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Mike Coder Translating
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The New Open Source StuntRally 2.3 Racing Game Looks Great
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================================================================================
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![](http://i1-news.softpedia-static.com/images/news2/The-new-Open-Source-StuntRally-2-3-Racing-Game-Looks-Great-441726-2.jpg)
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StuntRally, a free racing game that features over 150 tracks and lots of cars, has just reached version 2.3 and it's sporting a new look.
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The game is built with the help of several technologies, such as Vdrift, bullet, OGRE, PagedGeometry, and MyGUI, just to name a few, but this is more than just a simple project. StuntRally is probably the most ambitious open source arcade racing game on the Linux platform and it shows from the number of features.
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Players have access to 153 tracks with a total of 24 levels, spanning over 4 hours of gameplay. StuntRally features ghost drive (chase your best time car on track), track's ghost (best drive for track, a green ghost car ES on all tracks), and replays (save your drive and watch it from other cameras later). There are also tutorials, championships, challenges, split screen, and multiplayer. And these features are just scratching the surface.
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The graphics for the StuntRally are also quite decent, if we keep in mind that this is a free game, done by people in their free time. Players will find eight graphics presets, terrain parallax, triplanar mapping, car and water reflections, water refraction, bloom, motion blur, SSAO, depth of field, god rays, and HDR. Some of these latest features will require a newer video card.
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To top it all off, the developers also implemented a Track Editor that should allow users to edit road points and their parameters in real time, to change all of the track parameters, to tweak the terrain generator, and even to modify elements of the cars while driving.
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According to the changelog, all the tracks have been renewed, all the textures for the terrain have been upgraded to 1K, blendmap noise with many parameters has been implemented, emissive light has been added on a few tracks, the grass density is now RenderToTexture, parallax has been disabled for now, dynamic camera bouncing has been added, and fuel now depends on the track length.
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Also, users can now pick the window for terrain textures, grasses, and vegetation models, the terrain editing is now a lot faster, the layer buttons have been swapped, the start position for the Track Editor has been changed, the button on Layers, Grasses, and Vegetation have been updated, a surface tab for terrain and road surface parameters has been added, and much more.
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More details about this new release of StuntRally can be found in the [announcement][1]. You can download StuntRally 2.3 right now from the official [website][2].
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via: http://news.softpedia.com/news/The-new-Open-Source-StuntRally-2-3-Racing-Game-Looks-Great-441726.shtml
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译者:[译者ID](https://github.com/译者ID) 校对:[校对者ID](https://github.com/校对者ID)
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本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创翻译,[Linux中国](http://linux.cn/) 荣誉推出
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[1]:https://code.google.com/p/vdrift-ogre/wiki/VersionHistory
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[2]:http://sourceforge.net/projects/stuntrally/files/
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StuntRally2.3新版本赛车游戏看起来好极了
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================================================================================
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![](http://i1-news.softpedia-static.com/images/news2/The-new-Open-Source-StuntRally-2-3-Racing-Game-Looks-Great-441726-2.jpg)
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StuntRally是一个有着超过150条特色赛道和大量汽车模型的免费赛车游戏,它刚刚发布了最新的2.3版本,新版本的画质有了很大的提高。
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该游戏是建立在大量的开源技术上的,如Vdrift,bullet,OGRE,PagedGeometry和MyGUI,虽然在此仅仅举了这几个例,但是这个游戏绝对不是一个简单的项目。 仅仅从他的特点描述数中就能看出,StuntRally大概是在Linux平台上最有前景的开源街机赛车游戏。
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玩家将会在153条赛车轨道和24个关卡中感受游戏的魅力,并且这款游戏的游戏时间将超过4小时(业界良心)。 StuntRally还有一个特色就是ghost drive模式(在比赛中最接近你的赛车的视角),轨道的ghost(每条赛道上都有一个路色的ghost记录车),当然还有重播(保存你得驾驶记录,并且你可以从其他的相机观看)。当然,游戏中也有教程,锦标赛,挑战以及多人。但是这些功能都仅仅只是最浅的特点。
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如果我们记住,这是一个免费的游戏,仅仅是人们在闲暇时所做的,Stuntrally的图形效果就已经相当不错了。游戏中玩家需要设定八个的图形参数,包裹地形的视差,三维映射,汽车和水中的倒影,水的折射,开花,运动模糊,景深,SSAO,神的光芒,和HDR。其中一些最新的功能将需要玩家重新购买一个新的显卡。
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除此之外,开发商还开发了赛道编辑器,允许用户实时编辑比赛道路和它们的参数,通过改变赛道的参数,来调整地形,甚至修改自己的赛车从而更加有趣的驾驶。
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根据该修改日志,所有的赛道都被重新制作,所有的纹理地形贴图已经升级到1K像素,背景噪音目前也有了很多的变数,不再是单一的一种声音,光线现在也有了多个照射轨道,更加真实,草的密度现在已经渲染到了一个极致,动态摄像机也已经添加,并且游戏开始的燃料现在取决于轨道长度。
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此外,用户现在可以选择的地形纹理,草和植被模型窗口,地形编辑,现在按键比之前方便了很多,新版本的编辑器中有大量的修改,比如,图层按钮已被调换,赛道编辑器的起始位置也已经改变,图层,草和植被按钮上的已被更新,对地形和路面参数的表面标签已被添加,等等。
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关于StuntRally的这一新版本的更多详情,可在[公告][1]中找到。你现在可以从官方[网站][2]下载StuntRally2.3。
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--------------------------------------------------------------------------------
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via: http://news.softpedia.com/news/The-new-Open-Source-StuntRally-2-3-Racing-Game-Looks-Great-441726.shtml
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译者:[MikeCoder](https://github.com/MikeCoder) 校对:[校对者ID](https://github.com/校对者ID)
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本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创翻译,[Linux中国](http://linux.cn/) 荣誉推出
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[1]:https://code.google.com/p/vdrift-ogre/wiki/VersionHistory
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[2]:http://sourceforge.net/projects/stuntrally/files/
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