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[Concurrent Servers: Part 4 - libuv][17]
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Translating by qhwdw [Concurrent Servers: Part 4 - libuv][17]
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This is part 4 of a series of posts on writing concurrent network servers. In this part we're going to use libuv to rewrite our server once again, and also talk about handling time-consuming tasks in callbacks using a thread pool. Finally, we're going to look under the hood of libuv for a bit to study how it wraps blocking file-system operations with an asynchronous API.
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