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选题[news]: 20231115 Blender 4.0 Release Arrives With Game-Changing Rendering Upgrades
sources/news/20231115 Blender 4.0 Release Arrives With Game-Changing Rendering Upgrades.md
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[#]: subject: "Blender 4.0 Release Arrives With Game-Changing Rendering Upgrades"
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[#]: via: "https://news.itsfoss.com/blender-4-0-release/"
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[#]: author: "Sourav Rudra https://news.itsfoss.com/author/sourav/"
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[#]: collector: "lujun9972/lctt-scripts-1693450080"
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[#]: translator: " "
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[#]: reviewer: " "
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[#]: publisher: " "
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[#]: url: " "
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Blender 4.0 Release Arrives With Game-Changing Rendering Upgrades
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======
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Blender 4.0 release makes it an exciting program for all kinds of
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graphics professionals and artists.
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Blender is **a very popular open-source 3D computer graphics suite** that has a vast variety of use cases, ranging from the creation of animated films, all the way to motion graphics, visual effects, and more.
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With a recent announcement, the Blender Foundation revealed the **Blender 4.0 release** , that represents “a major leap for rendering, creating tools, and more to take your Freedom to Create to new heights.”
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So, let's look at what's behind this release.
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## 🆕 Blender 4.0: What's New?
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![][1]
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Being a major release, Blender 4.0 has plenty to offer. However, we will be only taking a look at some of the key highlights:
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* **User Interface Improvements**
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* **Light and Shadow Linking**
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* **Revamped Principled BSDF**
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* **Better Rigging**
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While we mention some details as you read on, here is the official video to sum up the major changes:
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### User Interface Improvements
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![][2]
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The most important user-facing thing on Blender, the interface font, has been changed to “[Inter][3]”. This **move was made in a bid to improve text readability** across the application, irrespective of the display size.
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Then there's the **newly added ability to search** for stuff by pressing the space bar on regular dropdown/context menus, and a tweaked splash screen which now makes it easier to **carry over saved settings** from older Blender installs.
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![][4]
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Even a new “ **Save Incremental** ” option was added to the File menu that saves the current _.blender_ file with a numerically incremented name.
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### Light and Shadow Linking
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![][5]
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Dubbed by the devs as their most awaited feature, Blender 4.0 features Light and Shadow Linking. With these features, a designer could **set lights to affect specific objects** in a scene, and even **have control over which objects can block light** , acting as shadow blockers.
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For more details on how these work, you can refer to the [official documentation][6].
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### Revamped Principled BSDF
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![][7]
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Blender's [Principled BSDF][8] system has seen a big revamp with the upgrade, it now features **support for a larger variety of material types and is more efficient**.
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Some highlights of the revamp include:
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* **Coat** , it is placed above all the base layers, including the emission layer, to simulate things like a phone display behind a glass surface.
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* **Sheen** , it now uses a new microfiber shading model, and acts as the top layer above emission and coat.
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* Implementation of Multiple scattering GGX **** for more efficient rendering in Cycles, resulting in **less power being used while rendering**.
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* **Edge tinting for metallic surfaces** , allowing for an artist-friendly way to render complex index of refraction, based on the F82 tint model.
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The illustration below should give you a better look at how things are with this revamp of Principled BSDF:
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![][9]
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### Better Rigging
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![][10]
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Blender 4.0 features a dedicated “ **Bone Collections** ” for [Armature][11] Bones, this implementation is carried over from the existing implementation for objects.
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It **replaces both the legacy numbered layers and bone groups feature** , allowing for the Select Grouped operator to select by bone color/collection, setting bone colors on armature bones, and more.
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Even the **pose library sees an update** with the recently introduced asset shelf that makes pose assets available in the 3D viewport.
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### 🛠️ Other Changes and Improvements
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There's more. Some other noteworthy changes include:
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* Support for **Intel HD4000 series GPUs** has been dropped.
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* A new [blendfile compatibility policy][12] has been implemented.
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* **Snapping has been improved** , allowing for faster and more precise snaps.
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* The **minimum required OpenGL version** for Linux and Windows is now 4.3.
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* **Filmic has been replaced** by AgX view transform for better handling of colors in over-exposed areas.
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You may also refer to the [official release notes][13] for more details of this Blender release.
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## 📥 Download Blender 4.0
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You can get the latest tar package of Blender from the [official website][14] for **Linux** , **Windows** , and **macOS**.
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But, if you were looking for something different, then you could also get it from the [Snap store][15] and [Steam][16].
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[Blender][14]
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_💬 Ready to start creating with Blender 4.0? Prefer something else? Let us know below!_
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* * *
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--------------------------------------------------------------------------------
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via: https://news.itsfoss.com/blender-4-0-release/
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作者:[Sourav Rudra][a]
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选题:[lujun9972][b]
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译者:[译者ID](https://github.com/译者ID)
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校对:[校对者ID](https://github.com/校对者ID)
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本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创编译,[Linux中国](https://linux.cn/) 荣誉推出
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[a]: https://news.itsfoss.com/author/sourav/
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[b]: https://github.com/lujun9972
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[1]: https://news.itsfoss.com/content/images/2023/11/Blender_4.0.png
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[2]: https://news.itsfoss.com/content/images/2023/11/Blender_4.0_2.png
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[3]: https://rsms.me/inter/
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[4]: https://news.itsfoss.com/content/images/2023/11/Blender_4.0_2b.png
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[5]: https://news.itsfoss.com/content/images/2023/11/Blender_4.0_3.png
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[6]: https://docs.blender.org/manual/en/4.0/render/cycles/object_settings/light_linking.html
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[7]: https://news.itsfoss.com/content/images/2023/11/Blender_4.0_4.png
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[8]: https://docs.blender.org/manual/en/4.0/render/shader_nodes/shader/principled.html
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[9]: https://news.itsfoss.com/content/images/2023/11/Blender_4.0_4b.png
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[10]: https://news.itsfoss.com/content/images/2023/11/Blender_4.0_5.png
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[11]: https://docs.blender.org/manual/en/latest/animation/armatures/introduction.html
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[12]: https://wiki.blender.org/wiki/Process/Compatibility_Handling
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[13]: https://wiki.blender.org/wiki/Reference/Release_Notes/4.0
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[14]: https://www.blender.org/download/
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[15]: https://snapcraft.io/blender
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[16]: https://store.steampowered.com/app/365670/Blender/
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