TranslateProject/sources/tech/20190504 May the fourth be with you- How Star Wars (and Star Trek) inspired real life tech.md

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[#]: subject: (May the fourth be with you: How Star Wars (and Star Trek) inspired real life tech)
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[#]: author: (Jeff Macharyas https://opensource.com/users/jeffmacharyas)
May the fourth be with you: How Star Wars (and Star Trek) inspired real life tech
======
The technologies may have been fictional, but these two acclaimed sci-fi
series have inspired open source tech.
![Triangulum galaxy, NASA][1]
Conventional wisdom says you can either be a fan of _Star Trek_ or of _Star Wars_ , but mixing the two is like mixing matter and anti-matter. I'm not sure that's true, but even if the laws of physics cannot be changed, these two acclaimed sci-fi series have influenced the open source universe and created their own open source multi-verses.
For example, fans have used the original _Star Trek_ as "source code" to create fan-made films, cartoons, and games. One of the more notable fan creations was the web series _Star Trek Continues_ , which faithfully adapted Gene Roddenberry's universe and redistributed it to the world.
"Eventually we realized that there is no more profound way in which people could express what _Star Trek_ has meant to them than by creating their own very personal _Star Trek_ things," [Roddenberry said][2]. However, due to copyright restrictions, this "open source" channel [has since been curtailed][3].
_Star Wars_ has a different approach to open sourcing its universe. [Jess Paguaga writes][4] on FanSided: "With a variety [of] fan film awards dating back to 2002, the _Star Wars_ brand has always supported and encouraged the creation of short films that help expand the universe of a galaxy far, far away."
But, _Star Wars_ is not without its own copyright prime directives. In one case, a Darth Vader film by a YouTuber called Star Wars Theory has drawn a copyright claim from Disney. The claim does not stop production of the film, but diverts monetary gains from it, [reports James Richards][5] on FanSided.
This could be one of the [Ferengi Rules of Acquisition][6], perhaps.
But if you can't watch your favorite fan film, you can still get your [_Star Wars_ fix right in the Linux terminal][7] by entering:
```
`telnet towel.blinkenlights.nl`
```
And _Star Trek_ fans can also interact with the Federation with the original text-based video game from 1971. While a high-school senior, Mike Mayfield ported the game from punch cards to HP BASIC. If you'd like to go old school and battle Klingons, the source code is available at the [Code Project][8].
### Real-life star tech
Both _Star Wars_ and _Star Trek_ have inspired real-life technologies. Although those technologies were fictional, many have become the practical, open technology we use today. Some of them inspired technologies that are still in development now.
In the early 1970s, Motorola engineer Martin Cooper was trying to beat AT&T at the car-phone game. He says he was watching Captain Kirk use a "communicator" on an episode of _Star Trek_ and had a eureka moment. His team went on to create the first portable cellular 800MHz phone prototype in 90 days.
In _Star Wars_ , scout stormtroopers of the Galactic Empire rode the Aratech 74-Z Speeder Bike, and a real-life counterpart is the [Aero-X][9] being developed by California's Aerofex.
Perhaps the most visible _Star Wars_ tech to enter our lives is droids. We first encountered R2-D2 back in the 1970s, but now we have droids vacuuming our carpets and mowing our lawns, from Roombas to the [Worx Landroid][10] lawnmower.
And, in _Star Wars_ , Princess Leia appeared to Obi-Wan Kenobi as a hologram, and in Star Trek: Voyager, the ship's chief medical officer was an interactive hologram that could diagnose and treat patients. The technology to bring characters like these to "life" is still a ways off, but there are some interesting open source developments that hint of things to come. [OpenHolo][11], "an open source library containing algorithms and software implementations for holograms in various fields," is one such project.
### Where's the beef?
> "She handled… real meat… touched it, and cut it?" —Keiko O'Brien, Star Trek: The Next Generation
In the _Star Trek_ universe, crew members get their meals by simply ordering a replicator to produce whatever food they desire. That could one day become a reality thanks to a concept created by two German students for an open source "meat-printer" they call the [Cultivator][12]. It would use bio-printing to produce something that appears to be meat; the user could even select its mineral and fat content. Perhaps with more collaboration and development, the Cultivator could become the replicator in tomorrow's kitchen!
### The 501st
Cosplayers, people from all walks of life who dress as their favorite characters, are the "open source embodiment" of their favorite universes. The [501st][13] [Legion][13] is an all-volunteer _Star Wars_ fan organization "formed for the express purpose of bringing together costume enthusiasts under a collective identity within which to operate," according to its charter.
Jon Stallard, a member of Garrison Tyranus, the Central Virginia chapter of the 501st Legion says, "Everybody wanted to be something else when they were a kid, right? Whether it was Neil Armstrong, Batman, or the Six Million Dollar Man. Every backyard playdate was some kind of make-believe. The 501st lets us participate in our fan communities while contributing to the community at large."
Are cosplayers really "open source characters"? Well, that depends. The copyright laws around cosplay and using unique props, costumes, and more are very complex, [writes Meredith Filak Rose][14] for _Public Knowledge_. "We're lucky to be living in a time where fandom generally enjoys a positive relationship with the creators whose work it admires," Rose concludes.
So, it is safe to say that stormtroopers, Ferengi, Vulcans, and Yoda are all here to stay for a long, long time, near, and far, far away.
Live long and prosper, you shall.
--------------------------------------------------------------------------------
via: https://opensource.com/article/19/5/may-the-fourth-star-wars-trek
作者:[Jeff Macharyas ][a]
选题:[lujun9972][b]
译者:[译者ID](https://github.com/译者ID)
校对:[校对者ID](https://github.com/校对者ID)
本文由 [LCTT](https://github.com/LCTT/TranslateProject) 原创编译,[Linux中国](https://linux.cn/) 荣誉推出
[a]: https://opensource.com/users/jeffmacharyas
[b]: https://github.com/lujun9972
[1]: https://opensource.com/sites/default/files/styles/image-full-size/public/lead-images/triangulum_galaxy_nasa_stars.jpg?itok=NdS19A7m
[2]: https://fanlore.org/wiki/Gene_Roddenberry#His_Views_Regarding_Fanworks
[3]: https://trekmovie.com/2016/06/23/cbs-and-paramount-release-fan-film-guidelines/
[4]: https://dorksideoftheforce.com/2019/01/17/star-wars-fan-films/
[5]: https://dorksideoftheforce.com/2019/01/16/disney-claims-copyright-star-wars-theory/
[6]: https://en.wikipedia.org/wiki/Rules_of_Acquisition
[7]: https://itsfoss.com/star-wars-linux/
[8]: https://www.codeproject.com/Articles/28228/Star-Trek-1971-Text-Game
[9]: https://www.livescience.com/58943-real-life-star-wars-technology.html
[10]: https://www.digitaltrends.com/cool-tech/best-robot-lawnmowers/
[11]: http://openholo.org/
[12]: https://www.pastemagazine.com/articles/2016/05/the-future-is-vegan-according-to-star-trek.html
[13]: https://www.501st.com/
[14]: https://www.publicknowledge.org/news-blog/blogs/copyright-and-cosplay-working-with-an-awkward-fit