[手动选题][news]: 20221013 Blender 3.4 to Enable Native Wayland Support for Linux.md

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lkxed 2022-10-16 10:17:19 +08:00
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@ -27,9 +27,7 @@ Providing native Wayland support has become necessary, mainly because many distr
With more Wayland support in the works and users switching to a distro with native support, this move was a given.
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With the daily builds, the **libdecor** library has made this possible. If you want to test it out, you need to have it installed for Blender to work correctly with native Wayland support.
@ -37,25 +35,21 @@ While initial support for Wayland was present in Blender since 2020, it was not
Now, it looks like most of those issues are gone.
#### Suggested Read 📖
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### Expect it With Blender 3.4
A blog post by one of Blender's developers *Campbell Barton,*reveals that if all goes well with the daily builds, the Wayland support is coming to Blender 3.4.
A blog post by one of Blender's developers *Campbell Barton,* reveals that if all goes well with the daily builds, the Wayland support is coming to Blender 3.4.
Here's what he mentions:
> Now Wayland is enabled in our official builds, I hope to validate it for the up coming release. So unless issues arise which were unable to resolve, it will be officially supported in Blender 3.4x onward.
At this point, I can only hope that no significant issues affect its integration.
Otherwise, it may push back to a later release cycle.
Blender 3.4 will release in early **December 2022**, with improvements across the board and new features such as headless rendering for Linux, improvements for Sculpt, Intel Open PGL integration, and more.
[blog post][9]
> 💡 Blender with Wayland has some technical limitations. You can find more details on that in the [blog post][9].
💬*Are you excited to try out native Wayland support on Blender?*