Merge pull request #366 from Linux-pdz/master

translating Game-editor Leadwerks 3.1 demoed as running on Ubuntu with native look & feel
This commit is contained in:
Xingyu.Wang 2013-11-06 22:37:54 -08:00
commit 1f446bc14e
2 changed files with 23 additions and 22 deletions

View File

@ -1,22 +0,0 @@
Game-editor Leadwerks 3.1 demoed as running on Ubuntu with native look & feel
================================================================================
[Leadwerks][1] is a versatile game-development application, currently traversing a porting-to-Linux road with the purpose of enabling game-development actions running natively on Linux (Ubuntu).
Months ago, Leadwerks started a kickstarter funding campaign launched in mind with adding Linux support to the handy game-creator tool, campaign both reaching its successful financial goal and releasing a BETA version of Leadwerks.
On its official website, the Leadwerks developers have [posted][2] an image with Leadwerks **3.1** running on Ubuntu, version presenting itself with a native look & feel, being properly integrated into the desktop, achievement significantly pushing forward the still-**in-progress** Leadwerks' availability for Ubuntu, "this is the first screenshot of the Leadwerks 3.1 editor actually running on Ubuntu! There's still a lot of work to do, but it's a **big milestone** to see it actually working, to any extent. We're using GTK so Leadwerks for Linux looks and feels like a native Linux application".
![](http://iloveubuntu.net/pictures_me/leadwerks%20running%20on%20ubuntu.jpg)
As features, Leadwerks comes with fast-iterations nature (via agile asset import, build of levels and code structuring), multiple capabilities expressed under a singular roof (not requiring additional tools), as well as being erected on top of today's standards (C++ and Lua).
--------------------------------------------------------------------------------
via: http://iloveubuntu.net/game-editor-leadwerks-31-demoed-running-ubuntu-native-look-feel
译者:[译者ID](https://github.com/译者ID) 校对:[校对者ID](https://github.com/校对者ID)
本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创翻译,[Linux中国](http://linux.cn/) 荣誉推出
[1]:http://www.leadwerks.com/
[2]:http://www.leadwerks.com/werkspace/page/gallery/_/leadwerks-31-editor-on-ubuntu-r251

View File

@ -0,0 +1,23 @@
具有原生外观和感觉的游戏编辑器Leadwerks 3.1演示版亦可以在Ubuntu上运行
===
[Leadwerks][1]是一个多用途游戏开发应用现在正在往Linux上移植以便于在LinuxUbuntu上开发原生游戏。
数月前Leadwerks在kickstarter平台上发起了一个众筹项目以便于集资给这个游戏创建工具增加Linux平台支持项目目标包括成功达到预定的集资目标和放出leadwerks的beta版。
在它的官网上Leadwerks的开发者[贴出了][2]一张有**leadwerks 3.1**运行在Ubuntu上的图片图片显示它有着原生的外观和感觉而且和桌面进行了恰当的集成这些成就明显的推动了仍在开发中的leadwerks对于Ubuntu的可用性。这是Leadwerks真正正正运行在Ubuntu上的第一张截图尽管仍然还有许多工作要做但是看到它确实已经可以运行在Ubuntu上了无论怎样这真的是一个**大的里程碑**。我们使用GTK所以Leadwerks的Linux版的外观和使用的感受和Linux原生应用一样。
![](http://iloveubuntu.net/pictures_me/leadwerks%20running%20on%20ubuntu.jpg)
伴随Leadwerks而来的特性有快速迭代可通过导入先前代码在代码水平和架构上构建单一顶层设计的多种实现方式无需额外的工具以及软件使用当前主流标准C++和Lua构建
---
via: http://iloveubuntu.net/game-editor-leadwerks-31-demoed-running-ubuntu-native-look-feel
译者:[Linux-pdz](https://github.com/Linux-pdz) 校对:[校对者ID](https://github.com/校对者ID)
本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创翻译,[Linux中国](http://linux.cn/) 荣誉推出
[1]:http://www.leadwerks.com/
[2]:http://www.leadwerks.com/werkspace/page/gallery/_/leadwerks-31-editor-on-ubuntu-r251