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Dave Abrahams 1d5ed84a44 Update link to Boost release
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<h1 class="title"><a class="reference external" href="../../index.htm"><img alt="Boost" class="boost-logo" src="../../boost.png" /></a> Getting Started on Windows</h1>
<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
<!-- Software License, Version 1.0. (See accompanying -->
<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
<div class="admonition-a-note-to-cygwin-and-mingw-users admonition">
<p class="first admonition-title">A note to <a class="reference external" href="http://www.cygwin.com">Cygwin</a> and <a class="reference external" href="http://mingw.org">MinGW</a> users</p>
<p class="last">If you plan to use your tools from the Windows command prompt,
you're in the right place. If you plan to build from the <a class="reference external" href="http://www.cygwin.com">Cygwin</a>
bash shell, you're actually running on a POSIX platform and
should follow the instructions for <a class="reference external" href="unix-variants.html">getting started on Unix
variants</a>. Other command shells, such as <a class="reference external" href="http://mingw.org">MinGW</a>'s MSYS, are
not supported—they may or may not work.</p>
</div>
<div class="contents topic" id="index">
<p class="topic-title first">Index</p>
<ul class="auto-toc simple">
<li><a class="reference internal" href="#get-boost" id="id22">1&nbsp;&nbsp;&nbsp;Get Boost</a></li>
<li><a class="reference internal" href="#the-boost-distribution" id="id23">2&nbsp;&nbsp;&nbsp;The Boost Distribution</a></li>
<li><a class="reference internal" href="#header-only-libraries" id="id24">3&nbsp;&nbsp;&nbsp;Header-Only Libraries</a></li>
<li><a class="reference internal" href="#build-a-simple-program-using-boost" id="id25">4&nbsp;&nbsp;&nbsp;Build a Simple Program Using Boost</a><ul class="auto-toc">
<li><a class="reference internal" href="#build-from-the-visual-studio-ide" id="id26">4.1&nbsp;&nbsp;&nbsp;Build From the Visual Studio IDE</a></li>
<li><a class="reference internal" href="#or-build-from-the-command-prompt" id="id27">4.2&nbsp;&nbsp;&nbsp;Or, Build From the Command Prompt</a></li>
<li><a class="reference internal" href="#errors-and-warnings" id="id28">4.3&nbsp;&nbsp;&nbsp;Errors and Warnings</a></li>
</ul>
</li>
<li><a class="reference internal" href="#prepare-to-use-a-boost-library-binary" id="id29">5&nbsp;&nbsp;&nbsp;Prepare to Use a Boost Library Binary</a><ul class="auto-toc">
<li><a class="reference internal" href="#install-visual-studio-2005-or-net-2003-binaries" id="id30">5.1&nbsp;&nbsp;&nbsp;Install Visual Studio (2005 or .NET 2003) Binaries</a></li>
<li><a class="reference internal" href="#or-build-and-install-binaries-from-source" id="id31">5.2&nbsp;&nbsp;&nbsp;Or, Build and Install Binaries From Source</a><ul class="auto-toc">
<li><a class="reference internal" href="#get-bjam" id="id32">5.2.1&nbsp;&nbsp;&nbsp;Get <tt class="docutils literal"><span class="pre">bjam</span></tt></a></li>
<li><a class="reference internal" href="#identify-your-toolset" id="id33">5.2.2&nbsp;&nbsp;&nbsp;Identify Your Toolset</a></li>
<li><a class="reference internal" href="#select-a-build-directory" id="id34">5.2.3&nbsp;&nbsp;&nbsp;Select a Build Directory</a></li>
<li><a class="reference internal" href="#invoke-bjam" id="id35">5.2.4&nbsp;&nbsp;&nbsp;Invoke <tt class="docutils literal"><span class="pre">bjam</span></tt></a></li>
</ul>
</li>
<li><a class="reference internal" href="#expected-build-output" id="id36">5.3&nbsp;&nbsp;&nbsp;Expected Build Output</a></li>
<li><a class="reference internal" href="#in-case-of-build-errors" id="id37">5.4&nbsp;&nbsp;&nbsp;In Case of Build Errors</a></li>
</ul>
</li>
<li><a class="reference internal" href="#link-your-program-to-a-boost-library" id="id38">6&nbsp;&nbsp;&nbsp;Link Your Program to a Boost Library</a><ul class="auto-toc">
<li><a class="reference internal" href="#link-from-within-the-visual-studio-ide" id="id39">6.1&nbsp;&nbsp;&nbsp;Link From Within the Visual Studio IDE</a></li>
<li><a class="reference internal" href="#or-link-from-the-command-prompt" id="id40">6.2&nbsp;&nbsp;&nbsp;Or, Link From the Command Prompt</a></li>
<li><a class="reference internal" href="#library-naming" id="id41">6.3&nbsp;&nbsp;&nbsp;Library Naming</a></li>
<li><a class="reference internal" href="#test-your-program" id="id42">6.4&nbsp;&nbsp;&nbsp;Test Your Program</a></li>
</ul>
</li>
<li><a class="reference internal" href="#conclusion-and-further-resources" id="id43">7&nbsp;&nbsp;&nbsp;Conclusion and Further Resources</a></li>
</ul>
</div>
<div class="section" id="get-boost">
<h1><a class="toc-backref" href="#id22">1&nbsp;&nbsp;&nbsp;Get Boost</a></h1>
<p>The easiest way to get a copy of Boost is to use the <a class="reference external" href="http://www.boost-consulting.com/download/windows">installer</a>
provided by <a class="reference external" href="http://www.boost-consulting.com">Boost Consulting</a>. We especially recommend this
method if you use Microsoft Visual Studio .NET 2003 or Microsoft
Visual Studio 2005, because the installer can download and install
precompiled library binaries, saving you the trouble of building
them yourself. To complete this tutorial, you'll need to at least
install the <a class="reference external" href="../../libs/regex/index.html">Boost.Regex</a> binaries when given the option.</p>
<p>If you're using an earlier version of Visual Studio or some other
compiler, or if you prefer to build everything yourself, you can
download <a class="reference external" href="http://sourceforge.net/project/showfiles.php?group_id=7586&amp;package_id=8041"><tt class="docutils literal"><span class="pre">boost_1_34_0</span></tt><tt class="docutils literal"><span class="pre">.exe</span></tt></a> and run it to install a complete Boost
distribution.<a class="footnote-reference" href="#zip" id="id2"><sup>1</sup></a></p>
<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
<!-- Software License, Version 1.0. (See accompanying -->
<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
</div>
<div class="section" id="the-boost-distribution">
<h1><a class="toc-backref" href="#id23">2&nbsp;&nbsp;&nbsp;The Boost Distribution</a></h1>
<p>This is a sketch of the resulting directory structure:</p>
<pre class="literal-block">
<strong>boost_1_34_0</strong><strong>\</strong> .................<em>The “boost root directory”</em>
<strong>index.htm</strong> .........<em>A copy of www.boost.org starts here</em>
<strong>boost</strong><strong>\</strong> .........................<em>All Boost Header files</em>
<strong>lib</strong><strong>\</strong> .....................<em>precompiled library binaries</em>
<strong>libs</strong><strong>\</strong> ............<em>Tests, .cpp</em>s<em>, docs, etc., by library</em>
<strong>index.html</strong> ........<em>Library documentation starts here</em>
<strong>algorithm</strong><strong>\</strong>
<strong>any</strong><strong>\</strong>
<strong>array</strong><strong>\</strong>
<em>…more libraries…</em>
<strong>status</strong><strong>\</strong> .........................<em>Boost-wide test suite</em>
<strong>tools</strong><strong>\</strong> ...........<em>Utilities, e.g. bjam, quickbook, bcp</em>
<strong>more</strong><strong>\</strong> ..........................<em>Policy documents, etc.</em>
<strong>doc</strong><strong>\</strong> ...............<em>A subset of all Boost library docs</em>
</pre>
<div class="sidebar">
<p class="first sidebar-title">Header Organization</p>
<p class="pre-wrap">The organization of Boost library headers isn't entirely uniform,
but most libraries follow a few patterns:</p>
<ul class="pre-wrap last">
<li><p class="first">Some older libraries and most very small libraries place all
public headers directly into <tt class="docutils literal"><span class="pre">boost</span></tt><tt class="docutils literal"><span class="pre">\</span></tt>.</p>
</li>
<li><p class="first">Most libraries' public headers live in a subdirectory of
<tt class="docutils literal"><span class="pre">boost</span></tt><tt class="docutils literal"><span class="pre">\</span></tt>, named after the library. For example, you'll find
the Python library's <tt class="docutils literal"><span class="pre">def.hpp</span></tt> header in</p>
<pre class="literal-block">
<tt class="docutils literal"><span class="pre">boost</span></tt><tt class="docutils literal"><span class="pre">\</span></tt><tt class="docutils literal"><span class="pre">python</span></tt><tt class="docutils literal"><span class="pre">\</span></tt><tt class="docutils literal"><span class="pre">def.hpp</span></tt>.
</pre>
</li>
<li><p class="first">Some libraries have an “aggregate header” in <tt class="docutils literal"><span class="pre">boost</span></tt><tt class="docutils literal"><span class="pre">\</span></tt> that
<tt class="docutils literal"><span class="pre">#include</span></tt>s all of the library's other headers. For
example, <a class="reference external" href="../../libs/python/doc/building.html">Boost.Python</a>'s aggregate header is</p>
<pre class="literal-block">
<tt class="docutils literal"><span class="pre">boost</span></tt><tt class="docutils literal"><span class="pre">\</span></tt><tt class="docutils literal"><span class="pre">python.hpp</span></tt>.
</pre>
</li>
<li><p class="first">Most libraries place private headers in a subdirectory called
<tt class="docutils literal"><span class="pre">detail</span></tt><tt class="docutils literal"><span class="pre">\</span></tt>, or <tt class="docutils literal"><span class="pre">aux_</span></tt><tt class="docutils literal"><span class="pre">\</span></tt>. Don't expect to find
anything you can use in these directories.</p>
</li>
</ul>
</div>
<p>It's important to note the following:</p>
<ol class="arabic" id="boost-root-directory">
<li><p class="first">The path to the <strong>boost root directory</strong> (often <tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_34_0</span></tt>) is
sometimes referred to as <tt class="docutils literal"><span class="pre">$BOOST_ROOT</span></tt> in documentation and
mailing lists .</p>
</li>
<li><p class="first">To compile anything in Boost, you need a directory containing
the <tt class="docutils literal"><span class="pre">boost</span></tt><tt class="docutils literal"><span class="pre">\</span></tt> subdirectory in your <tt class="docutils literal"><span class="pre">#include</span></tt> path. Specific steps for setting up <tt class="docutils literal"><span class="pre">#include</span></tt>
paths in Microsoft Visual Studio follow later in this document;
if you use another IDE, please consult your product's
documentation for instructions.</p>
</li>
<li><p class="first">Since all of Boost's header files have the <tt class="docutils literal"><span class="pre">.hpp</span></tt> extension,
and live in the <tt class="docutils literal"><span class="pre">boost</span></tt><tt class="docutils literal"><span class="pre">\</span></tt> subdirectory of the boost root, your
Boost <tt class="docutils literal"><span class="pre">#include</span></tt> directives will look like:</p>
<pre class="literal-block">
#include &lt;boost/<em>whatever</em>.hpp&gt;
</pre>
<p>or</p>
<pre class="literal-block">
#include &quot;boost/<em>whatever</em>.hpp&quot;
</pre>
<p>depending on your preference regarding the use of angle bracket
includes. Even Windows users can (and, for
portability reasons, probably should) use forward slashes in
<tt class="docutils literal"><span class="pre">#include</span></tt> directives; your compiler doesn't care.</p>
</li>
<li><p class="first">Don't be distracted by the <tt class="docutils literal"><span class="pre">doc</span></tt><tt class="docutils literal"><span class="pre">\</span></tt> subdirectory; it only
contains a subset of the Boost documentation. Start with
<tt class="docutils literal"><span class="pre">libs</span></tt><tt class="docutils literal"><span class="pre">\</span></tt><tt class="docutils literal"><span class="pre">index.html</span></tt> if you're looking for the whole enchilada.</p>
</li>
</ol>
<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
<!-- Software License, Version 1.0. (See accompanying -->
<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
</div>
<div class="section" id="header-only-libraries">
<h1><a class="toc-backref" href="#id24">3&nbsp;&nbsp;&nbsp;Header-Only Libraries</a></h1>
<p>The first thing many people want to know is, “how do I build
Boost?” The good news is that often, there's nothing to build.</p>
<div class="admonition-nothing-to-build admonition">
<p class="first admonition-title">Nothing to Build?</p>
<p class="last">Most Boost libraries are <strong>header-only</strong>: they consist <em>entirely
of header files</em> containing templates and inline functions, and
require no separately-compiled library binaries or special
treatment when linking.</p>
</div>
<!-- .. _separate: -->
<p>The only Boost libraries that <em>must</em> be built separately are:</p>
<ul class="simple">
<li><a class="reference external" href="../../libs/filesystem/index.html">Boost.Filesystem</a></li>
<li><a class="reference external" href="../../libs/iostreams/index.html">Boost.IOStreams</a></li>
<li><a class="reference external" href="../../libs/program_options/index.html">Boost.ProgramOptions</a></li>
<li><a class="reference external" href="../../libs/python/doc/building.html">Boost.Python</a> (see the <a class="reference external" href="../../libs/python/doc/building.html">Boost.Python build documentation</a>
before building and installing it)</li>
<li><a class="reference external" href="../../libs/regex/index.html">Boost.Regex</a></li>
<li><a class="reference external" href="../../libs/serialization/index.html">Boost.Serialization</a></li>
<li><a class="reference external" href="../../libs/signals/index.html">Boost.Signals</a></li>
<li><a class="reference external" href="../../doc/html/thread/build.html#thread.build">Boost.Thread</a></li>
<li><a class="reference external" href="../../libs/wave/index.html">Boost.Wave</a></li>
</ul>
<p>A few libraries have optional separately-compiled binaries:</p>
<ul class="simple">
<li><a class="reference external" href="../../libs/date_time/index.html">Boost.DateTime</a> has a binary component that is only needed if
you're using its <tt class="docutils literal"><span class="pre">to_string</span></tt>/<tt class="docutils literal"><span class="pre">from_string</span></tt> or serialization
features, or if you're targeting Visual C++ 6.x or Borland.</li>
<li><a class="reference external" href="../../libs/graph/index.html">Boost.Graph</a> also has a binary component that is only needed if
you intend to <a class="reference external" href="../../libs/graph/doc/read_graphviz.html">parse GraphViz files</a>.</li>
<li><a class="reference external" href="../../libs/test/index.html">Boost.Test</a> can be used in “header-only” or “separately compiled”
mode, although <strong>separate compilation is recommended for serious
use</strong>.</li>
</ul>
<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
<!-- Software License, Version 1.0. (See accompanying -->
<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
</div>
<div class="section" id="build-a-simple-program-using-boost">
<h1><a class="toc-backref" href="#id25">4&nbsp;&nbsp;&nbsp;Build a Simple Program Using Boost</a></h1>
<p>To keep things simple, let's start by using a header-only library.
The following program reads a sequence of integers from standard
input, uses Boost.Lambda to multiply each number by three, and
writes them to standard output:</p>
<pre class="literal-block">
#include &lt;boost/lambda/lambda.hpp&gt;
#include &lt;iostream&gt;
#include &lt;iterator&gt;
#include &lt;algorithm&gt;
int main()
{
using namespace boost::lambda;
typedef std::istream_iterator&lt;int&gt; in;
std::for_each(
in(std::cin), in(), std::cout &lt;&lt; (_1 * 3) &lt;&lt; &quot; &quot; );
}
</pre>
<p>Copy the text of this program into a file called <tt class="docutils literal"><span class="pre">example.cpp</span></tt>.</p>
<div class="note" id="command-line-tool">
<span id="command-prompt"></span><p class="first admonition-title">Note</p>
<p class="last">To build the examples in this guide, you can use an
Integrated Development Environment (IDE) like Visual Studio, or
you can issue commands from the <a class="reference internal" href="#command-prompt">command prompt</a>. Since every
IDE and compiler has different options and Microsoft's are by
far the dominant compilers on Windows, we only give specific
directions here for Visual Studio 2005 and .NET 2003 IDEs and
their respective command prompt compilers (using the command
prompt is a bit simpler). If you are using another compiler or
IDE, it should be relatively easy to adapt these instructions to
your environment.</p>
</div>
<div class="small sidebar">
<p class="first sidebar-title">Command Prompt Basics</p>
<p>In Windows, a command-line tool is invoked by typing its name,
optionally followed by arguments, into a <em>Command Prompt</em> window
and pressing the Return (or Enter) key.</p>
<p>To open a generic <em>Command Prompt</em>, click the <em>Start</em> menu
button, click <em>Run</em>, type “cmd”, and then click <em>OK</em>.</p>
<p id="current-directory">All commands are executed within the context of a <strong>current
directory</strong> in the filesystem. To set the current directory,
type:</p>
<pre class="literal-block">
cd <em>path</em>\<em>to</em>\<em>some</em>\<em>directory</em>
</pre>
<p>followed by Return. For example,</p>
<pre class="literal-block">
cd <tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_34_0</span></tt>
</pre>
<p class="last">Long commands can be continued across several lines by typing a
caret (<tt class="docutils literal"><span class="pre">^</span></tt>) at the end of all but the last line. Some examples
on this page use that technique to save horizontal space.</p>
</div>
<div class="section" id="build-from-the-visual-studio-ide">
<span id="vs-header-only"></span><h2><a class="toc-backref" href="#id26">4.1&nbsp;&nbsp;&nbsp;Build From the Visual Studio IDE</a></h2>
<ul>
<li><p class="first">From Visual Studio's <em>File</em> menu, select <em>New</em> &gt; <em>Project…</em></p>
</li>
<li><p class="first">In the left-hand pane of the resulting <em>New Project</em> dialog,
select <em>Visual C++</em> &gt; <em>Win32</em>.</p>
</li>
<li><p class="first">In the right-hand pane, select <em>Win32 Console Application</em>
(VS8.0) or <em>Win32 Console Project</em> (VS7.1).</p>
</li>
<li><p class="first">In the <em>name</em> field, enter “example”</p>
</li>
<li><p class="first">Right-click <strong>example</strong> in the <em>Solution Explorer</em> pane and
select <em>Properties</em> from the resulting pop-up menu</p>
</li>
<li><p class="first">In <em>Configuration Properties</em> &gt; <em>C/C++</em> &gt; <em>General</em> &gt; <em>Additional Include
Directories</em>, enter the path to the Boost root directory, for example</p>
<blockquote>
<p><tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_34_0</span></tt></p>
</blockquote>
</li>
<li><p class="first">In <em>Configuration Properties</em> &gt; <em>C/C++</em> &gt; <em>Precompiled Headers</em>, change
<em>Use Precompiled Header (/Yu)</em> to <em>Not Using Precompiled
Headers</em>.<a class="footnote-reference" href="#pch" id="id5"><sup>3</sup></a></p>
</li>
<li><p class="first">Replace the contents of the <tt class="docutils literal"><span class="pre">example.cpp</span></tt> generated by the IDE
with the example code above.</p>
</li>
<li><p class="first">From the <em>Build</em> menu, select <em>Build Solution</em>.</p>
</li>
</ul>
<p>To test your application, hit the F5 key and type the following
into the resulting window, followed by the Return key:</p>
<pre class="literal-block">
1 2 3
</pre>
<p>Then hold down the control key and press &quot;Z&quot;, followed by the
Return key.</p>
<p><a class="reference internal" href="#errors-and-warnings"><em>skip to the next step</em></a></p>
</div>
<div class="section" id="or-build-from-the-command-prompt">
<h2><a class="toc-backref" href="#id27">4.2&nbsp;&nbsp;&nbsp;Or, Build From the Command Prompt</a></h2>
<p>From your computer's <em>Start</em> menu, if you are a Visual
Studio 2005 user, select</p>
<blockquote>
<em>All Programs</em> &gt; <em>Microsoft Visual Studio 2005</em>
&gt; <em>Visual Studio Tools</em> &gt; <em>Visual Studio 2005 Command Prompt</em></blockquote>
<p>or, if you're a Visual Studio .NET 2003 user, select</p>
<blockquote>
<em>All Programs</em> &gt; <em>Microsoft Visual Studio .NET 2003</em>
&gt; <em>Visual Studio .NET Tools</em> &gt; <em>Visual Studio .NET 2003 Command Prompt</em></blockquote>
<p>to bring up a special <a class="reference internal" href="#command-prompt">command prompt</a> window set up for the
Visual Studio compiler. In that window, set the <a class="reference internal" href="#current-directory">current
directory</a> to a suitable location for creating some temporary
files and type the following command followed by the Return key:</p>
<pre class="literal-block">
cl /EHsc /I <em>path\to\</em><tt class="docutils literal"><span class="pre">boost_1_34_0</span></tt> <em>path</em>\<em>to</em>\example.cpp
</pre>
<p>To test the result, type:</p>
<pre class="literal-block">
echo 1 2 3 | example
</pre>
<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
<!-- Software License, Version 1.0. (See accompanying -->
<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
</div>
<div class="section" id="errors-and-warnings">
<h2><a class="toc-backref" href="#id28">4.3&nbsp;&nbsp;&nbsp;Errors and Warnings</a></h2>
<p>Don't be alarmed if you see compiler warnings originating in Boost
headers. We try to eliminate them, but doing so isn't always
practical.<a class="footnote-reference" href="#warnings" id="id7"><sup>5</sup></a> <strong>Errors are another matter</strong>. If you're
seeing compilation errors at this point in the tutorial, check to
be sure you've copied the <a class="reference internal" href="#build-a-simple-program-using-boost">example program</a> correctly and that you've
correctly identified the <a class="reference internal" href="#boost-root-directory">Boost root directory</a>.</p>
<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
<!-- Software License, Version 1.0. (See accompanying -->
<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
</div>
</div>
<div class="section" id="prepare-to-use-a-boost-library-binary">
<h1><a class="toc-backref" href="#id29">5&nbsp;&nbsp;&nbsp;Prepare to Use a Boost Library Binary</a></h1>
<p>If you want to use any of the separately-compiled Boost libraries,
you'll need to acquire library binaries.</p>
<div class="section" id="install-visual-studio-2005-or-net-2003-binaries">
<h2><a class="toc-backref" href="#id30">5.1&nbsp;&nbsp;&nbsp;Install Visual Studio (2005 or .NET 2003) Binaries</a></h2>
<p>The <a class="reference external" href="http://www.boost-consulting.com/download/windows">installer</a> supplied by Boost Consulting will download and
install pre-compiled binaries into the <tt class="docutils literal"><span class="pre">lib\</span></tt> subdirectory of the
boost root, typically <tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_34_0</span></tt><tt class="docutils literal"><span class="pre">\lib\</span></tt>. If you installed
all variants of the <a class="reference external" href="../../libs/regex/index.html">Boost.Regex</a> binary, you're done with this
step. Otherwise, please run the installer again and install them
now.</p>
<p><a class="reference internal" href="#link-your-program-to-a-boost-library"><em>skip to the next step</em></a></p>
</div>
<div class="section" id="or-build-and-install-binaries-from-source">
<h2><a class="toc-backref" href="#id31">5.2&nbsp;&nbsp;&nbsp;Or, Build and Install Binaries From Source</a></h2>
<p>If you're using an earlier version of Visual C++, or a compiler
from another vendor, you'll need to use <a class="reference external" href="../../tools/build/index.html">Boost.Build</a> to create your
own binaries.</p>
<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
<!-- Software License, Version 1.0. (See accompanying -->
<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
<p><a class="reference external" href="../../tools/build/index.html">Boost.Build</a> is a text-based system for developing, testing, and
installing software. To use it, you'll need an executable called
<tt class="docutils literal"><span class="pre">bjam</span></tt>.</p>
<!-- .. _Boost.Jam documentation: Boost.Jam_ -->
<div class="section" id="get-bjam">
<h3><a class="toc-backref" href="#id32">5.2.1&nbsp;&nbsp;&nbsp;Get <tt class="docutils literal"><span class="pre">bjam</span></tt></a></h3>
<p><tt class="docutils literal"><span class="pre">bjam</span></tt> is the <a class="reference internal" href="#command-line-tool">command-line tool</a> that drives the Boost Build
system. To build Boost binaries, you'll invoke <tt class="docutils literal"><span class="pre">bjam</span></tt> from the
Boost root.</p>
<p>Boost provides <a class="reference external" href="http://sourceforge.net/project/showfiles.php?group_id=7586&amp;package_id=72941">pre-compiled <tt class="docutils literal"><span class="pre">bjam</span></tt> executables</a> for a variety of platforms.
Alternatively, you can build <tt class="docutils literal"><span class="pre">bjam</span></tt> yourself using <a class="reference external" href="../../doc/html/jam/building.html">these
instructions</a>.</p>
</div>
<div class="section" id="identify-your-toolset">
<span id="toolset-name"></span><span id="toolset"></span><h3><a class="toc-backref" href="#id33">5.2.2&nbsp;&nbsp;&nbsp;Identify Your Toolset</a></h3>
<p>First, find the toolset corresponding to your compiler in the
following table.</p>
<table border="1" class="docutils">
<colgroup>
<col width="18%" />
<col width="33%" />
<col width="48%" />
</colgroup>
<thead valign="bottom">
<tr><th class="head">Toolset
Name</th>
<th class="head">Vendor</th>
<th class="head">Notes</th>
</tr>
</thead>
<tbody valign="top">
<tr><td><tt class="docutils literal"><span class="pre">acc</span></tt></td>
<td>Hewlett Packard</td>
<td>Only very recent versions are
known to work well with Boost</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">borland</span></tt></td>
<td>Borland</td>
<td>&nbsp;</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">como</span></tt></td>
<td>Comeau Computing</td>
<td>Using this toolset may
require <a class="reference external" href="../../tools/build/index.html">configuring</a> another
toolset to act as its backend</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">cw</span></tt></td>
<td>Metrowerks/FreeScale</td>
<td>The CodeWarrior compiler. We
have not tested versions of
this compiler produced since
it was sold to FreeScale.</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">dmc</span></tt></td>
<td>Digital Mars</td>
<td>As of this Boost release, no
version of dmc is known to
handle Boost well.</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">darwin</span></tt></td>
<td>Apple Computer</td>
<td>Apple's version of the GCC
toolchain with support for
Darwin and MacOS X features
such as frameworks.</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">gcc</span></tt></td>
<td>The Gnu Project</td>
<td>Includes support for Cygwin
and MinGW compilers.</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">hp_cxx</span></tt></td>
<td>Hewlett Packard</td>
<td>Targeted at the Tru64
operating system.</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">intel</span></tt></td>
<td>Intel</td>
<td>&nbsp;</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">kylix</span></tt></td>
<td>Borland</td>
<td>&nbsp;</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">msvc</span></tt></td>
<td>Microsoft</td>
<td>&nbsp;</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">qcc</span></tt></td>
<td>QNX Software Systems</td>
<td>&nbsp;</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">sun</span></tt></td>
<td>Sun</td>
<td>Only very recent versions are
known to work well with
Boost.</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">vacpp</span></tt></td>
<td>IBM</td>
<td>The VisualAge C++ compiler.</td>
</tr>
</tbody>
</table>
<p>If you have multiple versions of a particular compiler installed,
you can append the version number to the toolset name, preceded by a
hyphen, e.g. <tt class="docutils literal"><span class="pre">msvc-7.1</span></tt> or <tt class="docutils literal"><span class="pre">gcc-3.4</span></tt>.</p>
<div class="note">
<p class="first admonition-title">Note</p>
<p class="last">if you built <tt class="docutils literal"><span class="pre">bjam</span></tt> yourself, you may
have selected a toolset name for that purpose, but that does not
affect this step in any way; you still need to select a Boost.Build
toolset from the table.</p>
</div>
</div>
<div class="section" id="select-a-build-directory">
<span id="id12"></span><span id="build-directory"></span><h3><a class="toc-backref" href="#id34">5.2.3&nbsp;&nbsp;&nbsp;Select a Build Directory</a></h3>
<p><a class="reference external" href="../../tools/build/index.html">Boost.Build</a> will place all intermediate files it generates while
building into the <strong>build directory</strong>. If your Boost root
directory is writable, this step isn't strictly necessary: by
default Boost.Build will create a <tt class="docutils literal"><span class="pre">bin.v2/</span></tt> subdirectory for that
purpose in your current working directory.</p>
</div>
<div class="section" id="invoke-bjam">
<h3><a class="toc-backref" href="#id35">5.2.4&nbsp;&nbsp;&nbsp;Invoke <tt class="docutils literal"><span class="pre">bjam</span></tt></a></h3>
<p>Change your current directory to the Boost root directory and
invoke <tt class="docutils literal"><span class="pre">bjam</span></tt> as follows:</p>
<pre class="literal-block">
bjam <strong>--build-dir=</strong><a class="reference internal" href="#id12"><em>build-directory</em></a> <strong>--toolset=</strong><a class="reference internal" href="#toolset-name"><em>toolset-name</em></a> stage
</pre>
<p>For example, your session might look like this:<a class="footnote-reference" href="#continuation" id="id13"><sup>4</sup></a></p>
<pre class="literal-block">
C:WINDOWS&gt; cd <tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_34_0</span></tt>
<tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_34_0</span></tt>&gt; bjam <strong>^</strong>
More? <strong>--build-dir=</strong>%TEMP%\build-boost <strong>^</strong>
More? <strong>--toolset=</strong>msvc stage
</pre>
<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
<!-- Software License, Version 1.0. (See accompanying -->
<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
<p>Boost.Build will place the Boost binaries in the <tt class="docutils literal"><span class="pre">stage</span></tt><tt class="docutils literal"><span class="pre">\</span></tt>
subdirectory of your <a class="reference internal" href="#build-directory">build directory</a>.</p>
<div class="note">
<p class="first admonition-title">Note</p>
<p class="last"><tt class="docutils literal"><span class="pre">bjam</span></tt> is case-sensitive; it is important that all the
parts shown in <strong>bold</strong> type above be entirely lower-case.</p>
</div>
<p>For a description of other options you can pass when invoking
<tt class="docutils literal"><span class="pre">bjam</span></tt>, type:</p>
<pre class="literal-block">
bjam --help
</pre>
<p>In particular, to limit the amount of time spent building, you may
be interested in:</p>
<ul class="simple">
<li>reviewing the list of library names with <tt class="docutils literal"><span class="pre">--show-libraries</span></tt></li>
<li>limiting which libraries get built with the <tt class="docutils literal"><span class="pre">--with-</span></tt><em>library-name</em> or <tt class="docutils literal"><span class="pre">--without-</span></tt><em>library-name</em> options</li>
<li>choosing a specific build variant by adding <tt class="docutils literal"><span class="pre">release</span></tt> or
<tt class="docutils literal"><span class="pre">debug</span></tt> to the command line.</li>
</ul>
</div>
</div>
<div class="section" id="expected-build-output">
<h2><a class="toc-backref" href="#id36">5.3&nbsp;&nbsp;&nbsp;Expected Build Output</a></h2>
<p>During the process of building Boost libraries, you can expect to
see some messages printed on the console. These may include</p>
<ul>
<li><p class="first">Notices about Boost library configuration—for example, the Regex
library outputs a message about ICU when built without Unicode
support, and the Python library may be skipped without error (but
with a notice) if you don't have Python installed.</p>
</li>
<li><p class="first">Messages from the build tool that report the number of targets
that were built or skipped. Don't be surprised if those numbers
don't make any sense to you; there are many targets per library.</p>
</li>
<li><p class="first">Build action messages describing what the tool is doing, which
look something like:</p>
<pre class="literal-block">
<em>toolset-name</em>.c++ <em>long</em>/<em>path</em>/<em>to</em>/<em>file</em>/<em>being</em>/<em>built</em>
</pre>
</li>
<li><p class="first">Compiler warnings.</p>
</li>
</ul>
</div>
<div class="section" id="in-case-of-build-errors">
<h2><a class="toc-backref" href="#id37">5.4&nbsp;&nbsp;&nbsp;In Case of Build Errors</a></h2>
<p>The only error messages you see when building Boost—if any—should
be related to the IOStreams library's support of zip and bzip2
formats as described <a class="reference external" href="../../libs/iostreams/doc/installation.html">here</a>. Install the relevant development
packages for libz and libbz2 if you need those features. Other
errors when building Boost libraries are cause for concern.</p>
<p>If it seems like the build system can't find your compiler and/or
linker, consider setting up a <tt class="docutils literal"><span class="pre">user-config.jam</span></tt> file as described
in the <a class="reference external" href="../../tools/build/index.html">Boost.Build documentation</a>. If that isn't your problem or
the <tt class="docutils literal"><span class="pre">user-config.jam</span></tt> file doesn't work for you, please address
questions about configuring Boost for your compiler to the
<a class="reference external" href="../../more/mailing_lists.htm#jamboost">Boost.Build mailing list</a>.</p>
<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
<!-- Software License, Version 1.0. (See accompanying -->
<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
</div>
</div>
<div class="section" id="link-your-program-to-a-boost-library">
<h1><a class="toc-backref" href="#id38">6&nbsp;&nbsp;&nbsp;Link Your Program to a Boost Library</a></h1>
<p>To demonstrate linking with a Boost binary library, we'll use the
following simple program that extracts the subject lines from
emails. It uses the <a class="reference external" href="../../libs/regex/index.html">Boost.Regex</a> library, which has a
separately-compiled binary component.</p>
<pre class="literal-block">
#include &lt;boost/regex.hpp&gt;
#include &lt;iostream&gt;
#include &lt;string&gt;
int main()
{
std::string line;
boost::regex pat( &quot;^Subject: (Re: |Aw: )*(.*)&quot; );
while (std::cin)
{
std::getline(std::cin, line);
boost::smatch matches;
if (boost::regex_match(line, matches, pat))
std::cout &lt;&lt; matches[2] &lt;&lt; std::endl;
}
}
</pre>
<p>There are two main challenges associated with linking:</p>
<ol class="arabic simple">
<li>Tool configuration, e.g. choosing command-line options or IDE
build settings.</li>
<li>Identifying the library binary, among all the build variants,
whose compile configuration is compatible with the rest of your
project.</li>
</ol>
<div class="admonition-auto-linking admonition">
<p class="first admonition-title">Auto-Linking</p>
<p class="last">Most Windows compilers and linkers have so-called “auto-linking
support,” which eliminates the second challenge. Special code in
Boost header files detects your compiler options and uses that
information to encode the name of the correct library into your
object files; the linker selects the library with that name from
the directories you've told it to search.</p>
</div>
<div class="section" id="link-from-within-the-visual-studio-ide">
<h2><a class="toc-backref" href="#id39">6.1&nbsp;&nbsp;&nbsp;Link From Within the Visual Studio IDE</a></h2>
<p>Starting with the <a class="reference internal" href="#vs-header-only">header-only example project</a> we created
earlier:</p>
<ol class="arabic simple">
<li>Right-click <strong>example</strong> in the <em>Solution Explorer</em> pane and
select <em>Properties</em> from the resulting pop-up menu</li>
<li>In <em>Configuration Properties</em> &gt; <em>Linker</em> &gt; <em>Additional Library
Directories</em>, enter the path to the Boost binaries,
e.g. <tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_34_0</span></tt><tt class="docutils literal"><span class="pre">\lib\</span></tt>.</li>
<li>From the <em>Build</em> menu, select <em>Build Solution</em>.</li>
</ol>
<p><a class="reference internal" href="#test-your-program"><em>skip to the next step</em></a></p>
</div>
<div class="section" id="or-link-from-the-command-prompt">
<h2><a class="toc-backref" href="#id40">6.2&nbsp;&nbsp;&nbsp;Or, Link From the Command Prompt</a></h2>
<p>For example, we can compile and link the above program from the
Visual C++ command-line by simply adding the <strong>bold</strong> text below to
the command line we used earlier, assuming your Boost binaries are
in <tt class="docutils literal"><span class="pre">C:\Program</span> <span class="pre">Files\boost\</span></tt><tt class="docutils literal"><span class="pre">boost_1_34_0</span></tt><tt class="docutils literal"><span class="pre">\lib</span></tt>:</p>
<pre class="literal-block">
cl /EHsc /I <em>path\to\</em><tt class="docutils literal"><span class="pre">boost_1_34_0</span></tt> example.cpp <strong>^</strong>
<strong>/link /LIBPATH:</strong> <strong>C:\Program Files\boost\</strong><strong>boost_1_34_0</strong><strong>\lib</strong>
</pre>
</div>
<div class="section" id="library-naming">
<h2><a class="toc-backref" href="#id41">6.3&nbsp;&nbsp;&nbsp;Library Naming</a></h2>
<div class="note">
<p class="first admonition-title">Note</p>
<p>If, like Visual C++, your compiler supports auto-linking,
you can probably <a class="reference internal" href="#test-your-program"><em>skip to the next step</em></a>.</p>
<blockquote class="last">
</blockquote>
</div>
<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
<!-- Software License, Version 1.0. (See accompanying -->
<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
<p>In order to choose the right binary for your build configuration
you need to know how Boost binaries are named. Each library
filename is composed of a common sequence of elements that describe
how it was built. For example,
<tt class="docutils literal"><span class="pre">libboost_regex-vc71-mt-d-1_34.lib</span></tt> can be broken down into the
following elements:</p>
<dl class="docutils">
<dt><tt class="docutils literal"><span class="pre">lib</span></tt></dt>
<dd><em>Prefix</em>: except on Microsoft Windows, every Boost library
name begins with this string. On Windows, only ordinary static
libraries use the <tt class="docutils literal"><span class="pre">lib</span></tt> prefix; import libraries and DLLs do
not.<a class="footnote-reference" href="#distinct" id="id18"><sup>6</sup></a></dd>
<dt><tt class="docutils literal"><span class="pre">boost_regex</span></tt></dt>
<dd><em>Library name</em>: all boost library filenames begin with <tt class="docutils literal"><span class="pre">boost_</span></tt>.</dd>
<dt><tt class="docutils literal"><span class="pre">-vc71</span></tt></dt>
<dd><em>Toolset tag</em>: identifies the <a class="reference internal" href="#toolset">toolset</a> and version used to build
the binary.</dd>
<dt><tt class="docutils literal"><span class="pre">-mt</span></tt></dt>
<dd><em>Threading tag</em>: indicates that the library was
built with multithreading support enabled. Libraries built
without multithreading support can be identified by the absence
of <tt class="docutils literal"><span class="pre">-mt</span></tt>.</dd>
<dt><tt class="docutils literal"><span class="pre">-d</span></tt></dt>
<dd><p class="first"><em>ABI tag</em>: encodes details that affect the library's
interoperability with other compiled code. For each such
feature, a single letter is added to the tag:</p>
<blockquote>
<table border="1" class="docutils">
<colgroup>
<col width="6%" />
<col width="94%" />
</colgroup>
<thead valign="bottom">
<tr><th class="head">Key</th>
<th class="head">Use this library when:</th>
</tr>
</thead>
<tbody valign="top">
<tr><td><tt class="docutils literal"><span class="pre">s</span></tt></td>
<td>linking statically to the C++ standard library and compiler runtime support
libraries.</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">g</span></tt></td>
<td>using debug versions of the standard and runtime support libraries.</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">y</span></tt></td>
<td>using a special <a class="reference external" href="../../libs/python/doc/building.html#variants">debug build of Python</a>.</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">d</span></tt></td>
<td>building a debug version of your code.<a class="footnote-reference" href="#debug-abi" id="id19"><sup>7</sup></a></td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">p</span></tt></td>
<td>using the STLPort standard library rather than the default one supplied with
your compiler.</td>
</tr>
<tr><td><tt class="docutils literal"><span class="pre">n</span></tt></td>
<td>using STLPort's deprecated “native iostreams” feature.<a class="footnote-reference" href="#native" id="id20"><sup>8</sup></a></td>
</tr>
</tbody>
</table>
</blockquote>
<p class="last">For example, if you build a debug version of your code for use
with debug versions of the static runtime library and the
STLPort standard library in “native iostreams” mode,
the tag would be: <tt class="docutils literal"><span class="pre">-sgdpn</span></tt>. If none of the above apply, the
ABI tag is ommitted.</p>
</dd>
<dt><tt class="docutils literal"><span class="pre">-1_34</span></tt></dt>
<dd><em>Version tag</em>: the full Boost release number, with periods
replaced by underscores. For example, version 1.31.1 would be
tagged as &quot;-1_31_1&quot;.</dd>
<dt><tt class="docutils literal"><span class="pre">.lib</span></tt></dt>
<dd><em>Extension</em>: determined according to the operating system's usual
convention. On most unix-style platforms the extensions are
<tt class="docutils literal"><span class="pre">.a</span></tt> and <tt class="docutils literal"><span class="pre">.so</span></tt> for static libraries (archives) and shared
libraries, respectively. On Windows, <tt class="docutils literal"><span class="pre">.dll</span></tt> indicates a shared
library and (except for static libraries built by the <tt class="docutils literal"><span class="pre">gcc</span></tt>
<a class="reference internal" href="#toolset">toolset</a>, whose names always end in <tt class="docutils literal"><span class="pre">.a</span></tt>) <tt class="docutils literal"><span class="pre">.lib</span></tt> indicates a
static or import library. Where supported by toolsets on unix
variants, a full version extension is added (e.g. &quot;.so.1.34&quot;) and
a symbolic link to the library file, named without the trailing
version number, will also be created.</dd>
</dl>
<!-- .. _Boost.Build toolset names: toolset-name_ -->
<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
<!-- Software License, Version 1.0. (See accompanying -->
<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
</div>
<div class="section" id="test-your-program">
<h2><a class="toc-backref" href="#id42">6.4&nbsp;&nbsp;&nbsp;Test Your Program</a></h2>
<p>To test our subject extraction, we'll filter the following text
file. Copy it out of your browser and save it as <tt class="docutils literal"><span class="pre">jayne.txt</span></tt>:</p>
<pre class="literal-block">
To: George Shmidlap
From: Rita Marlowe
Subject: Will Success Spoil Rock Hunter?
---
See subject.
</pre>
<p>Now, in a <a class="reference internal" href="#command-prompt">command prompt</a> window, type:</p>
<pre class="literal-block">
<em>path</em>\<em>to</em>\<em>compiled</em>\example &lt; <em>path</em>\<em>to</em>\jayne.txt
</pre>
<p>The program should respond with the email subject, “Will Success
Spoil Rock Hunter?”</p>
<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
<!-- Software License, Version 1.0. (See accompanying -->
<!-- file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -->
</div>
</div>
<div class="section" id="conclusion-and-further-resources">
<h1><a class="toc-backref" href="#id43">7&nbsp;&nbsp;&nbsp;Conclusion and Further Resources</a></h1>
<p>This concludes your introduction to Boost and to integrating it
with your programs. As you start using Boost in earnest, there are
surely a few additional points you'll wish we had covered. One day
we may have a “Book 2 in the Getting Started series” that addresses
them. Until then, we suggest you pursue the following resources.
If you can't find what you need, or there's anything we can do to
make this document clearer, please post it to the <a class="reference external" href="../../more/mailing_lists.htm#users">Boost Users'
mailing list</a>.</p>
<ul class="simple">
<li><a class="reference external" href="../../tools/build/v2">Boost.Build reference manual</a></li>
<li><a class="reference external" href="../../tools/jam/index.html">Boost.Jam reference manual</a></li>
<li><a class="reference external" href="../../more/mailing_lists.htm#users">Boost Users' mailing list</a></li>
<li><a class="reference external" href="../../more/mailing_lists.htm#jamboost">Boost.Build mailing list</a></li>
<li><a class="reference external" href="http://www.crystalclearsoftware.com/cgi-bin/boost_wiki/wiki.pl?Boost.Build_V2">Boost.Build Wiki</a></li>
<li><a class="reference external" href="../../libs/index.html">Index of all Boost library documentation</a></li>
</ul>
<div class="admonition-onward admonition">
<p class="first admonition-title">Onward</p>
<blockquote class="epigraph last">
<p>Good luck, and have fun!</p>
<p class="attribution">&mdash;the Boost Developers</p>
</blockquote>
</div>
<hr class="docutils" />
<table class="docutils footnote" frame="void" id="zip" rules="none">
<colgroup><col class="label" /><col /></colgroup>
<tbody valign="top">
<tr><td class="label"><a class="fn-backref" href="#id2">[1]</a></td><td>If you prefer not to download executable programs,
download <a class="reference external" href="http://sourceforge.net/project/showfiles.php?group_id=7586&amp;package_id=8041"><tt class="docutils literal"><span class="pre">boost_1_34_0</span></tt><tt class="docutils literal"><span class="pre">.zip</span></tt></a> and use an external tool to decompress
it. We don't recommend using Windows' built-in decompression as
it can be painfully slow for large archives.</td></tr>
</tbody>
</table>
<table class="docutils footnote" frame="void" id="installer-src" rules="none">
<colgroup><col class="label" /><col /></colgroup>
<tbody valign="top">
<tr><td class="label">[2]</td><td>If you used the <a class="reference external" href="http://www.boost-consulting.com/download/windows">installer</a> from Boost
Consulting and deselected “Source and Documentation” (it's
selected by default), you won't see the <tt class="docutils literal"><span class="pre">libs/</span></tt> subdirectory.
That won't affect your ability to use precompiled binaries, but
you won't be able to rebuild libraries from scratch.</td></tr>
</tbody>
</table>
<table class="docutils footnote" frame="void" id="pch" rules="none">
<colgroup><col class="label" /><col /></colgroup>
<tbody valign="top">
<tr><td class="label"><a class="fn-backref" href="#id5">[3]</a></td><td>There's no problem using Boost with precompiled headers;
these instructions merely avoid precompiled headers because it
would require Visual Studio-specific changes to the source code
used in the examples.</td></tr>
</tbody>
</table>
<table class="docutils footnote" frame="void" id="continuation" rules="none">
<colgroup><col class="label" /><col /></colgroup>
<tbody valign="top">
<tr><td class="label"><a class="fn-backref" href="#id13">[4]</a></td><td>In this example, the caret character <tt class="docutils literal"><span class="pre">^</span></tt> is a
way of continuing the command on multiple lines. The command
prompt responds with <tt class="docutils literal"><span class="pre">More?</span></tt> to prompt for more input. Feel
free to omit the carets and subsequent newlines; we used them so
the example would fit on a page of reasonable width.</td></tr>
</tbody>
</table>
<!-- Copyright David Abrahams 2006. Distributed under the Boost -->
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<table class="docutils footnote" frame="void" id="warnings" rules="none">
<colgroup><col class="label" /><col /></colgroup>
<tbody valign="top">
<tr><td class="label"><a class="fn-backref" href="#id7">[5]</a></td><td>Remember that warnings are specific to each compiler
implementation. The developer of a given Boost library might
not have access to your compiler. Also, some warnings are
extremely difficult to eliminate in generic code, to the point
where it's not worth the trouble. Finally, some compilers don't
have any source code mechanism for suppressing warnings.</td></tr>
</tbody>
</table>
<table class="docutils footnote" frame="void" id="distinct" rules="none">
<colgroup><col class="label" /><col /></colgroup>
<tbody valign="top">
<tr><td class="label"><a class="fn-backref" href="#id18">[6]</a></td><td>This convention distinguishes the static version of
a Boost library from the import library for an
identically-configured Boost DLL, which would otherwise have the
same name.</td></tr>
</tbody>
</table>
<table class="docutils footnote" frame="void" id="debug-abi" rules="none">
<colgroup><col class="label" /><col /></colgroup>
<tbody valign="top">
<tr><td class="label"><a class="fn-backref" href="#id19">[7]</a></td><td>These libraries were compiled without optimization
or inlining, with full debug symbols enabled, and without
<tt class="docutils literal"><span class="pre">NDEBUG</span></tt> <tt class="docutils literal"><span class="pre">#define</span></tt>d. Although it's true that sometimes
these choices don't affect binary compatibility with other
compiled code, you can't count on that with Boost libraries.</td></tr>
</tbody>
</table>
<table class="docutils footnote" frame="void" id="native" rules="none">
<colgroup><col class="label" /><col /></colgroup>
<tbody valign="top">
<tr><td class="label"><a class="fn-backref" href="#id20">[8]</a></td><td>This feature of STLPort is deprecated because it's
impossible to make it work transparently to the user; we don't
recommend it.</td></tr>
</tbody>
</table>
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