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205
src/Utility/ThreadLocal.h
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@ -0,0 +1,205 @@
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/*
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* Copyright 2020, WindTerm.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef THREADLOCAL_H
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#define THREADLOCAL_H
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#include <QObject>
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#include <mutex>
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#include <vector>
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#include <boost/thread.hpp>
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#include "Spin.h"
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#define STATIC_LOCAL_COUNT 6
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class ThreadLocalWatcher : public QObject {
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Q_OBJECT
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public:
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ThreadLocalWatcher() = default;
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protected:
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void stopWatchCurrentThread();
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void watchCurrentThread();
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virtual void clear(const boost::thread::id &id) = 0;
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private:
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Q_DISABLE_COPY(ThreadLocalWatcher)
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};
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template <typename T>
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class ThreadLocal : public ThreadLocalWatcher {
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public:
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ThreadLocal()
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: m_mainThreadId(boost::this_thread::get_id())
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{
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for (int i = 0; i < STATIC_LOCAL_COUNT; i++) {
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m_staticLocals[i] = nullptr;
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}
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}
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~ThreadLocal() {
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clearAll();
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}
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void clear(const boost::thread::id &id) {
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std::lock_guard<SpinMutex> lock(m_mutex);
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if (removeLocal(id)) {
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stopWatchCurrentThread();
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}
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}
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void clearAll() {
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std::lock_guard<SpinMutex> lock(m_mutex);
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for (int i = 0; i < STATIC_LOCAL_COUNT; i++) {
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if (Local *local = m_staticLocals[i]) {
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delete local;
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m_staticLocals[i] = nullptr;
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}
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}
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if (m_dynamicLocals) {
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for (Local *local : *m_dynamicLocals) {
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delete local;
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}
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m_dynamicLocals.reset(nullptr);
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}
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}
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T *get() {
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boost::thread::id id = boost::this_thread::get_id();
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for (const Local *local : m_staticLocals) {
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if (local && local->id == id) {
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return local->ptr;
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}
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}
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if (m_dynamicLocals) {
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std::lock_guard<SpinMutex> lock(m_mutex);
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for (const Local *local : *m_dynamicLocals) {
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if (local && local->id == id) {
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return local->ptr;
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}
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}
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}
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return nullptr;
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}
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boost::thread::id mainThreadId() const {
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return m_mainThreadId;
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}
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void reset(T *t) {
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std::lock_guard<SpinMutex> lock(m_mutex);
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boost::thread::id id = boost::this_thread::get_id();
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bool removed = removeLocal(id);
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bool added = addLocal(id, t);
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if (id != m_mainThreadId) {
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if (removed) {
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if (added == false) {
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stopWatchCurrentThread();
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}
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} else {
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if (added) {
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watchCurrentThread();
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}
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}
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}
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}
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private:
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bool addLocal(const boost::thread::id &id, T *t) {
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if (t == nullptr) {
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return false;
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}
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for (int i = 0; i < STATIC_LOCAL_COUNT; i++) {
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if (m_staticLocals[i] == nullptr) {
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m_staticLocals[i] = new Local(id, t);
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return true;
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}
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}
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if (m_dynamicLocals.get() == nullptr) {
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m_dynamicLocals = std::make_unique<LocalVector>();
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}
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m_dynamicLocals->push_back(new Local(id, t));
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return true;
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}
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bool removeLocal(const boost::thread::id &id) {
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for (int i = 0; i < STATIC_LOCAL_COUNT; i++) {
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Local *local = m_staticLocals[i];
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if (local && local->id == id) {
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delete local;
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m_staticLocals[i] = nullptr;
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return true;
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}
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}
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if (m_dynamicLocals) {
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for (auto it = m_dynamicLocals->begin(); it != m_dynamicLocals->end(); ++it) {
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Local *local = *it;
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if (local && local->id == id) {
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delete local;
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m_dynamicLocals->erase(it);
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return true;
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}
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}
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}
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return false;
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}
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private:
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Q_DISABLE_COPY(ThreadLocal)
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struct Local {
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boost::thread::id id;
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T *ptr;
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Local(boost::thread::id id_, T *ptr_)
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: id(id_)
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, ptr(ptr_)
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{}
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~Local() {
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delete ptr;
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ptr = nullptr;
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}
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};
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typedef std::vector<Local *> LocalVector;
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std::unique_ptr<LocalVector> m_dynamicLocals;
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Local *m_staticLocals[STATIC_LOCAL_COUNT];
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boost::thread::id m_mainThreadId;
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SpinMutex m_mutex;
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};
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#endif // THREADLOCAL_H
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