diff --git a/sources/Red Hat--Big bucks, big Linux.md b/sources/Red Hat--Big bucks, big Linux.md new file mode 100644 index 0000000000..5aac5b9e5d --- /dev/null +++ b/sources/Red Hat--Big bucks, big Linux.md @@ -0,0 +1,39 @@ +Red Hat: Big bucks, big Linux +================================================================================ +*Summary: Red Hat's second quarter was another roaring success no matter by any standard.* + +Who says you can't make money from Linux? Not [Red Hat][1]! + +In its 2013 second quarter, Red Hat saw total revenue for the quarter of $374 million. That was an increase of 16 percent in US dollars from 2012's second quarter. Subscription revenue for the quarter was $327 million, up 17 percent in U.S. dollars year-over-year. + +“We are a market leader for new innovations based on open source technologies that are driving the transformation of the data center toward an open, hybrid cloud infrastructure. ” stated Jim Whitehurst, Red Hat's President and CEO during the earnings conference call. + +Besides its flagship product [Red Hat Enterprise Linux (RHEL)][2], Whitehurst also cited Red Hat's recent introduction of its infrastructure-as-a-service (IaaS) cloud, RHEL OpenStack Platform as leading to a still brighter future. + +Whitehurst added that "The combination of OpenStack with our platform-as-a-service (PaaS), open software-defined storage and cloud management solutions create a compelling road map for our customers in the move to cloud computing.” + +Generally accepted accounting principles (GAAP) operating income for Red Hat's second quarter was $56 million, up 11 percent year-over-year. After adjusting for stock compensation, amortization of intangible assets and facility exit expenses, non-GAAP operating income for the second quarter was $94 million, up 19 percent year-over-year. For the second quarter, GAAP operating margin was 14.8 percent and non-GAAP operating margin was 25.2 percent. + +Net income for the quarter was $41 million, or $0.21 per diluted share, compared with $35 million, or $0.18 per diluted share, in the year ago quarter. After adjusting for stock compensation, amortization of intangible assets and facility exit expenses, non-GAAP net income for the quarter was $68 million, or $0.35 per diluted share, as compared to $55 million, or $0.28 per diluted share, in the year ago quarter. + +This meant that [Red Hat's earnings per share (EPS) of 0.35 was two cents higher than analyst estimates][3]. + +“We delivered mid-to-high teens growth across several financial metrics including revenue, non-GAAP operating income and operating cash flow,” stated Charlie Peters, Red Hat's Executive Vice President and CFO in a statement. “These results were driven in particular by strong subscription revenue growth, which was up 17 percent in US dollars." + +The bottom line is that Red Hat is doing very well indeed. + + +via: http://www.zdnet.com/red-hat-big-bucks-big-linux-7000021061/ + +本文由 [LCTT][] 原创翻译,[Linux中国][] 荣誉推出 + +译者:[译者ID][] 校对:[校对者ID][] + +[LCTT]:https://github.com/LCTT/TranslateProject +[Linux中国]:http://linux.cn/portal.php +[译者ID]:http://linux.cn/space/译者ID +[校对者ID]:http://linux.cn/space/校对者ID + +[1]:http://www.redhat.com/ +[2]:http://www.redhat.com/products/enterprise-linux +[3]:http://www.streetinsider.com/Earnings/Red+Hat,+Inc.+(RHT)+Tops+Q2+EPS+by+2c/8712705.html \ No newline at end of file diff --git a/sources/SteamOS--The Linux for games is coming.md b/sources/SteamOS--The Linux for games is coming.md new file mode 100644 index 0000000000..899a05a6a6 --- /dev/null +++ b/sources/SteamOS--The Linux for games is coming.md @@ -0,0 +1,50 @@ +SteamOS: The Linux for games is coming +================================================================================ +*Summary: In its next move in making Linux the top gaming operating system, Valve is releasing its own Linux distribution, SteamOS.* + +Gabe Newell, CEO of [Valve][1] and its [Steam game platform][2], wasn't kidding when he said at LinuxCon in New Orleans that "Linux is the future of gaming." Valve is releasing, in advance of the expected announcement of its SteamBox Linux-powered gaming console, its own [Linux for gamers: SteamOS][3]. + +![](http://cdn-static.zdnet.com/i/r/story/70/00/021059/steamos-620x383.png) + +*Say hi to the SteamOS Linux-power world of gaming (Credit: Valve)* + +Details on SteamOS, which has only been released to a few developers at this point, are scarce. At least one Linux expert who has seen it, [Linux Foundation](http://www.linuxfoundation.org/) executive director Jim Zemlin, said, "With all due respect to the others, which I love, this could be the best Linux distribution yet." Zemlin added, "The gaming industry has often been a driver of innovation around computing performance and this is a huge win for Linux." + +Here's what we know. Valve describes SteamOS as combining "the rock-solid architecture of Linux with a gaming experience built for the big screen. It will be available soon as a free stand-alone operating system for living room machines." + +What's a living room machine? I presume it's a network-connected computer with a High-Definition Multimedia Interface (HDMI). Yes, that means you'll be playing your "PC" games on your HDTV. + +![](http://cdn.arstechnica.net/wp-content/uploads/2013/09/steamos.png) + +Can Linux do this? Sure. What do you think ispowering your DVR today? Windows CE!? + +At LinuxCon, Newell had said Valve had been working with graphic OEMs to improve Linux graphics performance. In the announcement, Valve stated, "In SteamOS, we have achieved significant performance increases in graphics processing, and we’re now targeting audio performance and reductions in input latency at the operating system level. Game developers are already taking advantage of these gains as they target SteamOS for their new releases." + +SteamOS won't be a closed system the way other gaming consoles such as Microsoft's Xbox One or Sony's PS4 are. Instead, "Steam is not a one-way content broadcast channel, it’s a collaborative many-to-many entertainment platform in which each participant is a multiplier of the experience for everyone else. With SteamOS, 'openness' means that the hardware industry can iterate in the living room at a much faster pace than they’ve been able to. Content creators can connect directly to their customers. Users can alter or replace any part of the software or hardware they want. Gamers are empowered to join in the creation of the games they love. SteamOS will continue to evolve, but will remain an environment designed to foster these kinds of innovation." + +Valve is serious about that open part. A major reason Valve gave up on Windows as a primary gaming platform is that Microsoft has been turning Windows 8 devices into a closed hardware devices. At LinuxCon, Newell said, "Open systems were advancing much faster. The old console guys are not competitive, and there's huge tension in proprietary systems. … Closed systems are at odds with the evolution of gaming." + +That said, Valve isn't turning its back on its Windows and Mac OS customers. They'll be able to play their old games by streaming them, via their SteamOS-powered PC, to their HDTVs. + +PCs powered with SteamOS won't just be gaming systems. Valve is also working "many of the media services you know and love. Soon we will begin bringing them online, allowing you to access your favorite music and video with Steam and SteamOS." + +Last, but not least, the cost for this new gaming/entertainment Linux will be zero. Zip. "SteamOS will be available soon as a free download for users and as a freely licensable operating system for manufacturers." + +I'd like to know a lot more about SteamOS than I do now, but I do know one thing already: I'm really looking forward to playing one of the almost 200 [Steam games available on Linux][4]. + + +via: http://www.zdnet.com/steamos-the-linux-for-games-is-coming-7000021059/ + +本文由 [LCTT][] 原创翻译,[Linux中国][] 荣誉推出 + +译者:[译者ID][] 校对:[校对者ID][] + +[LCTT]:https://github.com/LCTT/TranslateProject +[Linux中国]:http://linux.cn/portal.php +[译者ID]:http://linux.cn/space/译者ID +[校对者ID]:http://linux.cn/space/校对者ID + +[1]:http://www.valvesoftware.com/ +[2]:http://store.steampowered.com/about/ +[3]:http://store.steampowered.com/livingroom/SteamOS/ +[4]:http://store.steampowered.com/browse/linux/ \ No newline at end of file