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<td><a href="../index.htm"><font face="Arial" color="#FFFFFF"><big>Home</big></font></a></td>
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<td><a href="../libs/libraries.htm"><font face="Arial" color="#FFFFFF"><big>Libraries</big></font></a></td>
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<td><a href="faq.htm"><font face="Arial" color="#FFFFFF"><big>FAQ</big></font></a></td>
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<h1 align="left">Boost Library Requirements and Guidelines</h1>
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<p align="left">This page describes requirements and guidelines for the content
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of a library submitted to Boost.</p>
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<p align="left">See the <a href="submission_process.htm">Boost Library
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Submission Process</a> page for a description of the process involved.</p>
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<h2 align="left">Requirements</h2>
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<p>To avoid the frustration and wasted time of a proposed library being
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rejected, it must meets these requirements:</p>
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<ul>
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<li>The license must meet the <a href="#License">license requirements</a>
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below. Restricted licenses like the GPL and LGPL are not acceptable.
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</li>
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<li>The
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copyright <a href="#Ownership">ownership</a> must be clear.
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</li>
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<li>The library must be generally useful and not restricted to a narrow
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problem domain.
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</li>
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<li>The library must meet the <a href="#Portability">portability requirements</a>
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below.
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</li>
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<li>The library must come reasonably close to meeting the <a href="#Guidelines">Guidelines</a>
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below.
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<ul>
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<li><a href="#Design and Programming">Design and Programming</a></li>
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<li><a href="#Directory structure">Directory Structure</a></li>
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<li><a href="#Documentation">Documentation</a></li>
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</ul>
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</li>
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<li>The author must be willing to participate in discussions on the mailing
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list, and to refine the library accordingly.</li>
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</ul>
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<p>There's no requirement that an author read the mailing list for a time before
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making a submission. It has been noted, however, that submissions which begin
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"I just started to read this mailing list ..." seem to fail, often
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embarrassingly.</p>
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<h3 align="left"><a name="License">License</a> requirements</h3>
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<ul>
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<li>Must be simple to read and understand.
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</li>
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<li>Must grant permission to copy, use and modify the software for any use
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(commercial and non-commercial) for no fee.
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</li>
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<li>Must require that the license appear on all copies of the software source
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code.
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</li>
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<li>Must not require that the license appear with executables or other binary
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uses of the library.
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</li>
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<li>Must not require that the source code be
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available for execution or other binary uses of the library.
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</li>
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<li>May restrict the use of the name and description of the library to the
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standard version found on the Boost web site.</li>
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</ul>
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<h3 align="left"><a name="Portability">Portability</a> requirements</h3>
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<ul>
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<li>
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<p align="left">A library's interface must portable and not restricted to a
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particular compiler or operating system.
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</li>
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<li>
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<p align="left">A library's implementation must if possible be portable and
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not restricted to a particular compiler or operating system. If a
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portable implementation is not possible, non-portable constructions are
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acceptable if reasonably easy to port to other environments.
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</li>
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<li>
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<p align="left">There is no requirement that a library run on C++ compilers
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which do not conform to the ISO standard.
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</li>
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<li>
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<p align="left">There is no requirement that a library run on any particular
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C++ compiler. Boost contributors often try to ensure their libraries
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work with popular compilers. The boost/config.hpp <a href="../libs/config/index.htm">configuration
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header</a> is the preferred mechanism for working around compiler
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deficiencies.</li>
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</ul>
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<p align="left">Since there is no absolute way to prove portability, many boost
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submissions demonstrate practical portability by compiling and executing
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correctly with two different C++ compilers, often under different operating
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systems. Otherwise reviewers may disbelieve that porting is in fact
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practical.</p>
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<h3 align="left"><a name="Ownership">Ownership</a></h3>
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<p align="left">Are you sure you own the library you are thinking of
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submitting? "How to Copyright Software" by MJ Salone, Nolo
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Press, 1990 says:</p>
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<blockquote>
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<p align="left">Doing work on your own time that is very similar to
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programming you do for your employer on company time can raise nasty legal
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problems. In this situation, it's best to get a written release from
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your employer in advance.</p>
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</blockquote>
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<p align="left">Place a copyright notice in all the important files you submit.
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Boost.org won't accept libraries without clear copyright information.</p>
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<h2 align="left"><a name="Guidelines">Guidelines</a></h2>
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<p align="left">Please use these guidelines as a checklist for preparing the
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content a library submission. Not every guideline applies to every
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library, but a reasonable effort to comply is expected.</p>
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<h3><a name="Design and Programming">Design and Programming</a></h3>
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<ul>
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<li>Aim for ISO Standard C++. Than means making effective use of the standard
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features of the language, and avoiding non-standard compiler extensions. It
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also means using the C++ Standard Library where applicable.</li>
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</ul>
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<ul>
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<li>Headers should be good neighbors. See the <a href="header.htm">header
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policy</a>.</li>
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</ul>
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<ul>
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<li>Follow quality programming practices. See, for example, "Effective
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C++" 2nd Edition, and "More Effective C++", both by Scott
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Meyers, published by Addison Wesley.</li>
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</ul>
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<ul>
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<li>Use the C++ Standard Library or other Boost libraries, but only when the
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benefits outweigh the costs. Do not use libraries other than the C++
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Standard Library or Boost. See <a href="library_reuse.htm">Library reuse</a>.</li>
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</ul>
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<ul>
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<li>Read <a href="imp_vars.htm">Implementation Variation</a> to see how to
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supply performance, platform, or other implementation variations.</li>
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</ul>
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<ul>
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<li>Use the lowercase/underscore <a href="#Naming">naming conventions</a> of
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the C++ standard library. Template parameter names begin with an
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uppercase letter. Macro (gasp!) names should be all uppercase and begin with
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BOOST_.</li>
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</ul>
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<ul>
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<li>Choose meaningful names - explicit is better than implicit, and readability counts.
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There is a strong preference for clear and descriptive names, even if
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lengthy.</li>
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</ul>
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<ul>
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<li>Use exceptions to report errors where appropriate, and write code that is
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safe in the face of exceptions.</li>
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</ul>
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<ul>
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<li>Avoid exception-specifications. See <a href="#Exception-specification">exception-specification
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rationale</a>.</li>
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</ul>
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<ul>
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<li>Provide sample programs or confidence tests so potential users can see how
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to use your library.</li>
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</ul>
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<ul>
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<li>Provide a regression test program or programs which follow the <a href="test_policy.htm">Test
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Policies and Protocols</a>.</li>
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</ul>
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<ul>
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<li>Although some boost members use proportional fonts, tabs, and unrestricted
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line lengths in their own code, boost's widely distributed source code
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should follow more conservative guidelines:
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<ul>
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<li>Use fixed-width fonts. See <a href="#code fonts">fonts rationale</a>.</li>
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<li>Use spaces rather than tabs.</li>
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<li>Limit line lengths to 80 characters.</li>
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</ul>
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</li>
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</ul>
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<ul>
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<li>Begin all source files with:
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<ul>
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<li>A comment line describing the contents of the file.</li>
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<li>Comments describing copyright and licensing.</li>
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<li>A comment line referencing the Boost home page in the form:<br>
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<code>// See http://www.boost.org for updates, documentation, and
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revision history.</code><br>
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[Including revision history in source files is no longer recommended;
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the publicly available CVS repository better serves that purpose.]</li>
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</ul>
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</li>
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</ul>
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<h3><a name="Directory structure">Directory Structure</a></h3>
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<ul>
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<li>All libraries have at their highest level a primary directory named for
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the particular library. The primary directory may have sub-directories.</li>
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<li>For very simple libraries implemented entirely within the library header,
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all files go in the primary directory (except headers, which go in the boost
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header directory).</li>
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</ul>
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<blockquote>
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<p><b>Boost standard sub-directory names</b></p>
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<table border="1" cellpadding="5">
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<tr>
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<td><b>Sub-directory</b></td>
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<td><b>Contents</b></td>
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<td><b>Required</b></td>
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</tr>
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<tr>
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<td><code>build</code></td>
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<td>Library build files such as make files or IDE project files.</td>
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<td>If any build files.</td>
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</tr>
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<tr>
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<td>doc</td>
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<td>Documentation (HTML) files.</td>
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<td>If several doc files.</td>
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</tr>
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<tr>
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<td><code>example</code></td>
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<td>Sample program files.</td>
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<td>If several sample files.</td>
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</tr>
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<tr>
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<td><code>src</code></td>
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<td>Source files which must be compiled to build the library. </td>
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<td>If any source files.</td>
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</tr>
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<tr>
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<td><code>test</code></td>
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<td>Regression or other test programs or scripts.</td>
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<td>If several test files.</td>
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</tr>
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</table>
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</blockquote>
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<h3><a name="Documentation">Documentation</a></h3>
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<p>Even the simplest library needs some documentation; the amount should be
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proportional to the need. The documentation should assume the readers have
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a basic knowledge of C++, but are not necessarily experts.</p>
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<p>The format for documentation should be HTML, and should not require an
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advanced browser or server-side extensions.</p>
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<p>There is no single right way to do documentation. HTML documentation is often
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organized quite differently from traditional printed documents. Task-oriented
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styles differ from reference oriented styles. In the end, it comes down to the
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question: Is the documentation sufficient for the mythical "average"
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C++ programmer to use the library successfully?</p>
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<p>Appropriate topics for documentation often include:
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<ul>
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<li>General introduction to the library.</li>
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<li>Description of each class.</li>
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<li>Relationship between classes.</li>
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<li>For each function, as applicable, description, requirements
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(preconditions), effects, post-conditions, returns, and throws.</li>
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<li>Discussion of error detection and recovery strategy.</li>
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<li>How to use including description of typical uses.</li>
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<li>How to compile and link.</li>
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<li>How to test.</li>
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<li>Version or revision history.</li>
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<li>Rationale for design decisions. See <a href="#Rationale">Rationale
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rationale</a>.</li>
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<li>Acknowledgements. See <a href="#Acknowledgements">Acknowledgments
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rationale.</a></li>
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</ul>
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<h2>Rationale</h2>
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<p>Rationale for some of the requirements and guidelines follows.</p>
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<hr>
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<h3><a name="Exception-specification">Exception-specification</a> rationale</h3>
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<p>Exception specifications [ISO 15.4] are sometimes coded to indicate what
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exceptions may be thrown, or because the programmer hopes they will improved
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performance. But consider the follow member from a smart pointer:</p>
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<pre> T& operator*() const throw() { return *ptr; }</pre>
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<p>This function calls no other functions; it only manipulates fundamental data
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types like pointers Therefore, no runtime behavior of the
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exception-specification can ever be invoked. The function is completely
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exposed to the compiler; indeed it is declared inline Therefore, a smart
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compiler can easily deduce that the functions are incapable of throwing
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exceptions, and make the same optimizations it would have made based on the
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empty exception-specification. A "dumb" compiler, however, may make
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all kinds of pessimizations.</p>
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<p>For example, some compilers turn off inlining if there is an
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exception-specification. Some compilers add try/catch blocks. Such
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pessimizations can be a performance disaster which makes the code unusable in
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practical applications.</p>
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<p>Although initially appealing, an exception-specification tends to have
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consequences that require <b>very</b> careful thought to understand. The biggest
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problem with exception-specifications is that programmers use them as though
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they have the effect the programmer would like, instead of the effect they
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actually have.</p>
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<p>A non-inline function is the one place a "throws nothing"
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exception-specification may have some benefit with some compilers.</p>
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<hr>
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<h3><a name="Naming">Naming</a> conventions rationale</h3>
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<p>The C++ standard committee's Library Working Group discussed this issue in
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detail, and over a long period of time. The discussion was repeated again in
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early boost postings. A short summary:</p>
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<ul>
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<li>Naming conventions are contentious, and although several are widely used,
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no one style predominates.
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</li>
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<li>Given the intent to propose portions of boost for the next revision of the
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C++ standard library, boost decided to follow the standard library's
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conventions.
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</li>
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<li>Once a library settles on a particular convention, a vast majority of
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stakeholders want that style to be consistently used.
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</li>
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</ul>
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<hr>
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<h3>Source <a name="code fonts">code fonts</a> rationale</h3>
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<p>Dave Abrahams comments: An important purpose (I daresay the primary purpose)
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of source code is communication: the documentation of intent. This is a doubly
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important goal for boost, I think. Using a fixed-width font allows us to
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communicate with more people, in more ways (diagrams are possible) right there
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in the source. Code written for fixed-width fonts using spaces will read
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reasonably well when viewed with a variable-width font, and as far as I can tell
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every editor supporting variable-width fonts also supports fixed width. I don't
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think the converse is true.</p>
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<hr>
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<h3><a name="Rationale">Rationale</a> rationale</h3>
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<p>Rationale is defined as "The fundamental reasons for something;
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basis." by the American Heritage Dictionary.</p>
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<p>Beman Dawes comments: Failure to supply contemporaneous rationale for
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design decisions is a major defect in many software projects. Lack of accurate
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rationale causes issues to revisited endlessly, causes maintenance bugs when a
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maintainer changes something without realizing it was done a certain way for
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some purpose, and shortens the useful lifetime of software.</p>
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<p>Rationale is fairly easy to provide at the time decisions are made, but very
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hard to accurately recover even a short time later.</p>
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<hr>
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<h3><a name="Acknowledgements">Acknowledgements</a> rationale</h3>
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<p>As a library matures, it almost always accumulates improvements suggested to
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the authors by other boost members. It is a part of the culture of
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boost.org to acknowledge such contributions, identifying the person making the
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suggestion. Major contributions are usually acknowledged in the
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documentation, while minor fixes are often mentioned in comments within the code
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itself.</p>
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<hr>
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<p>Revised <!--webbot bot="Timestamp" s-type="EDITED" s-format="%d %B, %Y" startspan -->06 February, 2001<!--webbot bot="Timestamp" endspan i-checksum="40406" --></p>
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