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Ch00_Forword_and_Introduction.md
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Ch01_Getting_Started.md
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Ch02_Programming_a_Guessing_Game.md
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Ch03_Common_Programming_Concepts.md
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Ch04_Understanding_Ownership.md
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Ch05_Using_Structs_to_Structure_Related_Data.md
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Ch06_Enums_and_Pattern_Matching.md
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Ch07_Managing_Growing_Projects_with_Packages_Crates_and_Modules.md
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Ch08_Common_Collections.md
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Ch09_Error_Handling.md
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Ch10_Generic_Types_Traits_and_Lifetimes.md
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Ch11_Writing_Automated_Tests.md
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Ch12_An_IO_Project_Building_a_Command_Line_Program.md
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Ch13_Functional_Language_Features_Iterators_and_Closures.md
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Ch14_More_about_Cargo_and_Crates-io.md
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Ch15_Smart_Pointers.md
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Ch16_Fearless_Concurrency.md
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Ch17_Object_Oriented_Programming_Features_of_Rust.md
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Ch18_Patterns_and_Matching.md
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Ch19_Advanced_Features.md
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Ch20_Final_Project_Building_a_Multithreaded_Web_Server.md
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SUMMARY.md
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