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TSL&PRF
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[#]: collector: (lujun9972)
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[#]: translator: (wxy)
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[#]: reviewer: ( )
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[#]: publisher: ( )
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[#]: url: ( )
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[#]: subject: (Talk, then code)
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[#]: via: (https://dave.cheney.net/2019/02/18/talk-then-code)
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[#]: author: (Dave Cheney https://dave.cheney.net/author/davecheney)
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Talk, then code
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======
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The open source projects that I contribute to follow a philosophy which I describe as _talk, then code_. I think this is generally a good way to develop software and I want to spend a little time talking about the benefits of this methodology.
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### Avoiding hurt feelings
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The most important reason for discussing the change you want to make is it avoids hurt feelings. Often I see a contributor work hard in isolation on a pull request only to find their work is rejected. This can be for a bunch of reasons; the PR is too large, the PR doesn’t follow the local style, the PR fixes an issue which wasn’t important to the project or was recently fixed indirectly, and many more.
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The underlying cause of all these issues is a lack of communication. The goal of the _talk, then code_ philosophy is not to impede or frustrate, but to ensure that a feature lands correctly the first time, without incurring significant maintenance debt, and neither the author of the change, or the reviewer, has to carry the emotional burden of dealing with hurt feelings when a change appears out of the blue with an implicit “well, I’ve done the work, all you have to do is merge it, right?”
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### What does discussion look like?
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Every new feature or bug fix should be discussed with the maintainer(s) of the project before work commences. It’s fine to experiment privately, but do not send a change without discussing it first.
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The definition of _talk_ for simple changes can be as little as a design sketch in a GitHub issue. If your PR fixes a bug, you should link to the bug it fixes. If there isn’t one, you should raise a bug and wait for the maintainers to acknowledge it before sending a PR. This might seem a little backward–who wouldn’t want a bug fixed–but consider the bug could be a misunderstanding in how the software works or it could be a symptom of a larger problem that needs further investigation.
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For more complicated changes, especially feature requests, I recommend that a design document be circulated and agreed upon before sending code. This doesn’t have to be a full blown document, a sketch in an issue may be sufficient, but the key is to reach agreement using words, before locking it in stone with code.
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In all cases you shouldn’t proceed to send code until there is a positive agreement from the maintainer that the approach is one they are happy with. A pull request is for life, not just for Christmas.
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### Code review, not design by committee
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A code review is not the place for arguments about design. This is for two reasons. First, most code review tools are not suitable for long comment threads, GitHub’s PR interface is very bad at this, Gerrit is better, but few have a team of admins to maintain a Gerrit instance. More importantly, disagreements at the code review stage suggests there wasn’t agreement on how the change should be implemented.
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* * *
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Talk about what you want to code, then code what you talked about. Please don’t do it the other way around.
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### Related posts:
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1. [How to include C code in your Go package][1]
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2. [Let’s talk about logging][2]
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3. [The value of TDD][3]
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4. [Suggestions for contributing to an Open Source project][4]
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--------------------------------------------------------------------------------
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via: https://dave.cheney.net/2019/02/18/talk-then-code
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作者:[Dave Cheney][a]
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选题:[lujun9972][b]
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译者:[译者ID](https://github.com/译者ID)
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校对:[校对者ID](https://github.com/校对者ID)
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本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创编译,[Linux中国](https://linux.cn/) 荣誉推出
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[a]: https://dave.cheney.net/author/davecheney
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[b]: https://github.com/lujun9972
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[1]: https://dave.cheney.net/2013/09/07/how-to-include-c-code-in-your-go-package (How to include C code in your Go package)
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[2]: https://dave.cheney.net/2015/11/05/lets-talk-about-logging (Let’s talk about logging)
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[3]: https://dave.cheney.net/2016/04/11/the-value-of-tdd (The value of TDD)
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[4]: https://dave.cheney.net/2016/03/12/suggestions-for-contributing-to-an-open-source-project (Suggestions for contributing to an Open Source project)
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[#]: collector: (lujun9972)
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[#]: translator: (wxy)
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[#]: reviewer: (wxy)
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[#]: publisher: ( )
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[#]: url: ( )
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[#]: subject: (Talk, then code)
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[#]: via: (https://dave.cheney.net/2019/02/18/talk-then-code)
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[#]: author: (Dave Cheney https://dave.cheney.net/author/davecheney)
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给开源项目贡献代码时:先讨论,再编码
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======
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我所参与的开源项目遵循的是一种这样的理念,我把它描述为 “先讨论,再编码”。我认为一般来说这是开发软件的好方法,我想花一点时间来谈谈这种方法的好处。
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### 避免伤害感情
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先讨论你想做的改变最重要的原因是避免伤害感情。我经常看到一个贡献者闭门造车地提交了一个 PR,却发现他的努力工作被拒绝了。这可能有一堆原因:PR 太大了,PR 没有遵循本地风格,PR 修复了一个对项目不重要的问题或者最近间接修复了的问题,等等。
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这些问题的根本原因都是缺乏沟通。“先讨论,再编码” 理念的目标不是阻碍你或给你带来挫折,而是确保一个功能第一次就能正确落地,而不至于产生大量的维护债务。无论是改动的作者,还是审查者,当一个改动突然出现时,并暗示说 “好吧,我已经做完了,你要做的就是合并它,对吧?”,先讨论可以让他们不必背负伤害感情的情绪负担。
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### 讨论应该如何进行?
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每一个新功能或错误修复都应该在工作开始前与项目的维护者讨论。私下试验是可以的,但不要在没有讨论之前就发送修改。
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对于简单的改动,“讨论” 的定义可以只是 GitHub 议题中的一个设计草图。如果你的 PR 修复了一个 bug,你应该链接到它修复的 bug。如果没有,你应该先提出一个 bug,等待维护者确认后再发送 PR。这可能看起来有点落后 —— 谁不希望一个 bug 被修复呢 —— 但考虑到这个 bug 可能是对软件工作方式的误解,也可能是一个更大问题的症状,这需要进一步调查。
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对于比较复杂的改动,尤其是功能请求,我建议在发送代码之前,先分发一份设计文档并达成一致。这不一定是一个完整的文档,发一个议题,带个草图可能就足够了,但关键是在用代码搞定之前,先用文字达成一致。
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在任何情况下,你都不应该继续发送你的代码,直到维护者同意你的方法是他们所满意的。拉取请求是日常生活,而不仅仅是为了赶着过节。
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### 代码审查,而不是由委员会设计
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代码审查不是争论设计的地方。这有两个原因。首先,大多数代码审查工具都不适合长长的评论会话,GitHub 的 PR 界面在这方面非常糟糕,Gerrit 比较好,但很少有管理员团队会维护 Gerrit 实例。更重要的是,在代码审查阶段就出现了分歧,说明大家对如何实现这个变化并没有达成一致。
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* * *
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讨论你想写的代码,然后再写你所讨论的代码。请不要反其道而行之。
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--------------------------------------------------------------------------------
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via: https://dave.cheney.net/2019/02/18/talk-then-code
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作者:[Dave Cheney][a]
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选题:[lujun9972][b]
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译者:[wxy](https://github.com/wxy)
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校对:[wxy](https://github.com/wxy)
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本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创编译,[Linux中国](https://linux.cn/) 荣誉推出
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[a]: https://dave.cheney.net/author/davecheney
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[b]: https://github.com/lujun9972
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[1]: https://dave.cheney.net/2013/09/07/how-to-include-c-code-in-your-go-package (How to include C code in your Go package)
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[2]: https://dave.cheney.net/2015/11/05/lets-talk-about-logging (Let’s talk about logging)
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[3]: https://dave.cheney.net/2016/04/11/the-value-of-tdd (The value of TDD)
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[4]: https://dave.cheney.net/2016/03/12/suggestions-for-contributing-to-an-open-source-project (Suggestions for contributing to an Open Source project)
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