diff --git a/sources/news/20230922 Terraria Devs Support Open-Source Game Engines Over Unity.md b/sources/news/20230922 Terraria Devs Support Open-Source Game Engines Over Unity.md deleted file mode 100644 index 67564f0046..0000000000 --- a/sources/news/20230922 Terraria Devs Support Open-Source Game Engines Over Unity.md +++ /dev/null @@ -1,79 +0,0 @@ -[#]: subject: "Terraria Devs Support Open-Source Game Engines Over Unity" -[#]: via: "https://news.itsfoss.com/terraria-open-source-game-engine/" -[#]: author: "Sourav Rudra https://news.itsfoss.com/author/sourav/" -[#]: collector: "lujun9972/lctt-scripts-1693450080" -[#]: translator: "GenshinMinecraft" -[#]: reviewer: " " -[#]: publisher: " " -[#]: url: " " - -Terraria Devs Support Open-Source Game Engines Over Unity -====== -Yay for open-source game engines! -Terraria's developers, [Re-Logic][1], have pledged to support two up-and-coming open-source game engines following Unity's predatory '[Runtime Fee][2]' pricing model that would charge devs whenever a game was installed or launched. - -Even though the pricing model [was tweaked][3], the trust has been broken, with many game devs having to take precautionary measures to limit costs. - -So, let's see what Re-Logic has promised to do. - -### A Sizeable Contribution 💰 - -In a recent announcement on Twitter, they said two major things. - -One, they **denounced the pricing model changes proposed by Unity** by mentioning the following: - -> We unequivocally condemn and reject the recent TOS/fee changes proposed by Unity and the underhanded way they were rolled out. - -> The flippant manner with which years of trust cultivated by Unity were cast aside for yet another way to squeeze publishers, studios, and gamers is the saddest part. - -They also added that **a simple public statement was not sufficient** to undo such a thing, and trust had been broken that cannot be repaired easily. - -However, the main highlight of the announcement was their **pledge to donate $100,000 each to open-source gaming engines,[Godot][4] and [FNA][5]**. - -And, that's not all, they have **also decided to sponsor these projects for $1000/month each** , with only a simple demand: - -> All we ask in return is that they remain good people and keep doing all that they can to make these engines powerful and approachable for developers everywhere. - -Now, that's an excellent thing to ask for in return! 😄 - -Even though the mobile and console ports of Terraria use Unity (maintained by a third-party), this hasn't stopped them from being vocal about the situation. - -You can follow the discussion surrounding this on the original [announcement tweet][6] to get more insights on what the users and game developers think. - -### Time to Shine? - -![][7] - -I say, yes! - -**Open-source game engines such as Godot and FNA are the need of the hour** , seeing that most popular game engines are either close-sourced behind a paywall, or strictly for a game developer's own use (I am looking at you [RAGE][8]). - -It is great to see a popular game developer like Re-Logic trying to support open-source game engines like this, it has been some time since we saw such an endeavor. - -I hope with this, **more developers take a keen interest in supporting open-source game engines** in whatever way they can, it could be either monetarily, or by contributing to the code. - -_💬_ _What do you think? Share your thoughts in the comments below._ - -* * * - --------------------------------------------------------------------------------- - -via: https://news.itsfoss.com/terraria-open-source-game-engine/ - -作者:[Sourav Rudra][a] -选题:[lujun9972][b] -译者:[译者ID](https://github.com/译者ID) -校对:[校对者ID](https://github.com/校对者ID) - -本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创编译,[Linux中国](https://linux.cn/) 荣誉推出 - -[a]: https://news.itsfoss.com/author/sourav/ -[b]: https://github.com/lujun9972 -[1]: https://re-logic.com/ -[2]: https://blog.unity.com/news/plan-pricing-and-packaging-updates -[3]: https://www.theregister.com/2023/09/19/unity_talks_of_price_cap/ -[4]: https://godotengine.org/ -[5]: https://fna-xna.github.io/ -[6]: https://twitter.com/Terraria_Logic/status/1704227519027651016 -[7]: https://news.itsfoss.com/content/images/2023/09/Terraria_Devs_W.png -[8]: https://en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine diff --git a/translated/news/20230922 Terraria Devs Support Open-Source Game Engines Over Unity.md b/translated/news/20230922 Terraria Devs Support Open-Source Game Engines Over Unity.md new file mode 100644 index 0000000000..77cdbb5ac9 --- /dev/null +++ b/translated/news/20230922 Terraria Devs Support Open-Source Game Engines Over Unity.md @@ -0,0 +1,79 @@ +[#]: subject: "Terraria Devs Support Open-Source Game Engines Over Unity" +[#]: via: "https://news.itsfoss.com/terraria-open-source-game-engine/" +[#]: author: "Sourav Rudra https://news.itsfoss.com/author/sourav/" +[#]: collector: "lujun9972/lctt-scripts-1693450080" +[#]: translator: "GenshinMinecraft" +[#]: reviewer: " " +[#]: publisher: " " +[#]: url: " " + +《泰拉瑞亚》开发人员支持开源游戏引擎而非 Unity +====== +开源游戏引擎万岁! +继 Unity 掠夺性的 “[收费政策][2]” 定价模式之后,《泰拉瑞亚》的开发商 [Re-Logic][1] 承诺将会支持两个新兴的开源游戏引擎。 + +尽管 Unity 的定价模式[已经被调整][3],但对玩家以及开发者的信任已经被打破。许多游戏开发商不得不采取预防措施来限制成本。 + +那么,让我们看看 Re-Logic 都承诺了些什么。 + +### 巨大贡献 💰 + +他们最近在 Twitter 上宣布了两件大事。 + +第一,他们**谴责 Unity 提出的定价模式改革**,提到了以下几点: + +> 我们明确谴责并拒绝接受 Unity 最近提出的服务条款/收费变更以及推出这些变更的暗箱操作方式。 + +> 最令人痛心的是,Unity 多年来培养的信任被轻描淡写地抛到了一边,成为压榨发行商、工作室和玩家的又一种方式。 + +他们还补充说,**一份简单的公开声明**不足以挽回这样的事情,信任已经被打破,不可能轻易修复。 + +不过,该公告的**第二项**主要亮点是他们**承诺向开源游戏引擎 [Godot][4] 和 [FNA][5]** 各捐赠 100,000 美元。 + +而且,这还不够,他们还决定**赞助这些项目**,每个项目的赞助费为每月 1000 美元,要求很简单: + +> 作为回报,我们所要求的只是他们保持良好的品格,继续尽其所能为世界各地的开发人员提供功能强大、易于使用的引擎。 + +这是一个很好的回报! 😄 + +尽管《泰拉瑞亚》的手机和游戏机移植版使用的是 Unity(由第三方维护),但这并不妨碍他们对这种情况发表意见。 + +您可以在最初的 [公告推文][6] 上关注围绕此事发表的讨论,了解用户和游戏开发者的更多想法。 + +### 是时候闪亮登场了吗? + +![][7] + +我觉得,是的! + +鉴于大多数流行的游戏引擎,要么是需要付费的闭源引擎,要么是仅供游戏开发者自用的引擎(说的就是你 [RAGE][8] ),因此**像 Godot 和 FNA 这样的开源游戏引擎是当务之急**。 + +很高兴看到 Re-Logic 这样的热门游戏开发商尝试支持开源游戏引擎,我们已经有一段时间没有看到这样的努力了。 + +我希望通过这件事,**更多的开发者会对支持开源游戏引擎产生浓厚的兴趣**,无论他们以何种方式,可以是金钱,也可以是贡献代码。 + +_💬_ _你对此怎么看?可以在下方分享你的想法。_ + +* * * + +-------------------------------------------------------------------------------- + +via: https://news.itsfoss.com/terraria-open-source-game-engine/ + +作者:[Sourav Rudra][a] +选题:[lujun9972][b] +译者:[GenshinMinecraft](https://github.com/GenshinMinecraft) +校对:[校对者ID](https://github.com/校对者ID) + +本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创编译,[Linux中国](https://linux.cn/) 荣誉推出 + +[a]: https://news.itsfoss.com/author/sourav/ +[b]: https://github.com/lujun9972 +[1]: https://re-logic.com/ +[2]: https://blog.unity.com/news/plan-pricing-and-packaging-updates +[3]: https://www.theregister.com/2023/09/19/unity_talks_of_price_cap/ +[4]: https://godotengine.org/ +[5]: https://fna-xna.github.io/ +[6]: https://twitter.com/Terraria_Logic/status/1704227519027651016 +[7]: https://news.itsfoss.com/content/images/2023/09/Terraria_Devs_W.png +[8]: https://en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine \ No newline at end of file