[#]: subject: "How static linking works on Linux" [#]: via: "https://opensource.com/article/22/6/static-linking-linux" [#]: author: "Jayashree Huttanagoudar https://opensource.com/users/jayashree-huttanagoudar" [#]: collector: "lkxed" [#]: translator: "robsean" [#]: reviewer: " " [#]: publisher: " " [#]: url: " " How static linking works on Linux ====== Learn how to combine multiple C object files into a single executable with static libraries. ![Woman using laptop concentrating][1] Image by Mapbox Uncharted ERG, [CC-BY 3.0 US][2] Code for applications written using C usually has multiple source files, but ultimately you will need to compile them into a single executable. You can do this in two ways: by creating a static library or a dynamic library (also called a shared library). These two types of libraries vary in terms of how they are created and linked. Your choice of which to use depends on your use case. In a [previous article][3], I demonstrated how to create a dynamically linked executable, which is the more commonly used method. In this article, I explain how to create a statically linked executable. ### Using a linker with static libraries A linker is a command that combines several pieces of a program together and reorganizes the memory allocation for them. The functions of a linker include: * Integrating all the pieces of a program * Figuring out a new memory organization so that all the pieces fit together * Reviving addresses so that the program can run under the new memory organization * Resolving symbolic references As a result of all these linker functionalities, a runnable program called an executable is created. Static libraries are created by copying all necessary library modules used in a program into the final executable image. The linker links static libraries as a last step in the compilation process. An executable is created by resolving external references, combining the library routines with program code. ### Create the object files Here's an example of a static library, along with the linking process. First, create the header file `mymath.h` with these function signatures: ``` int add(int a, int b); int sub(int a, int b); int mult(int a, int b); int divi(int a, int b); ``` Create `add.c`, `sub.c` , `mult.c` and `divi.c` with these function definitions: ``` // add.c int add(int a, int b){ return (a+b); } //sub.c int sub(int a, int b){ return (a-b); } //mult.c int mult(int a, int b){ return (a*b); } //divi.c int divi(int a, int b){ return (a/b); } ``` Now generate object files `add.o`, `sub.o`, `mult.o`, and `divi.o` using GCC: ``` $ gcc -c add.c sub.c mult.c divi.c ``` The `-c` option skips the linking step and creates only object files. Create a static library called `libmymath.a`, then remove the object files, as they're no longer required. (Note that using a `trash` [command][4] is safer than `rm`.) ``` $ ar rs libmymath.a add.o sub.o mult.o divi.o $ trash *.o $ ls add.c  divi.c  libmymath.a  mult.c  mymath.h  sub.c ``` You have now created a simple example math library called `libmymath`, which you can use in C code. There are, of course, very complex C libraries out there, and this is the process their developers use to generate the final product that you and I install for use in C code. Next, use your math library in some custom code and then link it. ### Create a statically linked application Suppose you've written a command for mathematics. Create a file called `mathDemo.c` and paste this code into it: ``` #include #include #include int main() {   int x, y;   printf("Enter two numbers\n");   scanf("%d%d",&x,&y);     printf("\n%d + %d = %d", x, y, add(x, y));   printf("\n%d - %d = %d", x, y, sub(x, y));   printf("\n%d * %d = %d", x, y, mult(x, y));   if(y==0){     printf("\nDenominator is zero so can't perform division\n");       exit(0);   }else{       printf("\n%d / %d = %d\n", x, y, divi(x, y));       return 0;   } } ``` Notice that the first line is an `include` statement referencing, by name, your own `libmymath` library. Create an object file called `mathDemo.o` for `mathDemo.c` : ``` $ gcc -I . -c mathDemo.c ``` The `-I` option tells GCC to search for header files listed after it. In this case, you're specifying the current directory, represented by a single dot (`.` ). Link `mathDemo.o` with `libmymath.a` to create the final executable. There are two ways to express this to GCC. You can point to the files: ``` $ gcc -static -o mathDemo mathDemo.o libmymath.a ``` Alternately, you can specify the library path along with the library name: ``` $ gcc -static -o mathDemo -L . mathDemo.o -lmymath ``` In the latter example, the `-lmymath` option tells the linker to link the object files present in the `libmymath.a` with the object file `mathDemo.o` to create the final executable. The `-L` option directs the linker to look for libraries in the following argument (similar to what you would do with `-I` ). ### Analyzing the result Confirm that it's statically linked using the `file` command: ``` $ file mathDemo mathDemo: ELF 64-bit LSB executable, x86-64... statically linked, with debug_info, not stripped ``` Using the `ldd` command, you can see that the executable is not dynamically linked: ``` $ ldd ./mathDemo         not a dynamic executable ``` You can also check the size of the `mathDemo` executable: ``` $ du -h ./mathDemo 932K    ./mathDemo ``` In the example from my [previous article][5], the dynamic executable took up just 24K. Run the command to see it work: ``` $ ./mathDemo Enter two numbers 10 5 10 + 5 = 15 10 - 5 = 5 10 * 5 = 50 10 / 5 = 2 ``` Looks good! ### When to use static linking Dynamically linked executables are generally preferred over statically linked executables because dynamic linking keeps an application's components modular. Should a library receive a critical security update, it can be easily patched because it exists outside of the applications that use it. When you use static linking, a library's code gets "hidden" within the executable you create, meaning the only way to patch it is to re-compile and re-release a new executable every time a library gets an update—and you have better things to do with your time, trust me. However, static linking is a reasonable option if the code of a library exists either in the same code base as the executable using it or in specialized embedded devices that are expected to receive no updates. -------------------------------------------------------------------------------- via: https://opensource.com/article/22/6/static-linking-linux 作者:[Jayashree Huttanagoudar][a] 选题:[lkxed][b] 译者:[译者ID](https://github.com/译者ID) 校对:[校对者ID](https://github.com/校对者ID) 本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创编译,[Linux中国](https://linux.cn/) 荣誉推出 [a]: https://opensource.com/users/jayashree-huttanagoudar [b]: https://github.com/lkxed [1]: https://opensource.com/sites/default/files/lead-images/lenovo-thinkpad-laptop-concentration-focus-windows-office.png [2]: https://creativecommons.org/licenses/by/3.0/us/ [3]: https://opensource.com/article/22/5/dynamic-linking-modular-libraries-linux [4]: https://www.redhat.com/sysadmin/recover-file-deletion-linux [5]: https://opensource.com/article/22/5/dynamic-linking-modular-libraries-linux