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[#]: subject: "Blender 4.0 Release Arrives With Game-Changing Rendering Upgrades"
[#]: via: "https://news.itsfoss.com/blender-4-0-release/"
[#]: author: "Sourav Rudra https://news.itsfoss.com/author/sourav/"
[#]: collector: "lujun9972/lctt-scripts-1693450080"
[#]: translator: "ChatGPT"
[#]: reviewer: "wxy"
[#]: publisher: "wxy"
[#]: url: "https://linux.cn/article-16388-1.html"
Blender 4.0 版本发布,引领了渲染升级的新趋势
======
![][0]
> Blender 4.0 的发布使其成为图形设计从业者和艺术家们极度期待的工具。
Blender 是**一款极受欢迎的开源 3D 计算机图形软件套件**,它广泛应用于动画电影制作、动态图形、视觉特效等多个领域。
最近Blender 基金会公布了**Blender 4.0 的发布**,这一版本“为渲染、创建工具以及更多内容打开了新的可能性,让你的创造自由提升到新的水平。”
接下来,让我们一起探索一下此版本带来的新视野。
### 🆕 Blender 4.0:有哪些新特性?
![][1]
作为一个重要的版本更新Blender 4.0 提供了丰富的新功能。然而,我们只针对一些核心的亮点进行介绍:
* 用户界面改进
* 光线与阴影链接
* 改良的 Principled BSDF
* 更优化的人物绑定
在我们详述一些细节之际,下面是一则官方视频,总结了主要的变更事项:
![][1A]
#### 用户界面改进
![][2]
在 Blender 中,最重要且直接面向用户的部分无疑就是它的界面。界面的字体已经改变为 [Inter][3]**此举旨在改进应用内的文字可读性**,使它不受显示器大小影响。
此外,用户还可以通过在常规下拉菜单或者右键菜单上按空格键,使用**新增的搜索功能**。同时,一份调整过的启动画面,使得用户在旧版 Blender 中**迁移保存的设置**变得更为简单。
![][4]
我们在文件菜单中添加了一项新的 “<ruby>增量保存<rt>Save Incremental</rt></ruby>”选项。这个选项可以保存当前的 `.blender` 文件,并给文件名添加一个递增的数字。
#### 光线与阴影链接
![][5]
它被开发团队称为最受期待的功能Blender 4.0 新增了光线与阴影链接功能。这些功能使设计师可以**设置灯光以影响场景中特定的物体**,甚至可**控制哪些物体可以挡住光源**,充当阴影的遮挡体。
关于这些功能的更多详情,可以参考 [官方文档][6]。
#### 改良的 Principled BSDF
![][7]
Blender 的 [Principled BSDF][8] 系统在本次更新中进行了大规模的改良,现在此系统提供了**支持更广泛的材料类型,并且工作更加高效**。
改良亮点包括:
* <ruby>涂层<rt>Coat</rt></ruby>,这个特性可以模拟例如手机显示屏后的玻璃表面等效果,它被放置在所有的基层之上。
* <ruby>光泽感<rt>Sheen</rt></ruby>,现在它使用新的微纤维渲染模型,成为排列在发射和涂层之上的最高层,从而控制表面反光。
* 实现了多散射 GGX 策略,以在 Cycles 渲染器中提高渲染效率,使得**渲染过程中消耗的电力更少**。
* **金属表面的边缘着色**,这项新特性提供了一种装饰金属表面的艺术友好方式。它可以渲染基于 F82 着色模型的复杂折射系数。
以下的插图更好地展示了 Principled BSDF 的改善状况:
![][9]
#### 绑定优化
![][10]
Blender 4.0 的特性之一就是为 [Armature][11] 骨骼添加了 <ruby>骨骼集合<rt>Bone Collections</rt></ruby>。此设定继承了现有对象物体的实现方式。
它**替代了传统的编号层和骨骼组特性**,以吸取组合选择操作符来按骨骼颜色/集合来选择分组,设定 Armature 骨骼的颜色等等。
同时,**姿势库也得到了更新**,新引入的资产架使得姿势资产在 3D 视口中可见。
#### 🛠️ 更多改进和优化
一些其他值得注意的变化还包括:
* **停止支持英特尔 HD4000 系列的 GPU**。
* 实施了新的 [blendfile 兼容性政策][12]。
* **吸附功能得到改善**,变得更快,定位更精准。
* 对于 Linux 和 Windows 用户,现在 **OpenGL 的最小版本要求** 是 4.3。
* **Filmic 已被 AgX 视图转换所替代**,以更好地处理过度曝光区域的颜色。
你还可以参考 [官方发布说明][13] 来获取更多的更新详情。
### 📥 下载 Blender 4.0
你可以从 [官方网站][14] 下载 Blender 的最新 tar 包,支持 **Linux****Windows** 和 **macOS**等平台。
当然如果你有特殊需求,你也可以在 [Snap 商店][15] 或是 [Steam][16] 中下载。
> **[Blender][14]**
💬 准备好使用 Blender 4.0 开启你的创造之旅了吗?还是你有其他的首选项?欢迎在评论区分享你的想法!
--------------------------------------------------------------------------------
via: https://news.itsfoss.com/blender-4-0-release/
作者:[Sourav Rudra][a]
选题:[lujun9972][b]
译者:[ChatGPT](https://linux.cn/lctt/ChatGPT)
校对:[wxy](https://github.com/wxy)
本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创编译,[Linux中国](https://linux.cn/) 荣誉推出
[a]: https://news.itsfoss.com/author/sourav/
[b]: https://github.com/lujun9972
[1]: https://news.itsfoss.com/content/images/2023/11/Blender_4.0.png
[1A]: https://youtu.be/LcQkk7NbOoY
[2]: https://news.itsfoss.com/content/images/2023/11/Blender_4.0_2.png
[3]: https://rsms.me/inter/
[4]: https://news.itsfoss.com/content/images/2023/11/Blender_4.0_2b.png
[5]: https://news.itsfoss.com/content/images/2023/11/Blender_4.0_3.png
[6]: https://docs.blender.org/manual/en/4.0/render/cycles/object_settings/light_linking.html
[7]: https://news.itsfoss.com/content/images/2023/11/Blender_4.0_4.png
[8]: https://docs.blender.org/manual/en/4.0/render/shader_nodes/shader/principled.html
[9]: https://news.itsfoss.com/content/images/2023/11/Blender_4.0_4b.png
[10]: https://news.itsfoss.com/content/images/2023/11/Blender_4.0_5.png
[11]: https://docs.blender.org/manual/en/latest/animation/armatures/introduction.html
[12]: https://wiki.blender.org/wiki/Process/Compatibility_Handling
[13]: https://wiki.blender.org/wiki/Reference/Release_Notes/4.0
[14]: https://www.blender.org/download/
[15]: https://snapcraft.io/blender
[16]: https://store.steampowered.com/app/365670/Blender/
[0]: https://img.linux.net.cn/data/attachment/album/202311/16/155543ys6vz9tu2uzqw97v.jpg

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[#]: subject: "Blender 4.0 Release Arrives With Game-Changing Rendering Upgrades"
[#]: via: "https://news.itsfoss.com/blender-4-0-release/"
[#]: author: "Sourav Rudra https://news.itsfoss.com/author/sourav/"
[#]: collector: "lujun9972/lctt-scripts-1693450080"
[#]: translator: " "
[#]: reviewer: " "
[#]: publisher: " "
[#]: url: " "
Blender 4.0 Release Arrives With Game-Changing Rendering Upgrades
======
Blender 4.0 release makes it an exciting program for all kinds of
graphics professionals and artists.
Blender is **a very popular open-source 3D computer graphics suite** that has a vast variety of use cases, ranging from the creation of animated films, all the way to motion graphics, visual effects, and more.
With a recent announcement, the Blender Foundation revealed the **Blender 4.0 release** , that represents “a major leap for rendering, creating tools, and more to take your Freedom to Create to new heights.”
So, let's look at what's behind this release.
## 🆕 Blender 4.0: What's New?
![][1]
Being a major release, Blender 4.0 has plenty to offer. However, we will be only taking a look at some of the key highlights:
* **User Interface Improvements**
* **Light and Shadow Linking**
* **Revamped Principled BSDF**
* **Better Rigging**
While we mention some details as you read on, here is the official video to sum up the major changes:
### User Interface Improvements
![][2]
The most important user-facing thing on Blender, the interface font, has been changed to “[Inter][3]”. This **move was made in a bid to improve text readability** across the application, irrespective of the display size.
Then there's the **newly added ability to search** for stuff by pressing the space bar on regular dropdown/context menus, and a tweaked splash screen which now makes it easier to **carry over saved settings** from older Blender installs.
![][4]
Even a new “ **Save Incremental** ” option was added to the File menu that saves the current _.blender_ file with a numerically incremented name.
### Light and Shadow Linking
![][5]
Dubbed by the devs as their most awaited feature, Blender 4.0 features Light and Shadow Linking. With these features, a designer could **set lights to affect specific objects** in a scene, and even **have control over which objects can block light** , acting as shadow blockers.
For more details on how these work, you can refer to the [official documentation][6].
### Revamped Principled BSDF
![][7]
Blender's [Principled BSDF][8] system has seen a big revamp with the upgrade, it now features **support for a larger variety of material types and is more efficient**.
Some highlights of the revamp include:
* **Coat** , it is placed above all the base layers, including the emission layer, to simulate things like a phone display behind a glass surface.
* **Sheen** , it now uses a new microfiber shading model, and acts as the top layer above emission and coat.
* Implementation of Multiple scattering GGX **** for more efficient rendering in Cycles, resulting in **less power being used while rendering**.
* **Edge tinting for metallic surfaces** , allowing for an artist-friendly way to render complex index of refraction, based on the F82 tint model.
The illustration below should give you a better look at how things are with this revamp of Principled BSDF:
![][9]
### Better Rigging
![][10]
Blender 4.0 features a dedicated “ **Bone Collections** ” for [Armature][11] Bones, this implementation is carried over from the existing implementation for objects.
It **replaces both the legacy numbered layers and bone groups feature** , allowing for the Select Grouped operator to select by bone color/collection, setting bone colors on armature bones, and more.
Even the **pose library sees an update** with the recently introduced asset shelf that makes pose assets available in the 3D viewport.
### 🛠️ Other Changes and Improvements
There's more. Some other noteworthy changes include:
* Support for **Intel HD4000 series GPUs** has been dropped.
* A new [blendfile compatibility policy][12] has been implemented.
* **Snapping has been improved** , allowing for faster and more precise snaps.
* The **minimum required OpenGL version** for Linux and Windows is now 4.3.
* **Filmic has been replaced** by AgX view transform for better handling of colors in over-exposed areas.
You may also refer to the [official release notes][13] for more details of this Blender release.
## 📥 Download Blender 4.0
You can get the latest tar package of Blender from the [official website][14] for **Linux** , **Windows** , and **macOS**.
But, if you were looking for something different, then you could also get it from the [Snap store][15] and [Steam][16].
[Blender][14]
_💬 Ready to start creating with Blender 4.0? Prefer something else? Let us know below!_
* * *
--------------------------------------------------------------------------------
via: https://news.itsfoss.com/blender-4-0-release/
作者:[Sourav Rudra][a]
选题:[lujun9972][b]
译者:[译者ID](https://github.com/译者ID)
校对:[校对者ID](https://github.com/校对者ID)
本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创编译,[Linux中国](https://linux.cn/) 荣誉推出
[a]: https://news.itsfoss.com/author/sourav/
[b]: https://github.com/lujun9972
[1]: https://news.itsfoss.com/content/images/2023/11/Blender_4.0.png
[2]: https://news.itsfoss.com/content/images/2023/11/Blender_4.0_2.png
[3]: https://rsms.me/inter/
[4]: https://news.itsfoss.com/content/images/2023/11/Blender_4.0_2b.png
[5]: https://news.itsfoss.com/content/images/2023/11/Blender_4.0_3.png
[6]: https://docs.blender.org/manual/en/4.0/render/cycles/object_settings/light_linking.html
[7]: https://news.itsfoss.com/content/images/2023/11/Blender_4.0_4.png
[8]: https://docs.blender.org/manual/en/4.0/render/shader_nodes/shader/principled.html
[9]: https://news.itsfoss.com/content/images/2023/11/Blender_4.0_4b.png
[10]: https://news.itsfoss.com/content/images/2023/11/Blender_4.0_5.png
[11]: https://docs.blender.org/manual/en/latest/animation/armatures/introduction.html
[12]: https://wiki.blender.org/wiki/Process/Compatibility_Handling
[13]: https://wiki.blender.org/wiki/Reference/Release_Notes/4.0
[14]: https://www.blender.org/download/
[15]: https://snapcraft.io/blender
[16]: https://store.steampowered.com/app/365670/Blender/