From de930eb961cc8cf601941b3c25b4b3ac4b5fb2b4 Mon Sep 17 00:00:00 2001 From: wenwensnow <963555237@qq.com> Date: Fri, 26 Jan 2018 14:10:04 +0800 Subject: [PATCH] Update 20180121 Shell Scripting a Bunco Game.md --- sources/tech/20180121 Shell Scripting a Bunco Game.md | 1 + 1 file changed, 1 insertion(+) diff --git a/sources/tech/20180121 Shell Scripting a Bunco Game.md b/sources/tech/20180121 Shell Scripting a Bunco Game.md index 4483cae92b..4d5113ec74 100644 --- a/sources/tech/20180121 Shell Scripting a Bunco Game.md +++ b/sources/tech/20180121 Shell Scripting a Bunco Game.md @@ -1,3 +1,4 @@ +translating by wenwensnow Shell Scripting a Bunco Game ====== I haven't dug into any game programming for a while, so I thought it was high time to do something in that realm. At first, I thought "Halo as a shell script?", but then I came to my senses. Instead, let's look at a simple dice game called Bunco. You may not have heard of it, but I bet your Mom has—it's a quite popular game for groups of gals at a local pub or tavern.