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[手动选题][tech]: 20220603 How static linking works on Linux.md
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[#]: subject: "How static linking works on Linux"
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[#]: via: "https://opensource.com/article/22/6/static-linking-linux"
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[#]: author: "Jayashree Huttanagoudar https://opensource.com/users/jayashree-huttanagoudar"
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[#]: collector: "lkxed"
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[#]: translator: " "
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[#]: reviewer: " "
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[#]: publisher: " "
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[#]: url: " "
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How static linking works on Linux
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======
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Learn how to combine multiple C object files into a single executable with static libraries.
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![Woman using laptop concentrating][1]
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Image by Mapbox Uncharted ERG, [CC-BY 3.0 US][2]
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Code for applications written using C usually has multiple source files, but ultimately you will need to compile them into a single executable.
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You can do this in two ways: by creating a static library or a dynamic library (also called a shared library). These two types of libraries vary in terms of how they are created and linked. Your choice of which to use depends on your use case.
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In a [previous article][3], I demonstrated how to create a dynamically linked executable, which is the more commonly used method. In this article, I explain how to create a statically linked executable.
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### Using a linker with static libraries
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A linker is a command that combines several pieces of a program together and reorganizes the memory allocation for them.
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The functions of a linker include:
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* Integrating all the pieces of a program
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* Figuring out a new memory organization so that all the pieces fit together
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* Reviving addresses so that the program can run under the new memory organization
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* Resolving symbolic references
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As a result of all these linker functionalities, a runnable program called an executable is created.
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Static libraries are created by copying all necessary library modules used in a program into the final executable image. The linker links static libraries as a last step in the compilation process. An executable is created by resolving external references, combining the library routines with program code.
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### Create the object files
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Here's an example of a static library, along with the linking process. First, create the header file `mymath.h` with these function signatures:
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```
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int add(int a, int b);
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int sub(int a, int b);
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int mult(int a, int b);
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int divi(int a, int b);
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```
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Create `add.c`, `sub.c` , `mult.c` and `divi.c` with these function definitions:
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```
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// add.c
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int add(int a, int b){
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return (a+b);
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}
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//sub.c
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int sub(int a, int b){
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return (a-b);
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}
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//mult.c
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int mult(int a, int b){
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return (a*b);
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}
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//divi.c
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int divi(int a, int b){
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return (a/b);
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}
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```
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Now generate object files `add.o`, `sub.o`, `mult.o`, and `divi.o` using GCC:
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```
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$ gcc -c add.c sub.c mult.c divi.c
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```
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The `-c` option skips the linking step and creates only object files.
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Create a static library called `libmymath.a`, then remove the object files, as they're no longer required. (Note that using a `trash` [command][4] is safer than `rm`.)
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```
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$ ar rs libmymath.a add.o sub.o mult.o divi.o
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$ trash *.o
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$ ls
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add.c divi.c libmymath.a mult.c mymath.h sub.c
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```
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You have now created a simple example math library called `libmymath`, which you can use in C code. There are, of course, very complex C libraries out there, and this is the process their developers use to generate the final product that you and I install for use in C code.
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Next, use your math library in some custom code and then link it.
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### Create a statically linked application
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Suppose you've written a command for mathematics. Create a file called `mathDemo.c` and paste this code into it:
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```
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#include <mymath.h>
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#include <stdio.h>
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#include <stdlib.h>
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int main()
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{
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int x, y;
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printf("Enter two numbers\n");
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scanf("%d%d",&x,&y);
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printf("\n%d + %d = %d", x, y, add(x, y));
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printf("\n%d - %d = %d", x, y, sub(x, y));
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printf("\n%d * %d = %d", x, y, mult(x, y));
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if(y==0){
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printf("\nDenominator is zero so can't perform division\n");
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exit(0);
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}else{
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printf("\n%d / %d = %d\n", x, y, divi(x, y));
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return 0;
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}
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}
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```
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Notice that the first line is an `include` statement referencing, by name, your own `libmymath` library.
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Create an object file called `mathDemo.o` for `mathDemo.c` :
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```
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$ gcc -I . -c mathDemo.c
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```
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The `-I` option tells GCC to search for header files listed after it. In this case, you're specifying the current directory, represented by a single dot (`.` ).
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Link `mathDemo.o` with `libmymath.a` to create the final executable. There are two ways to express this to GCC.
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You can point to the files:
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```
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$ gcc -static -o mathDemo mathDemo.o libmymath.a
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```
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Alternately, you can specify the library path along with the library name:
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```
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$ gcc -static -o mathDemo -L . mathDemo.o -lmymath
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```
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In the latter example, the `-lmymath` option tells the linker to link the object files present in the `libmymath.a` with the object file `mathDemo.o` to create the final executable. The `-L` option directs the linker to look for libraries in the following argument (similar to what you would do with `-I` ).
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### Analyzing the result
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Confirm that it's statically linked using the `file` command:
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```
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$ file mathDemo
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mathDemo: ELF 64-bit LSB executable, x86-64...
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statically linked, with debug_info, not stripped
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```
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Using the `ldd` command, you can see that the executable is not dynamically linked:
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```
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$ ldd ./mathDemo
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not a dynamic executable
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```
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You can also check the size of the `mathDemo` executable:
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```
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$ du -h ./mathDemo
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932K ./mathDemo
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```
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In the example from my [previous article][5], the dynamic executable took up just 24K.
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Run the command to see it work:
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```
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$ ./mathDemo
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Enter two numbers
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10
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5
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10 + 5 = 15
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10 - 5 = 5
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10 * 5 = 50
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10 / 5 = 2
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```
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Looks good!
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### When to use static linking
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Dynamically linked executables are generally preferred over statically linked executables because dynamic linking keeps an application's components modular. Should a library receive a critical security update, it can be easily patched because it exists outside of the applications that use it.
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When you use static linking, a library's code gets "hidden" within the executable you create, meaning the only way to patch it is to re-compile and re-release a new executable every time a library gets an update—and you have better things to do with your time, trust me.
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However, static linking is a reasonable option if the code of a library exists either in the same code base as the executable using it or in specialized embedded devices that are expected to receive no updates.
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--------------------------------------------------------------------------------
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via: https://opensource.com/article/22/6/static-linking-linux
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作者:[Jayashree Huttanagoudar][a]
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选题:[lkxed][b]
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译者:[译者ID](https://github.com/译者ID)
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校对:[校对者ID](https://github.com/校对者ID)
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本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创编译,[Linux中国](https://linux.cn/) 荣誉推出
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[a]: https://opensource.com/users/jayashree-huttanagoudar
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[b]: https://github.com/lkxed
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[1]: https://opensource.com/sites/default/files/lead-images/lenovo-thinkpad-laptop-concentration-focus-windows-office.png
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[2]: https://creativecommons.org/licenses/by/3.0/us/
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[3]: https://opensource.com/article/22/5/dynamic-linking-modular-libraries-linux
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[4]: https://www.redhat.com/sysadmin/recover-file-deletion-linux
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[5]: https://opensource.com/article/22/5/dynamic-linking-modular-libraries-linux
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