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Python
Python has rich tools for packaging, distributing and sandboxing applications. Snapcraft builds on top of these familiar tools such as pip
, setup.py
and requirements.txt
to create snaps for people to install on Linux.
What problems do snaps solve for Python applications?
Linux install instructions for Python applications often get complicated. System dependencies, which differ from distribution to distribution, must be separately installed. To prevent modules from different Python applications clashing with each other, developer tools like virtualenv
or venv
must be used. With snapcraft it’s one command to produce a bundle that works anywhere.
Here are some snap advantages that will benefit many Python projects:
-
Bundle all the runtime requirements, including the exact versions of system libraries and the Python interpreter.
-
Simplify installation instructions, regardless of distribution, to
snap install mypythonapp
. -
Directly control the delivery of automatic application updates.
-
Extremely simple creation of daemons.
Getting started
Let’s take a look at offlineimap and youtube-dl by way of examples. Both are command line applications. offlineimap uses Python 2 and only has Python module requirements. youtube-dl uses Python 3 and has system package requirements, in this case ffmpeg
.
offlineimap
Snaps are defined in a single yaml file placed in the root of your project. The offlineimap example shows the entire snapcraft.yaml
for an existing project. We’ll break this down.
name: offlineimap
version: git
summary: OfflineIMAP
description: |
OfflineIMAP is software that downloads your email mailbox(es) as local
Maildirs. OfflineIMAP will synchronize both sides via IMAP.
grade: devel
confinement: devmode
apps:
offlineimap:
command: bin/offlineimap
parts:
offlineimap:
plugin: python
python-version: python2
source: .
Metadata
The snapcraft.yaml
starts with a small amount of human-readable metadata, which usually can be lifted from the GitHub description or project README.md. This data is used in the presentation of your app in the Snap Store. The summary:
can not exceed 79 characters. You can use a pipe with the description:
to declare a multi-line description.
name: offlineimap
version: git
summary: OfflineIMAP
description: |
OfflineIMAP is software that downloads your email mailbox(es) as local
Maildirs. OfflineIMAP will synchronize both sides via IMAP.
Confinement
To get started we won’t confine this application. Unconfined applications, specified with devmode
, can only be released to the hidden “edge” channel where you and other developers can install them.
confinement: devmode
Parts
Parts define how to build your app. Parts can be anything: programs, libraries, or other assets needed to create and run your application. In this case we have one: the offlineimap source code. In other cases these can point to local directories, remote git repositories, or tarballs.
The Python plugin will also bundle Python in the snap, so you can be sure that the version of Python you test against is included with your app. Dependencies from install_requires
in your setup.py
will also be bundled. Dependencies from a requirements.txt
file can also be bundled using the requirements:
option.
parts:
offlineimap:
plugin: python
python-version: python2
source: .
Apps
Apps are the commands and services exposed to end users. If your command name matches the snap name
, users will be able run the command directly. If the names differ, then apps are prefixed with the snap name
(offlineimap.command-name
, for example). This is to avoid conflicting with apps defined by other installed snaps.
If you don’t want your command prefixed you can request an alias for it on the Snapcraft forum. These command aliases are set up automatically when your snap is installed from the Snap Store.
apps:
offlineimap:
command: bin/offlineimap
If your application is intended to run as a service, add the line daemon: simple
after the command keyword. This will automatically keep the service running on install, update and reboot.
Building the snap
You’ll first need to install snap support, and then install the snapcraft tool:
sudo snap install --beta --classic snapcraft
If you have just installed snap support, start a new shell so your PATH
is updated to include /snap/bin
. You can then build this example yourself:
git clone https://github.com/snapcraft-docs/offlineimap
cd offlineimap
snapcraft
The resulting snap can be installed locally. This requires the --dangerous
flag because the snap is not signed by the Snap Store. The --devmode
flag acknowledges that you are installing an unconfined application:
sudo snap install offlineimap_*.snap --devmode --dangerous
You can then try it out:
offlineimap
Removing the snap is simple too:
sudo snap remove offlineimap
Jump ahead to Share with your friends or continue to read another example.
youtube-dl
The youtube-dl example shows a snapcraft.yaml
using a tarball of a Python application and ffmpeg
bundled in the snap to satisfy the runtime requirements. Here is the entire snapcraft.yaml
for youtube-dl. We’ll break this down.
name: youtube-dl
version: 2017.06.18
summary: YouTube Downloader.
description: |
youtube-dl is a small command-line program to download videos from
YouTube.com and a few more sites.
grade: devel
confinement: devmode
parts:
youtube-dl:
source: https://github.com/rg3/youtube-dl/archive/$SNAPCRAFT_PROJECT_VERSION.tar.gz
plugin: python
python-version: python3
after: [ffmpeg]
apps:
youtube-dl:
command: bin/youtube-dl
Parts
The $SNAPCRAFT_PROJECT_VERSION
variable is derived from the version:
stanza and used here to reference the matching release tarball. Because the python
plugin is used, snapcraft will bundle a copy of Python in the snap using the version specified in the python-version:
stanza, in this case Python 3.
youtube-dl makes use of ffmpeg
to transcode or otherwise convert the audio and video file it downloads. In this example, youtube-dl is told to build after the ffmpeg
part. Because the ffmpeg
part specifies no plugin, it will be fetched from the parts repository. This is a collection of community-contributed definitions which can be used by anyone when building a snap, saving you from needing to specify the source and build rules for each system dependency. You can use snapcraft search
to find more parts to use and snapcraft define <part-name>
to verify how the part is defined.
parts:
youtube-dl:
source: https://github.com/rg3/youtube-dl/archive/$SNAPCRAFT_PROJECT_VERSION.tar.gz
plugin: python
python-version: python3
after: [ffmpeg]
Building the snap
You can build this example yourself by running the following:
git clone https://github.com/snapcraft-docs/youtube-dl
cd youtube-dl
snapcraft
The resulting snap can be installed locally. This requires the --dangerous
flag because the snap is not signed by the Snap Store. The --devmode
flag acknowledges that you are installing an unconfined application:
sudo snap install youtube-dl_*.snap --devmode --dangerous
Run the command:
youtube-dl “https://www.youtube.com/watch?v=k-laAxucmEQ”
Removing the snap is simple too:
sudo snap remove youtube-dl
Share with your friends
To share your snaps you need to publish them in the Snap Store. First, create an account on the dashboard. Here you can customize how your snaps are presented, review your uploads and control publishing.
You’ll need to choose a unique “developer namespace” as part of the account creation process. This name will be visible by users and associated with your published snaps.
Make sure the snapcraft
command is authenticated using the email address attached to your Snap Store account:
snapcraft login
Reserve a name for your snap
You can publish your own version of a snap, provided you do so under a name you have rights to.
snapcraft register mypythonsnap
Be sure to update the name:
in your snapcraft.yaml
to match this registered name, then run snapcraft
again.
Upload your snap
Use snapcraft to push the snap to the Snap Store.
snapcraft push --release=edge mypthonsnap_*.snap
If you’re happy with the result, you can commit the snapcraft.yaml to your GitHub repo and turn on automatic builds so any further commits automatically get released to edge, without requiring you to manually build locally.
Further customisations
Here are all the Python plugin-specific keywords:
- requirements:
(string)
Path to a requirements.txt file
- constraints:
(string)
Path to a constraints file
- process-dependency-links:
(bool; default: false)
Enable the processing of dependency links in pip, which allow one project
to provide places to look for another project
- python-packages:
(list)
A list of dependencies to get from PyPI
- python-version:
(string; default: python3)
The python version to use. Valid options are: python2 and python3
You can view them locally by running:
snapcraft help python
Extending and overriding behaviour
You can extend the behaviour of any part in your snapcraft.yaml
with shell commands. These can be run after pulling the source code but before building by using the prepare
keyword. The build process can be overridden entirely using the build
keyword and shell commands. The install
keyword is used to run shell commands after building your code, useful for making post build modifications such as relocating build assets.
Using the youtube-dl example above, we can run the test suite at the end of the build. If this fails, the snap creation will be terminated:
parts:
youtube-dl:
source: https://github.com/rg3/youtube-dl/archive/$SNAPCRAFT_PROJECT_VERSION.tar.gz
plugin: python
python-version: python3
stage-packages: [ffmpeg, python-nose]
install: |
nosetests
via: https://docs.snapcraft.io/build-snaps/python
作者:Snapcraft.io 译者:译者ID 校对:校对者ID