mirror of
https://github.com/LCTT/TranslateProject.git
synced 2025-02-19 00:30:12 +08:00
Merge pull request #30200 from GenshinMinecraft/GenshinMinecraft-Trans
Terraria
This commit is contained in:
commit
6431d9d359
@ -1,79 +0,0 @@
|
||||
[#]: subject: "Terraria Devs Support Open-Source Game Engines Over Unity"
|
||||
[#]: via: "https://news.itsfoss.com/terraria-open-source-game-engine/"
|
||||
[#]: author: "Sourav Rudra https://news.itsfoss.com/author/sourav/"
|
||||
[#]: collector: "lujun9972/lctt-scripts-1693450080"
|
||||
[#]: translator: "GenshinMinecraft"
|
||||
[#]: reviewer: " "
|
||||
[#]: publisher: " "
|
||||
[#]: url: " "
|
||||
|
||||
Terraria Devs Support Open-Source Game Engines Over Unity
|
||||
======
|
||||
Yay for open-source game engines!
|
||||
Terraria's developers, [Re-Logic][1], have pledged to support two up-and-coming open-source game engines following Unity's predatory '[Runtime Fee][2]' pricing model that would charge devs whenever a game was installed or launched.
|
||||
|
||||
Even though the pricing model [was tweaked][3], the trust has been broken, with many game devs having to take precautionary measures to limit costs.
|
||||
|
||||
So, let's see what Re-Logic has promised to do.
|
||||
|
||||
### A Sizeable Contribution 💰
|
||||
|
||||
In a recent announcement on Twitter, they said two major things.
|
||||
|
||||
One, they **denounced the pricing model changes proposed by Unity** by mentioning the following:
|
||||
|
||||
> We unequivocally condemn and reject the recent TOS/fee changes proposed by Unity and the underhanded way they were rolled out.
|
||||
|
||||
> The flippant manner with which years of trust cultivated by Unity were cast aside for yet another way to squeeze publishers, studios, and gamers is the saddest part.
|
||||
|
||||
They also added that **a simple public statement was not sufficient** to undo such a thing, and trust had been broken that cannot be repaired easily.
|
||||
|
||||
However, the main highlight of the announcement was their **pledge to donate $100,000 each to open-source gaming engines,[Godot][4] and [FNA][5]**.
|
||||
|
||||
And, that's not all, they have **also decided to sponsor these projects for $1000/month each** , with only a simple demand:
|
||||
|
||||
> All we ask in return is that they remain good people and keep doing all that they can to make these engines powerful and approachable for developers everywhere.
|
||||
|
||||
Now, that's an excellent thing to ask for in return! 😄
|
||||
|
||||
Even though the mobile and console ports of Terraria use Unity (maintained by a third-party), this hasn't stopped them from being vocal about the situation.
|
||||
|
||||
You can follow the discussion surrounding this on the original [announcement tweet][6] to get more insights on what the users and game developers think.
|
||||
|
||||
### Time to Shine?
|
||||
|
||||
![][7]
|
||||
|
||||
I say, yes!
|
||||
|
||||
**Open-source game engines such as Godot and FNA are the need of the hour** , seeing that most popular game engines are either close-sourced behind a paywall, or strictly for a game developer's own use (I am looking at you [RAGE][8]).
|
||||
|
||||
It is great to see a popular game developer like Re-Logic trying to support open-source game engines like this, it has been some time since we saw such an endeavor.
|
||||
|
||||
I hope with this, **more developers take a keen interest in supporting open-source game engines** in whatever way they can, it could be either monetarily, or by contributing to the code.
|
||||
|
||||
_💬_ _What do you think? Share your thoughts in the comments below._
|
||||
|
||||
* * *
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
via: https://news.itsfoss.com/terraria-open-source-game-engine/
|
||||
|
||||
作者:[Sourav Rudra][a]
|
||||
选题:[lujun9972][b]
|
||||
译者:[译者ID](https://github.com/译者ID)
|
||||
校对:[校对者ID](https://github.com/校对者ID)
|
||||
|
||||
本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创编译,[Linux中国](https://linux.cn/) 荣誉推出
|
||||
|
||||
[a]: https://news.itsfoss.com/author/sourav/
|
||||
[b]: https://github.com/lujun9972
|
||||
[1]: https://re-logic.com/
|
||||
[2]: https://blog.unity.com/news/plan-pricing-and-packaging-updates
|
||||
[3]: https://www.theregister.com/2023/09/19/unity_talks_of_price_cap/
|
||||
[4]: https://godotengine.org/
|
||||
[5]: https://fna-xna.github.io/
|
||||
[6]: https://twitter.com/Terraria_Logic/status/1704227519027651016
|
||||
[7]: https://news.itsfoss.com/content/images/2023/09/Terraria_Devs_W.png
|
||||
[8]: https://en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine
|
@ -0,0 +1,79 @@
|
||||
[#]: subject: "Terraria Devs Support Open-Source Game Engines Over Unity"
|
||||
[#]: via: "https://news.itsfoss.com/terraria-open-source-game-engine/"
|
||||
[#]: author: "Sourav Rudra https://news.itsfoss.com/author/sourav/"
|
||||
[#]: collector: "lujun9972/lctt-scripts-1693450080"
|
||||
[#]: translator: "GenshinMinecraft"
|
||||
[#]: reviewer: " "
|
||||
[#]: publisher: " "
|
||||
[#]: url: " "
|
||||
|
||||
《泰拉瑞亚》开发人员支持开源游戏引擎而非 Unity
|
||||
======
|
||||
开源游戏引擎万岁!
|
||||
继 Unity 掠夺性的 “[收费政策][2]” 定价模式之后,《泰拉瑞亚》的开发商 [Re-Logic][1] 承诺将会支持两个新兴的开源游戏引擎。
|
||||
|
||||
尽管 Unity 的定价模式[已经被调整][3],但对玩家以及开发者的信任已经被打破。许多游戏开发商不得不采取预防措施来限制成本。
|
||||
|
||||
那么,让我们看看 Re-Logic 都承诺了些什么。
|
||||
|
||||
### 巨大贡献 💰
|
||||
|
||||
他们最近在 Twitter 上宣布了两件大事。
|
||||
|
||||
第一,他们**谴责 Unity 提出的定价模式改革**,提到了以下几点:
|
||||
|
||||
> 我们明确谴责并拒绝接受 Unity 最近提出的服务条款/收费变更以及推出这些变更的暗箱操作方式。
|
||||
|
||||
> 最令人痛心的是,Unity 多年来培养的信任被轻描淡写地抛到了一边,成为压榨发行商、工作室和玩家的又一种方式。
|
||||
|
||||
他们还补充说,**一份简单的公开声明**不足以挽回这样的事情,信任已经被打破,不可能轻易修复。
|
||||
|
||||
不过,该公告的**第二项**主要亮点是他们**承诺向开源游戏引擎 [Godot][4] 和 [FNA][5]** 各捐赠 100,000 美元。
|
||||
|
||||
而且,这还不够,他们还决定**赞助这些项目**,每个项目的赞助费为每月 1000 美元,要求很简单:
|
||||
|
||||
> 作为回报,我们所要求的只是他们保持良好的品格,继续尽其所能为世界各地的开发人员提供功能强大、易于使用的引擎。
|
||||
|
||||
这是一个很好的回报! 😄
|
||||
|
||||
尽管《泰拉瑞亚》的手机和游戏机移植版使用的是 Unity(由第三方维护),但这并不妨碍他们对这种情况发表意见。
|
||||
|
||||
您可以在最初的 [公告推文][6] 上关注围绕此事发表的讨论,了解用户和游戏开发者的更多想法。
|
||||
|
||||
### 是时候闪亮登场了吗?
|
||||
|
||||
![][7]
|
||||
|
||||
我觉得,是的!
|
||||
|
||||
鉴于大多数流行的游戏引擎,要么是需要付费的闭源引擎,要么是仅供游戏开发者自用的引擎(说的就是你 [RAGE][8] ),因此**像 Godot 和 FNA 这样的开源游戏引擎是当务之急**。
|
||||
|
||||
很高兴看到 Re-Logic 这样的热门游戏开发商尝试支持开源游戏引擎,我们已经有一段时间没有看到这样的努力了。
|
||||
|
||||
我希望通过这件事,**更多的开发者会对支持开源游戏引擎产生浓厚的兴趣**,无论他们以何种方式,可以是金钱,也可以是贡献代码。
|
||||
|
||||
_💬_ _你对此怎么看?可以在下方分享你的想法。_
|
||||
|
||||
* * *
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
||||
via: https://news.itsfoss.com/terraria-open-source-game-engine/
|
||||
|
||||
作者:[Sourav Rudra][a]
|
||||
选题:[lujun9972][b]
|
||||
译者:[GenshinMinecraft](https://github.com/GenshinMinecraft)
|
||||
校对:[校对者ID](https://github.com/校对者ID)
|
||||
|
||||
本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创编译,[Linux中国](https://linux.cn/) 荣誉推出
|
||||
|
||||
[a]: https://news.itsfoss.com/author/sourav/
|
||||
[b]: https://github.com/lujun9972
|
||||
[1]: https://re-logic.com/
|
||||
[2]: https://blog.unity.com/news/plan-pricing-and-packaging-updates
|
||||
[3]: https://www.theregister.com/2023/09/19/unity_talks_of_price_cap/
|
||||
[4]: https://godotengine.org/
|
||||
[5]: https://fna-xna.github.io/
|
||||
[6]: https://twitter.com/Terraria_Logic/status/1704227519027651016
|
||||
[7]: https://news.itsfoss.com/content/images/2023/09/Terraria_Devs_W.png
|
||||
[8]: https://en.wikipedia.org/wiki/Rockstar_Advanced_Game_Engine
|
Loading…
Reference in New Issue
Block a user