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Header-Only Libraries
The first thing many people want to know is, “how do I build Boost?” The good news is that often, there's nothing to build.
Nothing to Build?
Most Boost libraries are header-only: they consist entirely of header files containing templates and inline functions, and require no separately-compiled library binaries or special treatment when linking.
The only Boost libraries that must be built separately are:
- Boost.Chrono
- Boost.Context
- Boost.Filesystem
- Boost.GraphParallel
- Boost.IOStreams
- Boost.Locale
- Boost.Log (see build documentation)
- Boost.MPI
- Boost.ProgramOptions
- Boost.Python (see the Boost.Python build documentation before building and installing it)
- Boost.Regex
- Boost.Serialization
- Boost.Thread
- Boost.Timer
- Boost.Wave
A few libraries have optional separately-compiled binaries:
- Boost.Graph also has a binary component that is only needed if you intend to parse GraphViz files.
- Boost.Math has binary components for the TR1 and C99 cmath functions.
- Boost.Random has a binary component which is only
needed if you're using
random_device
. - Boost.Test can be used in “header-only” or “separately compiled” mode, although separate compilation is recommended for serious use.
- Boost.Exception provides non-intrusive implementation of exception_ptr for 32-bit _MSC_VER==1310 and _MSC_VER==1400 which requires a separately-compiled binary. This is enabled by #define BOOST_ENABLE_NON_INTRUSIVE_EXCEPTION_PTR.
- Boost.System is header-only since Boost 1.69. A stub library is still built for compatibility, but linking to it is no longer necessary.