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选题[tech]: 20210517 How to look at the stack with gdb
sources/tech/20210517 How to look at the stack with gdb.md
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[#]: subject: (How to look at the stack with gdb)
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[#]: via: (https://jvns.ca/blog/2021/05/17/how-to-look-at-the-stack-in-gdb/)
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[#]: author: (Julia Evans https://jvns.ca/)
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[#]: collector: (lujun9972)
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[#]: translator: ( )
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[#]: reviewer: ( )
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[#]: publisher: ( )
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[#]: url: ( )
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How to look at the stack with gdb
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======
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I was chatting with someone yesterday and they mentioned that they don’t really understand exactly how the stack works or how to look at it.
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So here’s a quick walkthrough of how you can use gdb to look at the stack of a C program. I think this would be similar for a Rust program, but I’m going to use C because I find it a little simpler for a toy example and also you can do Terrible Things in C more easily.
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### our test program
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Here’s a simple C program that declares a few variables and reads two strings from standard input. One of the strings is on the heap, and one is on the stack.
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```
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#include <stdio.h>
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#include <stdlib.h>
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int main() {
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char stack_string[10] = "stack";
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int x = 10;
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char *heap_string;
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heap_string = malloc(50);
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printf("Enter a string for the stack: ");
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gets(stack_string);
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printf("Enter a string for the heap: ");
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gets(heap_string);
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printf("Stack string is: %s\n", stack_string);
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printf("Heap string is: %s\n", heap_string);
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printf("x is: %d\n", x);
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}
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```
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This program uses the extremely unsafe function `gets` which you should never use, but that’s on purpose – we learn more when things go wrong.
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### step 0: compile the program.
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We can compile it with `gcc -g -O0 test.c -o test`.
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The `-g` flag compiles the program with debugging symbols, which is going to make it a lot easier to look at our variables.
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`-O0` tells gcc to turn off optimizations which I did just to make sure our `x` variable didn’t get optimized out.
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### step 1: start gdb
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We can start gdb like this:
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```
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$ gdb ./test
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```
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It prints out some stuff about the GPL and then gives a prompt. Let’s create a breakpoint on the `main` function.
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```
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(gdb) b main
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```
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Then we can run the program:
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```
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(gdb) b main
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Starting program: /home/bork/work/homepage/test
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Breakpoint 1, 0x000055555555516d in main ()
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(gdb) run
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Starting program: /home/bork/work/homepage/test
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Breakpoint 1, main () at test.c:4
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4 int main() {
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```
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Okay, great! The program is running and we can start looking at the stack
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### step 2: look at our variables’ addresses
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Let’s start out by learning about our variables. Each of them has an address in memory, which we can print out like this:
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```
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(gdb) p &x
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$3 = (int *) 0x7fffffffe27c
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(gdb) p &heap_string
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$2 = (char **) 0x7fffffffe280
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(gdb) p &stack_string
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$4 = (char (*)[10]) 0x7fffffffe28e
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```
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So if we look at the stack at those addresses, we should be able to see all of these variables!
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### concept: the stack pointer
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We’re going to need to use the stack pointer so I’ll try to explain it really quickly.
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There’s an x86 register called ESP called the “stack pointer”. Basically it’s the address of the start of the stack for the current function. In gdb you can access it with `$sp`. When you call a new function or return from a function, the value of the stack pointer changes.
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### step 3: look at our variables on the stack at the beginning of `main`
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First, let’s look at the stack at the start of the `main` function. Here’s the value of our stack pointer right now:
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```
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(gdb) p $sp
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$7 = (void *) 0x7fffffffe270
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```
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So the stack for our current function starts at `0x7fffffffe270`. Cool.
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Now let’s use gdb to print out the first 40 words (aka 160 bytes) of memory after the start of the current function’s stack. It’s possible that some of this memory isn’t part of the stack because I’m not totally sure how big the stack is here. But at least the beginning of this is part of the stack.
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```
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(gdb) x/40x $sp
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0x7fffffffe270: 0x00000000 0x00000000 0x55555250 0x00005555
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0x7fffffffe280: 0x00000000 0x00000000 0x55555070 0x00005555
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0x7fffffffe290: 0xffffe390 0x00007fff 0x00000000 0x00000000
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0x7fffffffe2a0: 0x00000000 0x00000000 0xf7df4b25 0x00007fff
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0x7fffffffe2b0: 0xffffe398 0x00007fff 0xf7fca000 0x00000001
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0x7fffffffe2c0: 0x55555169 0x00005555 0xffffe6f9 0x00007fff
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0x7fffffffe2d0: 0x55555250 0x00005555 0x3cae816d 0x8acc2837
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0x7fffffffe2e0: 0x55555070 0x00005555 0x00000000 0x00000000
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0x7fffffffe2f0: 0x00000000 0x00000000 0x00000000 0x00000000
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0x7fffffffe300: 0xf9ce816d 0x7533d7c8 0xa91a816d 0x7533c789
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```
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I’ve bolded approximately where the `stack_string`, `heap_string`, and `x` variables are and colour coded them:
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* `x` is red and starts at `0x7fffffffe27c`
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* `heap_string` is blue and starts at `0x7fffffffe280`
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* `stack_string` is purple and starts at `0x7fffffffe28e`
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I think I might have bolded the location of some of those variables a bit wrong here but that’s approximately where they are.
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One weird thing you might notice here is that `x` is the number `0x5555`, but we set `x` to 10! That because `x` doesn’t actually get set until after our `main` function starts, and we’re at the very beginning of `main`.
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### step 3: look at the stack again on line 10
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Let’s skip a few lines and wait for our variables to actually get set to the values we initialized them to. By the time we get to line 10, `x` should be set to 10.
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First, we need to set another breakpoint:
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```
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(gdb) b test.c:10
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Breakpoint 2 at 0x5555555551a9: file test.c, line 11.
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```
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and continue the program running:
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```
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(gdb) continue
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Continuing.
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Breakpoint 2, main () at test.c:11
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11 printf("Enter a string for the stack: ");
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```
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Okay! Let’s look at all the same things again! `gdb` is formatting the bytes in a slightly different way here and I don’t actually know why. Here’s a reminder of where to find our variables on the stack:
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* `x` is red and starts at `0x7fffffffe27c`
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* `heap_string` is blue and starts at `0x7fffffffe280`
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* `stack_string` is purple and starts at `0x7fffffffe28e`
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```
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(gdb) x/80x $sp
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0x7fffffffe270: 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
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0x7fffffffe278: 0x50 0x52 0x55 0x55 0x0a 0x00 0x00 0x00
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0x7fffffffe280: 0xa0 0x92 0x55 0x55 0x55 0x55 0x00 0x00
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0x7fffffffe288: 0x70 0x50 0x55 0x55 0x55 0x55 0x73 0x74
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0x7fffffffe290: 0x61 0x63 0x6b 0x00 0x00 0x00 0x00 0x00
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0x7fffffffe298: 0x00 0x80 0xf7 0x8a 0x8a 0xbb 0x58 0xb6
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0x7fffffffe2a0: 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
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0x7fffffffe2a8: 0x25 0x4b 0xdf 0xf7 0xff 0x7f 0x00 0x00
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0x7fffffffe2b0: 0x98 0xe3 0xff 0xff 0xff 0x7f 0x00 0x00
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0x7fffffffe2b8: 0x00 0xa0 0xfc 0xf7 0x01 0x00 0x00 0x00
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```
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There are a couple of interesting things to discuss here before we go further in the program.
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### how `stack_string` is represented in memory
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Right now (on line 10) `stack_string` is set to “stack”. Let’s take a look at how that’s represented in memory.
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We can print out the bytes in the string like this:
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```
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(gdb) x/10x stack_string
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0x7fffffffe28e: 0x73 0x74 0x61 0x63 0x6b 0x00 0x00 0x00
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0x7fffffffe296: 0x00 0x00
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```
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The string “stack” is 5 characters which corresponds to 5 ASCII bytes – `0x73`, `0x74`, `0x61`, `0x63`, and `0x6b`. `0x73` is `s` in ASCII, `0x74` is `t`, etc.
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We can also get gdb to show us the string with `x/1s`:
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```
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(gdb) x/1s stack_string
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0x7fffffffe28e: "stack"
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```
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### how `heap_string` and `stack_string` are different
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You’ll notice that `stack_string` and `heap_string` are represented in very different ways on the stack:
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* `stack_string` has the contents of the string (“stack”)
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* `heap_string` is a pointer to an address somewhere else in memory
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Here are the bytes on the stack for the `heap_string` variable:
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```
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0xa0 0x92 0x55 0x55 0x55 0x55 0x00 0x00
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```
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These bytes actually get read backwards because x86 is little-endian, so the memory address of `heap_string` is `0x5555555592a0`
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Another way to see the address of `heap_string` in gdb is just to print it out with `p`:
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```
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(gdb) p heap_string
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$6 = 0x5555555592a0 ""
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```
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### the bytes that represent the integer `x`
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`x` is a 32-bit integer, and the bytes that represent it are `0x0a 0x00 0x00 0x00`.
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We need to read these bytes backwards again (the same way reason we read the bytes for `heap_string` address backwards), so this corresponds to the number `0x000000000a`, or `0xa`, which is 10.
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That makes sense! We set `int x = 10;`!
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### step 4: read input from standard input
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Okay, we’ve initialized the variables, now let’s see how the stack changes when this part of the C program runs:
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```
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printf("Enter a string for the stack: ");
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gets(stack_string);
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printf("Enter a string for the heap: ");
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gets(heap_string);
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```
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We need to set another breakpoint:
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```
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(gdb) b test.c:16
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Breakpoint 3 at 0x555555555205: file test.c, line 16.
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```
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and continue running the program
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```
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(gdb) continue
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Continuing.
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```
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We’re prompted for 2 strings, and I entered `123456789012` for the stack string and `bananas` for the heap.
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### let’s look at `stack_string` first (there’s a buffer overflow!)
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```
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(gdb) x/1s stack_string
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0x7fffffffe28e: "123456789012"
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```
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That seems pretty normal, right? We entered `123456789012` and now it’s set to `123456789012`.
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But there’s something weird about this. Here’s what those bytes look like on the stack. They’re highlighted in purple again.
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```
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0x7fffffffe270: 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
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0x7fffffffe278: 0x50 0x52 0x55 0x55 0x0a 0x00 0x00 0x00
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0x7fffffffe280: 0xa0 0x92 0x55 0x55 0x55 0x55 0x00 0x00
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0x7fffffffe288: 0x70 0x50 0x55 0x55 0x55 0x55 0x31 0x32
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0x7fffffffe290: 0x33 0x34 0x35 0x36 0x37 0x38 0x39 0x30
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0x7fffffffe298: 0x31 0x32 0x00 0x8a 0x8a 0xbb 0x58 0xb6
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0x7fffffffe2a0: 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
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0x7fffffffe2a8: 0x25 0x4b 0xdf 0xf7 0xff 0x7f 0x00 0x00
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0x7fffffffe2b0: 0x98 0xe3 0xff 0xff 0xff 0x7f 0x00 0x00
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0x7fffffffe2b8: 0x00 0xa0 0xfc 0xf7 0x01 0x00 0x00 0x00
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```
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The weird thing about this is that **stack_string was only supposed to be 10 bytes**. But now suddenly we’ve put 13 bytes in it? What’s happening?
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This is a classic buffer overflow, and what’s happening is that `stack_string` wrote over other data from the program. This hasn’t caused a problem yet in our case, but it can crash your program or, worse, open you up to Very Bad Security Problems.
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For example, if `stack_string` were before `heap_string` in memory, then we could overwrite the address that `heap_string` points to. I’m not sure exactly what’s in memory after `stack_string` here but we could probably use this to do some kind of shenanigans.
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### something actually detects the buffer overflow
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When I cause this buffer overflow problem, here’s
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```
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./test
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Enter a string for the stack: 01234567891324143
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Enter a string for the heap: adsf
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Stack string is: 01234567891324143
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Heap string is: adsf
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x is: 10
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*** stack smashing detected ***: terminated
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fish: Job 1, './test' terminated by signal SIGABRT (Abort)
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```
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My guess about what’s happening here is that the `stack_string` variable is actually at the end of this function’s stack, and so the extra bytes are going into a different region of memory.
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When you do this intentionally as a security exploit it’s called “stack smashing”, and somehow something is detecting that this is happening. I’m not totally sure how this is being detected.
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I also thing this is interesting because the program gets killed, but it doesn’t get killed immediately when the buffer overflow happens – a few more lines of code run after the buffer overflow and the program gets killed later. Weird!
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That’s all I have to say about buffer overflows.
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### now let’s look at `heap_string`
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We also read a value (`bananas`) into the `heap_string` variable. Let’s see what that looks like in memory.
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Here’s what `heap_string` looks on the stack after we read the variable in.
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```
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(gdb) x/40x $sp
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0x7fffffffe270: 0x00 0x00 0x00 0x00 0x00 0x00 0x00 0x00
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0x7fffffffe278: 0x50 0x52 0x55 0x55 0x0a 0x00 0x00 0x00
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0x7fffffffe280: 0xa0 0x92 0x55 0x55 0x55 0x55 0x00 0x00
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0x7fffffffe288: 0x70 0x50 0x55 0x55 0x55 0x55 0x31 0x32
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0x7fffffffe290: 0x33 0x34 0x35 0x36 0x37 0x38 0x39 0x30
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```
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The thing to notice here is that it looks exactly the same! It’s an address, and the address hasn’t changed. But let’s look at what’s at that address.
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```
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(gdb) x/10x 0x5555555592a0
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0x5555555592a0: 0x62 0x61 0x6e 0x61 0x6e 0x61 0x73 0x00
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0x5555555592a8: 0x00 0x00
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```
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Those are the bytes for `bananas`! Those bytes aren’t in the stack at all, they’re somewhere else in memory (on the heap)
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### where are the stack and the heap?
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We’ve talked about how the stack and the heap are different regions of memory, but how can you tell where they are in memory?
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There’s a file for each process called `/proc/$PID/maps` that shows you the memory maps for each process. Here’s where you can see the stack and the heap in there.
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```
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$ cat /proc/24963/maps
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... lots of stuff omitted ...
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555555559000-55555557a000 rw-p 00000000 00:00 0 [heap]
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... lots of stuff omitted ...
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7ffffffde000-7ffffffff000 rw-p 00000000 00:00 0 [stack]
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```
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One thing to notice is that here the heap addresses start with `0x5555` and the stack addresses start with `0x7fffff`. So it’s pretty easy to tell the difference between an address on the stack and an address on the heap.
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### playing about with gdb like this is really helpful
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This was kind of a whirlwind tour and I didn’t explain everything, but hopefully seeing what the data actually looks like in memory makes it a little more clear what the stack actually is.
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I really recommend playing around with gdb like this – even if you don’t understand every single thing that you see in memory, I find that actually seeing the data in my program’s memory like this makes these abstract concepts like “the stack” and “the heap” and “pointers” a lot easier to understand.
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### ideas for more exercises
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A few ideas (in no particular order) for followup exercises to think about the stack:
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* try adding another function to `test.c` and make a breakpoint at the beginning of that function and see if you can find the stack from `main`! They say that “the stack grows down” when you call a function, can you see that happening in gdb?
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* return a pointer from a function to a string on the stack and see what goes wrong. Why is it bad to return a pointer to a string on the stack?
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* try causing a stack overflow in C and try to understand exactly what happens when the stack overflows by looking at it in gdb!
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* look at the stack in a Rust program and try to find the variables!
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* try some of the buffer overflow challenges in the [nightmare course][1]. The README for each challenge is the solution so avoid reading it if you don’t want to be spoiled. The idea with all of those challenges is that you’re given a binary and you need to figure out how to cause a buffer overflow to get it to print out the “flag” string.
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--------------------------------------------------------------------------------
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via: https://jvns.ca/blog/2021/05/17/how-to-look-at-the-stack-in-gdb/
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作者:[Julia Evans][a]
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选题:[lujun9972][b]
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译者:[译者ID](https://github.com/译者ID)
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校对:[校对者ID](https://github.com/校对者ID)
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本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创编译,[Linux中国](https://linux.cn/) 荣誉推出
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[a]: https://jvns.ca/
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[b]: https://github.com/lujun9972
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[1]: https://github.com/guyinatuxedo/nightmare
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