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250 lines
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<meta name="generator" content="Docutils 0.3.8: http://docutils.sourceforge.net/" />
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<title>Review Wizard Status Report for October 2007</title>
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<link rel="stylesheet" href="http://www.boost.org/rst.css" type="text/css" />
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<div class="document" id="review-wizard-status-report-for-october-2007">
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<h1 class="title">Review Wizard Status Report for October 2007</h1>
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<div class="section" id="news">
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<h1><a name="news">News</a></h1>
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<dl class="docutils">
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<dt>August 17, 2007 -- Time Series Accepted.</dt>
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<dd>Announcement: <a class="reference" href="http://lists.boost.org/boost-announce/2007/08/0142.php">http://lists.boost.org/boost-announce/2007/08/0142.php</a></dd>
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<dt>July 24, 2007 -- Boost Version 1.34.1 Released.</dt>
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<dd>This is a bug fix release addressing many problems with the 1.34.0 release.
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Announcement: <a class="reference" href="http://svn.boost.org/trac/boost/query?status=closed&milestone=Boost+1.34.1">http://svn.boost.org/trac/boost/query?status=closed&milestone=Boost+1.34.1</a></dd>
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</dl>
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<p>We need experienced review managers. Please take a look at the list
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of libraries in need of managers and check out their descriptions. In
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general review managers are active boost participants or library
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contributors. If you can serve as review manager for any of them,
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email Ron Garcia or John Phillips, "garcia at cs dot indiana dot edu"
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and "jphillip at capital dot edu" respectively.</p>
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<p>A link to this report will be posted to www.boost.org.
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If you would like us to make any modifications or additions to this
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report before we do that, please email Ron or John.</p>
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<p>If you're library author and plan on submitting a library for review
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in the next 3-6 months, send Ron or John a short description of your
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library and we'll add it to the Libraries Under Construction below.
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We know that there are many libraries that are near completion, but we
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have hard time keeping track all of them. Please keep us informed
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about your progress.</p>
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</div>
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<div class="section" id="review-queue">
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<h1><a name="review-queue">Review Queue</a></h1>
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<blockquote>
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<ul class="simple">
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<li>Exception</li>
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<li>Finite State Machines</li>
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<li>Floating Point Utilities</li>
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<li>Switch</li>
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<li>Property Map (fast-track)</li>
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<li>Graph (fast-track)</li>
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</ul>
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</blockquote>
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<hr class="docutils" />
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<div class="section" id="exception">
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<h2><a name="exception">Exception</a></h2>
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<blockquote>
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<table class="docutils field-list" frame="void" rules="none">
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<col class="field-name" />
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<col class="field-body" />
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<tbody valign="top">
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<tr class="field"><th class="field-name">Author:</th><td class="field-body">Emil Dotchevski</td>
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</tr>
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<tr class="field"><th class="field-name">Review Manager:</th><td class="field-body">Need Volunteer</td>
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</tr>
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<tr class="field"><th class="field-name">Download:</th><td class="field-body"><a class="reference" href="http://www.revergestudios.com/boost-exception/boost-exception.zip">http://www.revergestudios.com/boost-exception/boost-exception.zip</a></td>
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</tr>
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<tr class="field"><th class="field-name">Description:</th><td class="field-body"><p class="first">The purpose of this library is to free designers of
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exception classes from having to consider what data needs to be
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stored in exception objects in order for the catch site to be
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able to make sense of what went wrong.</p>
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<p class="last">When the exception class is used, arbitrary values can be stored
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in any exception. This can be done directly in the
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throw-expression, or at a later time as the exception object
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propagates up the call stack. The ability to add data to any
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exception object after it has been thrown is important, because
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often some of the information needed to handle an exception is
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unavailable at the time of the throw.</p>
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</td>
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</tr>
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</tbody>
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</table>
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</blockquote>
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</div>
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<div class="section" id="finite-state-machines">
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<h2><a name="finite-state-machines">Finite State Machines</a></h2>
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<blockquote>
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<table class="docutils field-list" frame="void" rules="none">
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<col class="field-name" />
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<col class="field-body" />
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<tbody valign="top">
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<tr class="field"><th class="field-name">Author:</th><td class="field-body">Andrey Semashev</td>
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</tr>
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<tr class="field"><th class="field-name">Review Manager:</th><td class="field-body">Martin Vuille</td>
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</tr>
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<tr class="field"><th class="field-name">Download:</th><td class="field-body"><a class="reference" href="http://tinyurl.com/yjozfn">Boost Sandbox Vault</a></td>
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</tr>
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<tr class="field"><th class="field-name">Description:</th><td class="field-body"><p class="first">The Boost.FSM library is an implementation of FSM (stands for
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Finite State Machine) programming concept. The main goals of the
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library are:</p>
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<ul class="last simple">
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<li>Simplicity. It should be very simple to create state machines using
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this library.</li>
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<li>Performance. The state machine infrastructure should not be
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very time and memory-consuming in order to be applicable in
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more use cases.</li>
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<li>Extensibility. A developer may want to add more states to an
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existing state machine. A developer should also be able to
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specify additional transitions and events for the machine with
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minimum modifications to the existing code.</li>
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</ul>
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</td>
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</tr>
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</tbody>
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</table>
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</blockquote>
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</div>
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<div class="section" id="floating-point-utilities">
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<h2><a name="floating-point-utilities">Floating Point Utilities</a></h2>
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<blockquote>
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<table class="docutils field-list" frame="void" rules="none">
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<col class="field-name" />
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<col class="field-body" />
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<tbody valign="top">
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<tr class="field"><th class="field-name">Author:</th><td class="field-body">Johan Råde</td>
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</tr>
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<tr class="field"><th class="field-name">Review Manager:</th><td class="field-body">Need Volunteer</td>
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</tr>
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<tr class="field"><th class="field-name">Download:</th><td class="field-body"><a class="reference" href="http://boost-consulting.com/vault/index.php?directory=Math%20-%20Numerics">Boost Sandbox Vault</a></td>
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</tr>
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<tr class="field"><th class="field-name">Description:</th><td class="field-body"><p class="first">The Floating Point Utilities library contains the following:</p>
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<ul class="last simple">
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<li>Floating point number classification functions: fpclassify, isfinite,
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isinf, isnan, isnormal (Follows TR1)</li>
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<li>Sign bit functions: signbit, copysign, changesign (Follows TR1)</li>
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<li>Facets that format and parse infinity and NaN according to the C99
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standard. (These can be used for portable handling of infinity and NaN
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in text streams.)</li>
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</ul>
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</td>
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</tr>
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</tbody>
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</table>
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</blockquote>
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</div>
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<div class="section" id="switch">
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<h2><a name="switch">Switch</a></h2>
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<blockquote>
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<table class="docutils field-list" frame="void" rules="none">
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<col class="field-name" />
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<col class="field-body" />
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<tbody valign="top">
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<tr class="field"><th class="field-name">Author:</th><td class="field-body">Steven Watanabe</td>
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</tr>
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<tr class="field"><th class="field-name">Review Manager:</th><td class="field-body">Need Volunteer</td>
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</tr>
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<tr class="field"><th class="field-name">Download:</th><td class="field-body"><a class="reference" href="http://boost-consulting.com/vault/index.php?action=downloadfile&filename=mcs_units_v0.7.1.zip&directory=Units">Boost Sandbox Vault</a></td>
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</tr>
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<tr class="field"><th class="field-name">Description:</th><td class="field-body">The built in C/C++ switch statement is very efficient. Unfortunately,
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unlike a chained if/else construct there is no easy way to use it when
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the number of cases depends on a template parameter. The Switch library
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addresses this issue.</td>
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</tr>
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</tbody>
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</table>
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</blockquote>
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</div>
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<div class="section" id="property-map-fast-track">
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<h2><a name="property-map-fast-track">Property Map (fast-track)</a></h2>
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<blockquote>
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<table class="docutils field-list" frame="void" rules="none">
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<col class="field-name" />
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<col class="field-body" />
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<tbody valign="top">
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<tr class="field"><th class="field-name">Author:</th><td class="field-body">Andrew Sutton</td>
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</tr>
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<tr class="field"><th class="field-name">Review Manager:</th><td class="field-body">Jeremy Siek</td>
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</tr>
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<tr class="field"><th class="field-name">Download:</th><td class="field-body"><a class="reference" href="http://svn.boost.org/svn/boost/sandbox/graph-v2">http://svn.boost.org/svn/boost/sandbox/graph-v2</a></td>
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</tr>
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<tr class="field"><th class="field-name">Description:</th><td class="field-body"><p class="first">A number of additions and modifications to the Property Map Library,
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including:</p>
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<blockquote class="last">
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<ul class="simple">
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<li>A constant-valued property map, useful for naturally unweighted
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graphs.</li>
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<li>A noop-writing property map, useful when you have to provide an
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argument, but just don't care about the output.</li>
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<li>See
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<a class="reference" href="http://svn.boost.org/trac/boost/browser/sandbox/graph-v2/libs/property_map/ChangeLog">ChangeLog</a>
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for details.</li>
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</ul>
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</blockquote>
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</td>
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</tr>
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</tbody>
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</table>
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</blockquote>
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</div>
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<div class="section" id="graph-fast-track">
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<h2><a name="graph-fast-track">Graph (fast-track)</a></h2>
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<blockquote>
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<table class="docutils field-list" frame="void" rules="none">
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<col class="field-name" />
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<col class="field-body" />
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<tbody valign="top">
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<tr class="field"><th class="field-name">Author:</th><td class="field-body">Andrew Sutton</td>
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</tr>
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<tr class="field"><th class="field-name">Review Manager:</th><td class="field-body">Jeremy Siek</td>
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</tr>
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<tr class="field"><th class="field-name">Download:</th><td class="field-body"><a class="reference" href="http://svn.boost.org/svn/boost/sandbox/graph-v2">http://svn.boost.org/svn/boost/sandbox/graph-v2</a></td>
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</tr>
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<tr class="field"><th class="field-name">Description:</th><td class="field-body"><p class="first">A number of additions and modifications to the Graph Library,
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including:</p>
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<ul class="last simple">
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<li>Two new graph classes (undirected and directed) which are intended
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to make the library more approachable for new developers</li>
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<li>A suite of graph measures including degree and closeness
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centrality, mean geodesic distance, eccentricity, and clustering
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coefficients.</li>
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<li>An algorithm for visiting all cycles in a directed graph (Tiernan's
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from 1970ish). It works for undirected graphs too, but reports cycles
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twice (one for each direction).</li>
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<li>An algorithm for visiting all the cliques a graph (Bron&Kerbosch).
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Works for both directed and undirected.</li>
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<li>Derived graph measures radius and diameter (from eccentricity) and
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girth and circumference (from Tiernan), and clique number (from
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Bron&Kerbosch).</li>
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<li>An exterior_property class that helps hides some of the weirdness
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with exterior properties.</li>
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<li>runtime and compile-time tests for the new algorithms.</li>
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<li>a substantial amount of documentation</li>
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<li>Graph cores, implemented by David Gleich (@Stanford University)</li>
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<li>Deterministic graph generators - capable of creating or inducing
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specific types of graphs over a vertex set (e.g., star graph, wheel
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graph, prism graph, etc). There are several other specific types that
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could be added to this, but I haven't had the time just yet.</li>
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</ul>
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</td>
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</tr>
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</tbody>
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</table>
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</blockquote>
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</div>
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</div>
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<div class="section" id="libraries-under-development">
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<h1><a name="libraries-under-development">Libraries under development</a></h1>
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<p>Please let us know of any libraries you are currently
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developing that you intend to submit for review.</p>
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</div>
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</div>
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</body>
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