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自动选题[news]: 20211112 8 New Features & Improvements to Expect in GIMP 3.0 Release
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[#]: subject: "8 New Features & Improvements to Expect in GIMP 3.0 Release"
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[#]: via: "https://news.itsfoss.com/gimp-3-0-features/"
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[#]: author: "Ankush Das https://news.itsfoss.com/author/ankush/"
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[#]: collector: "lujun9972"
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[#]: translator: " "
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[#]: reviewer: " "
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[#]: publisher: " "
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[#]: url: " "
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8 New Features & Improvements to Expect in GIMP 3.0 Release
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======
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[GIMP][1] is one of the [best free image editors][2] available for Linux. Not just for users who want a free alternative to Adobe suite, but many professionals use GIMP for artwork, design, and photo editing.
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Even though GIMP offers many essential features and options to work with, many modern alternatives (irrespective of the platform) have popped up that outshine GIMP in several ways.
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And, GIMP 3.0 could be the release that turns the table by putting GIMP as one of the best modern offerings to compete with commercial options available out there.
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This article will discuss the expected features to arrive with GIMP 3.0 release.
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### Top Features to Expect With GIMP 3.0
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Following the road to GIMP 3.0 release, the development versions have added a lot of improvements.
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It does make sense to expect all the features/changes you see in its early developer builds, but we will stick to significant highlights for this article.
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### 1\. GTK3 based UI
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![Credits: GIMP Blog][3]
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GIMP 3.0 will bring in a visual overhaul with GTK3-based UI. Along with the improved look and feel, you can also expect new widgets.
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Not to forget, [Edward Snowden also thinks that GIMP needs a UI overhaul][4]. So, GIMP 3.0 should make a difference in some form if it does not end up being a visual treat.
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With previous GIMP releases, it did not support high pixel density displays. It was manageable, but GIMP did not look good enough if you had a higher resolution screen.
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Now with GTK3 onboard, it adds support for high pixel density displays. All you have to do is set your operating system’s preferred scaling/resolution, and GIMP should support it.
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### 2\. Wayland Support
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The transition to GTK3 should ensure better Wayland support. So, if you are starting to use Wayland desktop sessions, GIMP 3.0 should let you use the app without any issues.
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### 3\. Multiple Layer Selection
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![Credits: GIMP Blog][5]
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One of the most crucial feature addition is the ability to select multiple layers.
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While this was a much-needed feature due for a long time, it is finally coming together for GIMP 3.0 release.
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With this feature, one can easily manage and organize several layers in their projects.
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As per the available information, they officially mention more about the change:
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> The Layers dockable is now fully multi-selection aware, using the usual interaction for multi-items selection (`Shift+click` for selecting a range of layers and `Ctrl+click` for selecting or deselecting non-contiguous layers). Organizational operations now work on all selected layers, i.e. that you can move, reorder, delete, duplicate, merge (and more…) all selected layers at once.
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In other words, you can select multiple layers and perform batch operations on all of them at once.
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For instance, you can crop, move, use the color picker tool from merged layers, and do more things with this feature.
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When publishing this article, I noticed that it is a work in progress with some limitations, as per their development blog. Hopefully, with the stable release, the multi-layer selection works flawlessly.
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### 4\. New Plugin API
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The plugin API retains all the essential functionalities but also introduces several new improvements.
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So, the new plugin API shouldn’t break anything for developers but should allow them to port their plugins to GIMP 3.0 app easily.
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Some improvements as mentioned in their development releases:
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* Moved away from object IDs to real objects. In particular in GIMP 3, `GimpImage`, `GimpItem`, `GimpDrawable`, `GimpLayer`, `GimpVectors`, `GimpChannel` and `GimpPDB` are objects (other classes of objects already exist or may be added later).
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* Paths are now handled as `GFile`, which implies using the GLib/GIO API.
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* GIMP API should be fully usable in a wide range of language bindings (Python 3, JavaScript, Lua, Vala, etc)
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### 5\. Paint Select Tool
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![Credits: GIMP Blog][6]
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The Foreground Select tool isn’t going anywhere. However, a new experimental “Paint Select” tool is being worked on that lets you progressively select and paint the region where you use the brush.
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The Paint Select tool also aims to overcome the limitations with the Foreground Select tool for big images and resolve memory/stability issues.
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We can’t be sure if it makes it to the stable release, considering it was listed as experimental, but it already has new icons to help you identify the tool.
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### 6\. Windows Ink Support
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![Credits: GIMP Blog][7]
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Of course, we discuss all things Linux here. But, GIMP is a popular cross-platform tool.
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So, to appeal to more users, it is good to have hardware support for tools that professionals or designers use.
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GIMP 3.0 now supports Windows Ink out-of-the-box, thanks to its addition to GTK3. You would get the option to use the Windows Ink API from the settings for managing input devices.
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### 7\. Improved Gesture Support
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GIMP wasn’t the best candidate for laptop users or, more accurately, touchpad/touchscreen users.
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However, this could change with GIMP 3.0 adding gesture support to pinch to zoom in/out of the canvas.
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We could also see more gesture support in the final release, but there are no new gestures as of version 2.99.8, which is the latest development release.
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### 8\. **Improved File Format Support**
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GIMP 3.0 now supports JPEG-XL file format, with the ability to load/export .jxl files with grayscale and RGB color profiles.
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The support for Adobe Photoshop project files has been improved as well. It can now handle PSD files larger than 4 GB while loading up to 99 channels.
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In addition to these, support for WebP, and 16-bit SGI images were also improved.
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### Wrapping Up
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Looking at [GIMP’s development blog][8], it looks like they’re almost done for the final release. However, they haven’t shared any particular timeline for a release date.
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So, it should arrive as soon as they squash the bugs and finalize the improvements.
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_Are you looking forward to GIMP 3.0? Does it look like a promising next-gen release?_
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#### Big Tech Websites Get Millions in Revenue, It's FOSS Got You!
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If you like what we do here at It's FOSS, please consider making a donation to support our independent publication. Your support will help us keep publishing content focusing on desktop Linux and open source software.
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I'm not interested
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--------------------------------------------------------------------------------
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via: https://news.itsfoss.com/gimp-3-0-features/
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作者:[Ankush Das][a]
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选题:[lujun9972][b]
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译者:[译者ID](https://github.com/译者ID)
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校对:[校对者ID](https://github.com/校对者ID)
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本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创编译,[Linux中国](https://linux.cn/) 荣誉推出
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[a]: https://news.itsfoss.com/author/ankush/
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[b]: https://github.com/lujun9972
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[1]: https://www.gimp.org/
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[2]: https://itsfoss.com/image-applications-ubuntu-linux/
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[3]: data:image/svg+xml;base64,PHN2ZyBoZWlnaHQ9IjQyNiIgd2lkdGg9Ijc4MCIgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIiB2ZXJzaW9uPSIxLjEiLz4=
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[4]: https://news.itsfoss.com/gimp-ui-edward-snowden/
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[5]: data:image/svg+xml;base64,PHN2ZyBoZWlnaHQ9Ijg0NiIgd2lkdGg9IjQ5MiIgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIiB2ZXJzaW9uPSIxLjEiLz4=
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[6]: data:image/svg+xml;base64,PHN2ZyBoZWlnaHQ9IjQyNSIgd2lkdGg9Ijc4MCIgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIiB2ZXJzaW9uPSIxLjEiLz4=
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[7]: data:image/svg+xml;base64,PHN2ZyBoZWlnaHQ9IjU0MyIgd2lkdGg9Ijc4MCIgeG1sbnM9Imh0dHA6Ly93d3cudzMub3JnLzIwMDAvc3ZnIiB2ZXJzaW9uPSIxLjEiLz4=
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[8]: https://www.gimp.org/news/2021/10/20/gimp-2-99-8-released/
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