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OpenMorrowind 0.31.0 RPG Remake Is Already Looking Great
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![](http://i1-news.softpedia-static.com/images/news2/OpenMorrowind-0-31-0-RPG-Remake-Is-Already-Looking-Great-451120-2.jpg)
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**OpenMW, an open source implementation of The Elder Scrolls 3: Morrowind game engine and functionality, is now at version 0.31.0 and packs lots of new features.**
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OpenMW, or OpenMorrowind, is a project that aims to bring one of best role-playing games ever created into the open source world, but not by simple porting. The makers of this title have been working non-stop in the last months and it seems that the game is really starting to take shape.
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Half a year ago, players couldn't do much in OpenMW, but now a lot of features have been integrated, and it's almost playable if you don't expect too much. Even with all the changes in place, the version number indicates that the development is moving rather slowly and numerous problems still remain. It will take a long time until the game reaches a stable version, but when it gets there, it's going to be an awesome RPG.
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“The OpenMW team is proud to announce the release of version 0.31.0! This release includes implementation of many smaller features that have been sorely missing, as well fixes for a ridiculous amount of bugs. Many thanks to our developers for their relentless attention to detail. Some optimization has made it into this release, let us know if you see any increased performance,” reads the announcement on the official website.
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A number of important changes have been made and lots of new stuff has been added. For example, a periodic cleanup/refill has been added, precipitation and weather particles are now ready in the engine, the dialog has been merged, saving missing creature state is now working properly, the murder crime has been implemented, a number of sneak skill enhancements have been added, and animated main menu support has been implemented.
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Also, the clouds and weather have been modified to better match vanilla Morrowind, the background tracks are no longer repeating, the dead body collision behavior has been improved, and lots of other fixes have been implemented.
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A complete list of changes and new features can be found in the official [announcement][1]. Users must legally own and install the game before they can use OpenMW – as it is intended – to play Morrowind.
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Download OpenMW 0.31.0:
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- [tar.gz][2][sources] [3.20 MB]
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- [tar.gz (64-bit)][3][binary] [33.40 MB]
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- [tar.gz (32-bit)][4][binary] [33.10 MB]
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- [Ubuntu PPA Repository][5][ubuntu_deb] [0 KB]
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- [Arch Linux Package][6][binary] [0 KB]
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- [Debian PPA Repository][7][debian_deb] [0 KB]
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OpenMW aims to be a full-featured reimplementation of the Morrowind engine capable to work natively on all supported platforms and to support all existing content, including Tribunal, Bloodmoon, and all user-created mods.
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Keep in mind that this is not a stable version and bugs might still appear.
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via: http://news.softpedia.com/news/OpenMorrowind-0-31-0-RPG-Remake-Is-Already-Looking-Great-451120.shtml
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译者:[译者ID](https://github.com/译者ID) 校对:[校对者ID](https://github.com/校对者ID)
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本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创翻译,[Linux中国](http://linux.cn/) 荣誉推出
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[1]:https://openmw.org/2014/openmw-0-31-0/
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[2]:https://github.com/OpenMW/openmw/archive/openmw-0.31.0.tar.gz
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[3]:https://github.com/OpenMW/openmw/releases/download/openmw-0.31.0/openmw-0.31.0-Linux-64Bit.tar.gz
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[4]:https://github.com/OpenMW/openmw/releases/download/openmw-0.31.0/openmw-0.31.0-Linux.tar.gz
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[5]:https://launchpad.net/~openmw/+archive/openmw
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[6]:https://aur.archlinux.org/packages/?O=0&K=openmw
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[7]:http://forum.openmw.org/viewtopic.php?f=20&t=1298
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乌龙茶 占坑
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Valve SteamOS: A Linux-based Gaming Operating System Announced
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![](http://s0.cyberciti.org/images/faq/2013/09/steam-os.jpg)
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The year of Linux on the desktop or living room is here. Today Valve software announced SteamOS, a free Linux-based gaming operating system designed for the TV, DIY enthusiast and the living room. From the announcement page:
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> As we've been working on bringing Steam to the living room, we’ve come to the conclusion that the environment best suited to delivering value to customers is an operating system built around Steam itself. SteamOS combines the **rock-solid architecture of Linux with a gaming experience** built for the big screen. It will be available soon as a free stand-alone operating system for living room machines.
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### More about SteamOS ###
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- Hundreds of great games are already running natively on SteamOS. More AAA titles coming natively to SteamOS in 2014.
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- You can stream games from your desktop and stream those games over your home network to your TV via a SteamOS machine.
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- You can play all your Windows and Mac games on your SteamOS machine, too.
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- Stream music and video with the SteamOS media services.
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- In SteamOS, Valve have achieved significant performance increases in graphics processing, and Valve working on audio performance and reductions in input latency at the operating system level. Game developers are already taking advantage of these gains as they target SteamOS for their new releases.
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- You can modify or replace any part of the software or hardware you want. No more lock-ins.
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- Valve are working on improving Linux kernel, drivers and debugging tools. This is a great news for both developers and users.
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- Standard parental controls for games and streaming services.
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### Input lag over a network... a horrible experience? ###
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Streaming games over the internet adds the the network latency. However, SteamOS machine and TV will be in a local network. This will keep delay to minimum including encoding and decoding video between the two systems. This is just a guess and I will wait for the reviews.
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I think Valve is following Android model. User will get consistent environment for all your devices or you can build your own device. SteamOS will be available soon as a free download for users and as a freely licensable operating system for manufacturers. For more information see [SteamOS][1] announcement page.
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--------------------------------------------------------------------------------
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via: http://www.cyberciti.biz/linux-games/valve-announces-linux-based-steamos/
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译者:[译者ID](https://github.com/译者ID) 校对:[校对者ID](https://github.com/校对者ID)
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本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创翻译,[Linux中国](http://linux.cn/) 荣誉推出
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[1]:http://store.steampowered.com/livingroom/SteamOS/
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Translating by Alisa-annie
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The People Who Support Linux: Hacking on Linux Since Age 16
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================================================================================
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![](http://www.linux.com/images/stories/41373/Yitao-Li.png)
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[translated by blueabysm]
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Linux System Administration Skills are Changing
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When was the last time you compiled a kernel? For many of the latest generation of Linux admins, the answer is really simple: never. I am one of those, provided we don't count a few times I tried it just for fun, then couldn't see why I would need a custom kernel and went back to my out-of-the-box kernel.
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For many of the longer-time Linux admins and engineers this may seem laughable, but it is a reality: As Linux adoption grows in the enterprise, a new generation of Linux admins is created that has extremely good technical skills, but lacks these 'simple' low level skills seen by many as fundamental to being a good Linux admin. We can build a high performance, highly available web infrastructure that uses the latest of the latest techniques, but don't ask us to fix a non-booting Linux machine: our advice will be to ditch it and set up a new vm.
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Over the past decade or so, we have seen some interesting trends. Linux became a commodity in the enterprise, and as that happened the various distributions became powerful yet flexible enough to remove the need for the average admin to ever have to do low level things like compiling a kernel.
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Next, we welcomed virtual machine technology as a commodity, which added another layer of abstraction. Users of clouds like amazon or VPS providers will possibly never have to deal with deploying Linux on bare metal. As hybrid and private clouds are becoming common as well, many enterprise admins will also not have to deal with this kind of thing anymore, they will just log into a web interface and spin up 5 more apache vm's.
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The newest two trends add even more abstraction: configuration management and the seemingly brand new (yet not new at all) containerization with tools like docker. Whenever a client asks us at [OlinData][1] to configure a Linux machine, our first action will be to set up [Puppet][2]. With our trusted library of well-functioning Puppet modules, that is very easy and will cost me less time then doing this manually.
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For example with Puppet, I can install Apache on a new machine as simple as this:
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node 'web01.olindata.com' {
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include apache
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apache::vhost{ 'www.olindata.com':
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docroot => '/var/www/olindata'
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}
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}
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Depending on the environment, I don't even have to log into the machine anymore. Deploying this code through Continuous Deployment tools like [Jenkins][3] will allow me to deploy my infrastructure code automatically as it passes the tests I set up.
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### SysAdmin skills move up the stack ###
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Even as we move toward higher levels of abstraction, ongoing Linux training is still highly valuable and desirable for admins today and will be well into the future. Knowing the fundamentals is key but as abstraction removes some of the old tasks, this requires sysadmins to move up further in the stack and enhance their skills in the higher level tools and practices. It is critical for a sysadmin to become familiar with the tools that enable these higher levels of abstraction. It pushes them to become more skilled in things like coding so that they can do more with these "new" tools.
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Will the need for low(er) level linux skills ever go away completely? Of course not. We still have many other uses for Linux then just the commodity server deployments. Also, people will still benefit hugely from knowing how to do lower level operations in their everyday work. On top of that, with demonstrable Linux skills on your resume, I (and many other employers with me) will always prefer you over candidates that don't have them. You never know when you need those low-level skills!
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----------
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![Walter Heck is CEO and Founder of Olindata, an open source training and consulting company based in The Netherlands.](http://www.linux.com/images/stories/41373/Walter-Heck.jpg)
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Walter Heck is CEO and Founder of OlinData, an authorized Linux Foundation training partner. Here's a list of [scheduled official Linux Foundation courses by OlinData][4].
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--------------------------------------------------------------------------------
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via: http://www.linux.com/news/enterprise/systems-management/780956-linux-system-administration-skills-are-changing
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原文作者:[Walter Heck][a]
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译者:[译者ID](https://github.com/译者ID) 校对:[校对者ID](https://github.com/校对者ID)
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本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创翻译,[Linux中国](http://linux.cn/) 荣誉推出
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[a]:http://www.linux.com/community/forums/person/59207
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[1]:http://olindata.com/
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[2]:http://puppetlabs.com/
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[3]:http://jenkins.org/
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[4]:http://www.olindata.com/training/upcoming?technology=295
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[translating by KayGuoWhu]
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Linux FAQs with Answers--How to check the last time system was rebooted on Linux
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================================================================================
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> **Question**: Is there a way to quickly check how long a Linux system has been running? That is, how can I find out the last time a Linux system was rebooted?
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