TranslateProject/sources/tech/20151220 GCC-Inline-Assembly-HOWTO.md

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【Translating by cposture 2016-03-01】
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# GCC 内联汇编 HOWTO
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v0.1, 01 March 2003.
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_本 HOWTO 文档将讲解 GCC 提供的内联汇编特性的用途和用法。对于阅读这篇文章,这里只有两个前提要求,很明显,就是 x86 汇编语言和 C 语言的基本认识。_
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## 1. 简介
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## 1.1 版权许可
Copyright (C)2003 Sandeep S.
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本文档自由共享;你可以重新发布它,并且/或者在遵循自由软件基金会发布的 GNU 通用公共许可证下修改它;或者该许可证的版本 2 ,或者(按照你的需求)更晚的版本。
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发布这篇文档是希望它能够帮助别人,但是没有任何保证;甚至不包括可售性和适用于任何特定目的的保证。关于更详细的信息,可以查看 GNU 通用许可证。
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## 1.2 反馈校正
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请将反馈和批评一起提交给 [Sandeep.S](mailto:busybox@sancharnet.in) 。我将感谢任何一个指出本文档中错误和不准确之处的人;一被告知,我会马上改正它们。
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## 1.3 致谢
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我对提供如此棒的特性的 GNU 人们表示真诚的感谢。感谢 Mr.Pramode C E 所做的所有帮助。感谢在 Govt Engineering College 和 Trichur 的朋友们的精神支持和合作,尤其是 Nisha Kurur 和 Sakeeb S 。 感谢在 Gvot Engineering College 和 Trichur 的老师们的合作。
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另外,感谢 Phillip , Brennan Underwood 和 colin@nyx.net ;这里的许多东西都厚颜地直接取自他们的工作成果。
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## 2. 概览
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在这里,我们将学习 GCC 内联汇编。这内联表示的是什么呢?
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我们可以要求编译器将一个函数的代码插入到调用者代码中函数被实际调用的地方。这样的函数就是内联函数。这听起来和宏差不多?这两者确实有相似之处。
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内联函数的优点是什么呢?
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这种内联方法可以减少函数调用开销。同时如果所有实参的值为常量,它们的已知值可以在编译期允许简化,因此并非所有的内联函数代码都需要被包含。代码大小的影响是不可预测的,这取决于特定的情况。为了声明一个内联函数,我们必须在函数声明中使用 `inline` 关键字。
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现在我们正处于一个猜测内联汇编到底是什么的点上。它只不过是一些写为内联函数的汇编程序。在系统编程上它们方便、快速并且极其有用。我们主要集中学习GCC内联汇编函数的基本格式和用法。为了声明内联汇编函数我们使用 `asm` 关键词。
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内联汇编之所以重要,主要是因为它能在 C 变量上操作和使其输出可见的能力。正是因为此能力, "asm" 起到了汇编指令和 包含它的"C"程序之间的接口作用。
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## 3. GCC Assembler Syntax.
GCC, the GNU C Compiler for Linux, uses **AT&T**/**UNIX** assembly syntax. Here well be using AT&T syntax for assembly coding. Dont worry if you are not familiar with AT&T syntax, I will teach you. This is quite different from Intel syntax. I shall give the major differences.
1. Source-Destination Ordering.
The direction of the operands in AT&T syntax is opposite to that of Intel. In Intel syntax the first operand is the destination, and the second operand is the source whereas in AT&T syntax the first operand is the source and the second operand is the destination. ie,
"Op-code dst src" in Intel syntax changes to
"Op-code src dst" in AT&T syntax.
2. Register Naming.
Register names are prefixed by % ie, if eax is to be used, write %eax.
3. Immediate Operand.
AT&T immediate operands are preceded by $. For static "C" variables also prefix a $. In Intel syntax, for hexadecimal constants an h is suffixed, instead of that, here we prefix 0x to the constant. So, for hexadecimals, we first see a $, then 0x and finally the constants.
4. Operand Size.
In AT&T syntax the size of memory operands is determined from the last character of the op-code name. Op-code suffixes of b, w, and l specify byte(8-bit), word(16-bit), and long(32-bit) memory references. Intel syntax accomplishes this by prefixing memory operands (not the op-codes) with byte ptr, word ptr, and dword ptr.
Thus, Intel "mov al, byte ptr foo" is "movb foo, %al" in AT&T syntax.
5. Memory Operands.
In Intel syntax the base register is enclosed in [ and ] where as in AT&T they change to ( and ). Additionally, in Intel syntax an indirect memory reference is like
section:[base + index*scale + disp], which changes to
section:disp(base, index, scale) in AT&T.
One point to bear in mind is that, when a constant is used for disp/scale, $ shouldnt be prefixed.
Now we saw some of the major differences between Intel syntax and AT&T syntax. Ive wrote only a few of them. For a complete information, refer to GNU Assembler documentations. Now well look at some examples for better understanding.
> `
>
> <pre>+------------------------------+------------------------------------+
> | Intel Code | AT&T Code |
> +------------------------------+------------------------------------+
> | mov eax,1 | movl $1,%eax |
> | mov ebx,0ffh | movl $0xff,%ebx |
> | int 80h | int $0x80 |
> | mov ebx, eax | movl %eax, %ebx |
> | mov eax,[ecx] | movl (%ecx),%eax |
> | mov eax,[ebx+3] | movl 3(%ebx),%eax |
> | mov eax,[ebx+20h] | movl 0x20(%ebx),%eax |
> | add eax,[ebx+ecx*2h] | addl (%ebx,%ecx,0x2),%eax |
> | lea eax,[ebx+ecx] | leal (%ebx,%ecx),%eax |
> | sub eax,[ebx+ecx*4h-20h] | subl -0x20(%ebx,%ecx,0x4),%eax |
> +------------------------------+------------------------------------+
> </pre>
>
> `
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## 4. Basic Inline.
The format of basic inline assembly is very much straight forward. Its basic form is
`asm("assembly code");`
Example.
> `
>
> * * *
>
> <pre>asm("movl %ecx %eax"); /* moves the contents of ecx to eax */
> __asm__("movb %bh (%eax)"); /*moves the byte from bh to the memory pointed by eax */
> </pre>
>
> * * *
>
> `
You might have noticed that here Ive used `asm` and `__asm__`. Both are valid. We can use `__asm__` if the keyword `asm` conflicts with something in our program. If we have more than one instructions, we write one per line in double quotes, and also suffix a \n and \t to the instruction. This is because gcc sends each instruction as a string to **as**(GAS) and by using the newline/tab we send correctly formatted lines to the assembler.
Example.
> `
>
> * * *
>
> <pre> __asm__ ("movl %eax, %ebx\n\t"
> "movl $56, %esi\n\t"
> "movl %ecx, $label(%edx,%ebx,$4)\n\t"
> "movb %ah, (%ebx)");
> </pre>
>
> * * *
>
> `
If in our code we touch (ie, change the contents) some registers and return from asm without fixing those changes, something bad is going to happen. This is because GCC have no idea about the changes in the register contents and this leads us to trouble, especially when compiler makes some optimizations. It will suppose that some register contains the value of some variable that we might have changed without informing GCC, and it continues like nothing happened. What we can do is either use those instructions having no side effects or fix things when we quit or wait for something to crash. This is where we want some extended functionality. Extended asm provides us with that functionality.
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## 5. Extended Asm.
In basic inline assembly, we had only instructions. In extended assembly, we can also specify the operands. It allows us to specify the input registers, output registers and a list of clobbered registers. It is not mandatory to specify the registers to use, we can leave that head ache to GCC and that probably fit into GCCs optimization scheme better. Anyway the basic format is:
> `
>
> * * *
>
> <pre> asm ( assembler template
> : output operands /* optional */
> : input operands /* optional */
> : list of clobbered registers /* optional */
> );
> </pre>
>
> * * *
>
> `
The assembler template consists of assembly instructions. Each operand is described by an operand-constraint string followed by the C expression in parentheses. A colon separates the assembler template from the first output operand and another separates the last output operand from the first input, if any. Commas separate the operands within each group. The total number of operands is limited to ten or to the maximum number of operands in any instruction pattern in the machine description, whichever is greater.
If there are no output operands but there are input operands, you must place two consecutive colons surrounding the place where the output operands would go.
Example:
> `
>
> * * *
>
> <pre> asm ("cld\n\t"
> "rep\n\t"
> "stosl"
> : /* no output registers */
> : "c" (count), "a" (fill_value), "D" (dest)
> : "%ecx", "%edi"
> );
> </pre>
>
> * * *
>
> `
Now, what does this code do? The above inline fills the `fill_value` `count` times to the location pointed to by the register `edi`. It also says to gcc that, the contents of registers `eax` and `edi` are no longer valid. Let us see one more example to make things more clearer.
> `
>
> * * *
>
> <pre>
> int a=10, b;
> asm ("movl %1, %%eax;
> movl %%eax, %0;"
> :"=r"(b) /* output */
> :"r"(a) /* input */
> :"%eax" /* clobbered register */
> );
> </pre>
>
> * * *
>
> `
Here what we did is we made the value of b equal to that of a using assembly instructions. Some points of interest are:
* "b" is the output operand, referred to by %0 and "a" is the input operand, referred to by %1.
* "r" is a constraint on the operands. Well see constraints in detail later. For the time being, "r" says to GCC to use any register for storing the operands. output operand constraint should have a constraint modifier "=". And this modifier says that it is the output operand and is write-only.
* There are two %s prefixed to the register name. This helps GCC to distinguish between the operands and registers. operands have a single % as prefix.
* The clobbered register %eax after the third colon tells GCC that the value of %eax is to be modified inside "asm", so GCC wont use this register to store any other value.
When the execution of "asm" is complete, "b" will reflect the updated value, as it is specified as an output operand. In other words, the change made to "b" inside "asm" is supposed to be reflected outside the "asm".
Now we may look each field in detail.
## 5.1 Assembler Template.
The assembler template contains the set of assembly instructions that gets inserted inside the C program. The format is like: either each instruction should be enclosed within double quotes, or the entire group of instructions should be within double quotes. Each instruction should also end with a delimiter. The valid delimiters are newline(\n) and semicolon(;). \n may be followed by a tab(\t). We know the reason of newline/tab, right?. Operands corresponding to the C expressions are represented by %0, %1 ... etc.
## 5.2 Operands.
C expressions serve as operands for the assembly instructions inside "asm". Each operand is written as first an operand constraint in double quotes. For output operands, therell be a constraint modifier also within the quotes and then follows the C expression which stands for the operand. ie,
"constraint" (C expression) is the general form. For output operands an additional modifier will be there. Constraints are primarily used to decide the addressing modes for operands. They are also used in specifying the registers to be used.
If we use more than one operand, they are separated by comma.
In the assembler template, each operand is referenced by numbers. Numbering is done as follows. If there are a total of n operands (both input and output inclusive), then the first output operand is numbered 0, continuing in increasing order, and the last input operand is numbered n-1\. The maximum number of operands is as we saw in the previous section.
Output operand expressions must be lvalues. The input operands are not restricted like this. They may be expressions. The extended asm feature is most often used for machine instructions the compiler itself does not know as existing ;-). If the output expression cannot be directly addressed (for example, it is a bit-field), our constraint must allow a register. In that case, GCC will use the register as the output of the asm, and then store that register contents into the output.
As stated above, ordinary output operands must be write-only; GCC will assume that the values in these operands before the instruction are dead and need not be generated. Extended asm also supports input-output or read-write operands.
So now we concentrate on some examples. We want to multiply a number by 5\. For that we use the instruction `lea`.
> `
>
> * * *
>
> <pre> asm ("leal (%1,%1,4), %0"
> : "=r" (five_times_x)
> : "r" (x)
> );
> </pre>
>
> * * *
>
> `
Here our input is in x. We didnt specify the register to be used. GCC will choose some register for input, one for output and does what we desired. If we want the input and output to reside in the same register, we can instruct GCC to do so. Here we use those types of read-write operands. By specifying proper constraints, here we do it.
> `
>
> * * *
>
> <pre> asm ("leal (%0,%0,4), %0"
> : "=r" (five_times_x)
> : "0" (x)
> );
> </pre>
>
> * * *
>
> `
Now the input and output operands are in the same register. But we dont know which register. Now if we want to specify that also, there is a way.
> `
>
> * * *
>
> <pre> asm ("leal (%%ecx,%%ecx,4), %%ecx"
> : "=c" (x)
> : "c" (x)
> );
> </pre>
>
> * * *
>
> `
In all the three examples above, we didnt put any register to the clobber list. why? In the first two examples, GCC decides the registers and it knows what changes happen. In the last one, we dont have to put `ecx` on the c lobberlist, gcc knows it goes into x. Therefore, since it can know the value of `ecx`, it isnt considered clobbered.
## 5.3 Clobber List.
Some instructions clobber some hardware registers. We have to list those registers in the clobber-list, ie the field after the third **:** in the asm function. This is to inform gcc that we will use and modify them ourselves. So gcc will not assume that the values it loads into these registers will be valid. We shoudnt list the input and output registers in this list. Because, gcc knows that "asm" uses them (because they are specified explicitly as constraints). If the instructions use any other registers, implicitly or explicitly (and the registers are not present either in input or in the output constraint list), then those registers have to be specified in the clobbered list.
If our instruction can alter the condition code register, we have to add "cc" to the list of clobbered registers.
If our instruction modifies memory in an unpredictable fashion, add "memory" to the list of clobbered registers. This will cause GCC to not keep memory values cached in registers across the assembler instruction. We also have to add the **volatile** keyword if the memory affected is not listed in the inputs or outputs of the asm.
We can read and write the clobbered registers as many times as we like. Consider the example of multiple instructions in a template; it assumes the subroutine _foo accepts arguments in registers `eax` and `ecx`.
> `
>
> * * *
>
> <pre> asm ("movl %0,%%eax;
> movl %1,%%ecx;
> call _foo"
> : /* no outputs */
> : "g" (from), "g" (to)
> : "eax", "ecx"
> );
> </pre>
>
> * * *
>
> `
## 5.4 Volatile ...?
If you are familiar with kernel sources or some beautiful code like that, you must have seen many functions declared as `volatile` or `__volatile__` which follows an `asm` or `__asm__`. I mentioned earlier about the keywords `asm` and `__asm__`. So what is this `volatile`?
If our assembly statement must execute where we put it, (i.e. must not be moved out of a loop as an optimization), put the keyword `volatile` after asm and before the ()s. So to keep it from moving, deleting and all, we declare it as
`asm volatile ( ... : ... : ... : ...);`
Use `__volatile__` when we have to be verymuch careful.
If our assembly is just for doing some calculations and doesnt have any side effects, its better not to use the keyword `volatile`. Avoiding it helps gcc in optimizing the code and making it more beautiful.
In the section `Some Useful Recipes`, I have provided many examples for inline asm functions. There we can see the clobber-list in detail.
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## 6. More about constraints.
By this time, you might have understood that constraints have got a lot to do with inline assembly. But weve said little about constraints. Constraints can say whether an operand may be in a register, and which kinds of register; whether the operand can be a memory reference, and which kinds of address; whether the operand may be an immediate constant, and which possible values (ie range of values) it may have.... etc.
## 6.1 Commonly used constraints.
There are a number of constraints of which only a few are used frequently. Well have a look at those constraints.
1. **Register operand constraint(r)**
When operands are specified using this constraint, they get stored in General Purpose Registers(GPR). Take the following example:
`asm ("movl %%eax, %0\n" :"=r"(myval));`
Here the variable myval is kept in a register, the value in register `eax` is copied onto that register, and the value of `myval` is updated into the memory from this register. When the "r" constraint is specified, gcc may keep the variable in any of the available GPRs. To specify the register, you must directly specify the register names by using specific register constraints. They are:
> `
>
> <pre>+---+--------------------+
> | r | Register(s) |
> +---+--------------------+
> | a | %eax, %ax, %al |
> | b | %ebx, %bx, %bl |
> | c | %ecx, %cx, %cl |
> | d | %edx, %dx, %dl |
> | S | %esi, %si |
> | D | %edi, %di |
> +---+--------------------+
> </pre>
>
> `
2. **Memory operand constraint(m)**
When the operands are in the memory, any operations performed on them will occur directly in the memory location, as opposed to register constraints, which first store the value in a register to be modified and then write it back to the memory location. But register constraints are usually used only when they are absolutely necessary for an instruction or they significantly speed up the process. Memory constraints can be used most efficiently in cases where a C variable needs to be updated inside "asm" and you really dont want to use a register to hold its value. For example, the value of idtr is stored in the memory location loc:
`asm("sidt %0\n" : :"m"(loc));`
3. **Matching(Digit) constraints**
In some cases, a single variable may serve as both the input and the output operand. Such cases may be specified in "asm" by using matching constraints.
`asm ("incl %0" :"=a"(var):"0"(var));`
We saw similar examples in operands subsection also. In this example for matching constraints, the register %eax is used as both the input and the output variable. var input is read to %eax and updated %eax is stored in var again after increment. "0" here specifies the same constraint as the 0th output variable. That is, it specifies that the output instance of var should be stored in %eax only. This constraint can be used:
* In cases where input is read from a variable or the variable is modified and modification is written back to the same variable.
* In cases where separate instances of input and output operands are not necessary.
The most important effect of using matching restraints is that they lead to the efficient use of available registers.
Some other constraints used are:
1. "m" : A memory operand is allowed, with any kind of address that the machine supports in general.
2. "o" : A memory operand is allowed, but only if the address is offsettable. ie, adding a small offset to the address gives a valid address.
3. "V" : A memory operand that is not offsettable. In other words, anything that would fit the `m constraint but not the `oconstraint.
4. "i" : An immediate integer operand (one with constant value) is allowed. This includes symbolic constants whose values will be known only at assembly time.
5. "n" : An immediate integer operand with a known numeric value is allowed. Many systems cannot support assembly-time constants for operands less than a word wide. Constraints for these operands should use n rather than i.
6. "g" : Any register, memory or immediate integer operand is allowed, except for registers that are not general registers.
Following constraints are x86 specific.
1. "r" : Register operand constraint, look table given above.
2. "q" : Registers a, b, c or d.
3. "I" : Constant in range 0 to 31 (for 32-bit shifts).
4. "J" : Constant in range 0 to 63 (for 64-bit shifts).
5. "K" : 0xff.
6. "L" : 0xffff.
7. "M" : 0, 1, 2, or 3 (shifts for lea instruction).
8. "N" : Constant in range 0 to 255 (for out instruction).
9. "f" : Floating point register
10. "t" : First (top of stack) floating point register
11. "u" : Second floating point register
12. "A" : Specifies the `a or `d registers. This is primarily useful for 64-bit integer values intended to be returned with the `d register holding the most significant bits and the `a register holding the least significant bits.
## 6.2 Constraint Modifiers.
While using constraints, for more precise control over the effects of constraints, GCC provides us with constraint modifiers. Mostly used constraint modifiers are
1. "=" : Means that this operand is write-only for this instruction; the previous value is discarded and replaced by output data.
2. "&" : Means that this operand is an earlyclobber operand, which is modified before the instruction is finished using the input operands. Therefore, this operand may not lie in a register that is used as an input operand or as part of any memory address. An input operand can be tied to an earlyclobber operand if its only use as an input occurs before the early result is written.
The list and explanation of constraints is by no means complete. Examples can give a better understanding of the use and usage of inline asm. In the next section well see some examples, there well find more about clobber-lists and constraints.
* * *
## 7. Some Useful Recipes.
Now we have covered the basic theory about GCC inline assembly, now we shall concentrate on some simple examples. It is always handy to write inline asm functions as MACROs. We can see many asm functions in the kernel code. (/usr/src/linux/include/asm/*.h).
1. First we start with a simple example. Well write a program to add two numbers.
> `
>
> * * *
>
> <pre>int main(void)
> {
> int foo = 10, bar = 15;
> __asm__ __volatile__("addl %%ebx,%%eax"
> :"=a"(foo)
> :"a"(foo), "b"(bar)
> );
> printf("foo+bar=%d\n", foo);
> return 0;
> }
> </pre>
>
> * * *
>
> `
Here we insist GCC to store foo in %eax, bar in %ebx and we also want the result in %eax. The = sign shows that it is an output register. Now we can add an integer to a variable in some other way.
> `
>
> * * *
>
> <pre> __asm__ __volatile__(
> " lock ;\n"
> " addl %1,%0 ;\n"
> : "=m" (my_var)
> : "ir" (my_int), "m" (my_var)
> : /* no clobber-list */
> );
> </pre>
>
> * * *
>
> `
This is an atomic addition. We can remove the instruction lock to remove the atomicity. In the output field, "=m" says that my_var is an output and it is in memory. Similarly, "ir" says that, my_int is an integer and should reside in some register (recall the table we saw above). No registers are in the clobber list.
2. Now well perform some action on some registers/variables and compare the value.
> `
>
> * * *
>
> <pre> __asm__ __volatile__( "decl %0; sete %1"
> : "=m" (my_var), "=q" (cond)
> : "m" (my_var)
> : "memory"
> );
> </pre>
>
> * * *
>
> `
Here, the value of my_var is decremented by one and if the resulting value is `0` then, the variable cond is set. We can add atomicity by adding an instruction "lock;\n\t" as the first instruction in assembler template.
In a similar way we can use "incl %0" instead of "decl %0", so as to increment my_var.
Points to note here are that (i) my_var is a variable residing in memory. (ii) cond is in any of the registers eax, ebx, ecx and edx. The constraint "=q" guarantees it. (iii) And we can see that memory is there in the clobber list. ie, the code is changing the contents of memory.
3. How to set/clear a bit in a register? As next recipe, we are going to see it.
> `
>
> * * *
>
> <pre>__asm__ __volatile__( "btsl %1,%0"
> : "=m" (ADDR)
> : "Ir" (pos)
> : "cc"
> );
> </pre>
>
> * * *
>
> `
Here, the bit at the position pos of variable at ADDR ( a memory variable ) is set to `1` We can use btrl for btsl to clear the bit. The constraint "Ir" of pos says that, pos is in a register, and its value ranges from 0-31 (x86 dependant constraint). ie, we can set/clear any bit from 0th to 31st of the variable at ADDR. As the condition codes will be changed, we are adding "cc" to clobberlist.
4. Now we look at some more complicated but useful function. String copy.
> `
>
> * * *
>
> <pre>static inline char * strcpy(char * dest,const char *src)
> {
> int d0, d1, d2;
> __asm__ __volatile__( "1:\tlodsb\n\t"
> "stosb\n\t"
> "testb %%al,%%al\n\t"
> "jne 1b"
> : "=&S" (d0), "=&D" (d1), "=&a" (d2)
> : "0" (src),"1" (dest)
> : "memory");
> return dest;
> }
> </pre>
>
> * * *
>
> `
The source address is stored in esi, destination in edi, and then starts the copy, when we reach at **0**, copying is complete. Constraints "&S", "&D", "&a" say that the registers esi, edi and eax are early clobber registers, ie, their contents will change before the completion of the function. Here also its clear that why memory is in clobberlist.
We can see a similar function which moves a block of double words. Notice that the function is declared as a macro.
> `
>
> * * *
>
> <pre>#define mov_blk(src, dest, numwords) \
> __asm__ __volatile__ ( \
> "cld\n\t" \
> "rep\n\t" \
> "movsl" \
> : \
> : "S" (src), "D" (dest), "c" (numwords) \
> : "%ecx", "%esi", "%edi" \
> )
> </pre>
>
> * * *
>
> `
Here we have no outputs, so the changes that happen to the contents of the registers ecx, esi and edi are side effects of the block movement. So we have to add them to the clobber list.
5. In Linux, system calls are implemented using GCC inline assembly. Let us look how a system call is implemented. All the system calls are written as macros (linux/unistd.h). For example, a system call with three arguments is defined as a macro as shown below.
> `
>
> * * *
>
> <pre>#define _syscall3(type,name,type1,arg1,type2,arg2,type3,arg3) \
> type name(type1 arg1,type2 arg2,type3 arg3) \
> { \
> long __res; \
> __asm__ volatile ( "int $0x80" \
> : "=a" (__res) \
> : "0" (__NR_##name),"b" ((long)(arg1)),"c" ((long)(arg2)), \
> "d" ((long)(arg3))); \
> __syscall_return(type,__res); \
> }
> </pre>
>
> * * *
>
> `
Whenever a system call with three arguments is made, the macro shown above is used to make the call. The syscall number is placed in eax, then each parameters in ebx, ecx, edx. And finally "int 0x80" is the instruction which makes the system call work. The return value can be collected from eax.
Every system calls are implemented in a similar way. Exit is a single parameter syscall and lets see how its code will look like. It is as shown below.
> `
>
> * * *
>
> <pre>{
> asm("movl $1,%%eax; /* SYS_exit is 1 */
> xorl %%ebx,%%ebx; /* Argument is in ebx, it is 0 */
> int $0x80" /* Enter kernel mode */
> );
> }
> </pre>
>
> * * *
>
> `
The number of exit is "1" and here, its parameter is 0\. So we arrange eax to contain 1 and ebx to contain 0 and by `int $0x80`, the `exit(0)` is executed. This is how exit works.
* * *
## 8. Concluding Remarks.
This document has gone through the basics of GCC Inline Assembly. Once you have understood the basic concept it is not difficult to take steps by your own. We saw some examples which are helpful in understanding the frequently used features of GCC Inline Assembly.
GCC Inlining is a vast subject and this article is by no means complete. More details about the syntaxs we discussed about is available in the official documentation for GNU Assembler. Similarly, for a complete list of the constraints refer to the official documentation of GCC.
And of-course, the Linux kernel use GCC Inline in a large scale. So we can find many examples of various kinds in the kernel sources. They can help us a lot.
If you have found any glaring typos, or outdated info in this document, please let us know.
* * *
## 9. References.
1. [Brennans Guide to Inline Assembly](http://www.delorie.com/djgpp/doc/brennan/brennan_att_inline_djgpp.html)
2. [Using Assembly Language in Linux](http://linuxassembly.org/articles/linasm.html)
3. [Using as, The GNU Assembler](http://www.gnu.org/manual/gas-2.9.1/html_mono/as.html)
4. [Using and Porting the GNU Compiler Collection (GCC)](http://gcc.gnu.org/onlinedocs/gcc_toc.html)
5. [Linux Kernel Source](http://ftp.kernel.org/)
* * *
via: http://www.ibiblio.org/gferg/ldp/GCC-Inline-Assembly-HOWTO.html
作者:[Sandeep.S](mailto:busybox@sancharnet.in) 译者:[](https://github.com/) 校对:[]()
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