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<title>Writing Documentation for Boost - Documentation Structure</title>
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<table border="0" cellpadding="7" cellspacing="0" width="100%" summary=
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<td valign="top" width="300">
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<h3><a href="index.html"><img height="86" width="277" alt="C++ Boost" src="../../boost.png" border="0"></a></h3>
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<td valign="top">
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<h1 align="center">Writing Documentation for Boost</h1>
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<h2 align="center">Documentation Structure</h2>
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</td>
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</table>
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<hr>
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<dl class="page-index">
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<dt><a href="#introduction">Introduction</a></dt>
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<dt><a href="#standards-conforming">Standards Conforming Documentation</a></dt>
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<dl class="page-index">
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<dt><a href="#elements">Document elements</a></dt>
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<dl class="page-index">
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<dt><a href="#summary">Summary</a></dt>
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<dt><a href="#requirements">Requirements</a></dt>
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<dt><a href="#detailed-specs">Detailed specifications</a></dt>
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<dt><a href="#ref-cpp">References to the Standard C++ library</a></dt>
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<dt><a href="#ref-c">References to the Standard C library</a></dt>
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</dl>
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<dt><a href="#other">Other conventions</a></dt>
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<dl class="page-index">
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<dt><a href="#type-descs">Type descriptions</a></dt>
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</dl>
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</dl>
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<dt><a href="#more">More Information</a></dt>
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<dl class="page-index">
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<dt><a href="#function-semantic-explanations">Function semantic element explanations</a></dt>
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<dl class="page-index">
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<dt><a href="#requires">Requires</a></dt>
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<dt><a href="#effects">Effects</a></dt>
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<dt><a href="#postconditions">Postconditions</a></dt>
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<dt><a href="#returns">Returns</a></dt>
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<dt><a href="#throws">Throws</a></dt>
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<dt><a href="#complexity">Complexity</a></dt>
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<dt><a href="#rationale">Rationale</a></dt>
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</dl>
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</dl>
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<dt><a href="#footnotes">Footnotes</a></dt>
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</dl>
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<h2><a name="introduction">Introduction</a></h2>
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<p>Boost itself does not require any specific documentation structure. The C++
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Standard, however, has very explicit requirements for the description of library
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components (Section 17.3). So for Boost libraries likely to be proposed for
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inclusion in the standard, it is highly desirable to structure documentation
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in a way that meets the requirements of the the standard. Doing so eliminates
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the need to rewrite the documentation for standardization.</p>
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<p>Library developers should remember that for a library to be accepted as part
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of the C++ Standard Library, the proposal must include full wording. The committee
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will not do that work for you.</p>
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<p>Beyond that, the documentation structure required for the standard is an effective
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way to communicate the technical specifications for a library. Although terse,
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it is already familiar to many Boost users, and is far more precise than most
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ad hoc documentation structures.</p>
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<p>The following description is for the structure of documentation required by
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the standard. Boost libraries should also provided additional documentation,
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such as introductory, tutorial, example, and rationale material.</p>
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<h2><a name="standards-conforming">Standards Conforming</a> Documentation</h2>
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<h3><a name="elements">Document elements</a></h3>
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<p>Each document contains the following elements, as applicable<a class="footnote" href="#footnote1">(1)</a>:</p>
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<ul>
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<li><a href="#summary">Summary</a></li>
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<li><a href="#requirements">Requirements</a></li>
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<li><a href="#detailed-specs">Detailed specifications</a></li>
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<li><a href="#ref-cpp">References to the Standard C++ library</a></li>
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<li><a href="#ref-c">References to the Standard C library</a></li>
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</ul>
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<h4><a name="summary">Summary</a></h4>
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<p>The Summary provides a synopsis of the category, and introduces the first-level
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subclauses. Each subclause also provides a summary, listing the headers specified
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in the subclause and the library entities provided in each header.</p>
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<p>Paragraphs labeled "Note(s):" or "Example(s):" are informative, other paragraphs
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are normative.</p>
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<p>The summary and the detailed specifications are presented in the order:</p>
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<ul>
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<li>Macros</li>
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<li>Values</li>
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<li>Types</li>
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<li>Classes</li>
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<li>Functions</li>
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<li>Objects</li>
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</ul>
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<h4><a name="requirements">Requirements</a></h4>
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<p>The library can be extended by a C++ program. Each clause, as applicable, describes
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the requirements that such extensions must meet. Such extensions are generally
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one of the following:</p>
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<ul>
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<li>Template arguments</li>
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<li>Derived classes</li>
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<li>Containers, iterators, and/or algorithms that meet an interface convention</li>
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</ul>
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<p>Interface convention requirements are stated as generally as possible. Instead
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of stating "<code>class X</code> has to define a member function <code>operator++()</code>,"
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the interface requires "for any object <code>x</code> of <code>class X</code>,
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<code>++x</code> is defined." That is, whether the operator is a member is unspecified.</p>
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<p>Requirements are stated in terms of well-defined expressions, which define
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valid terms of the types that satisfy the requirements. For every set of requirements
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there is a table that specifies an initial set of the valid expressions and
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their semantics. Any generic algorithm that uses the requirements is described
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in terms of the valid expressions for its formal type parameters.</p>
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<p>Template argument requirements are sometimes referenced by name.</p>
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<p>In some cases the semantic requirements are presented as C++ code. Such code
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is intended as a specification of equivalance of a construct to another construct,
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not necessarily as the way the construct must be implemented.<a class="footnote" href="#footnote2">(2)</a></p>
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<h4><a name="detailed-specs">Detailed specification</a></h4>
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<p>The detailed specifications each contain the following elements:</p>
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<ul>
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<li>Name and brief description</li>
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<li>Synopsis (class definition or function prototype, as appropriate)</li>
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<li>Restrictions on template arguments, if any</li>
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<li>Description of class invariants</li>
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<li>Description of function semantics</li>
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</ul>
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<p>Descriptions of class member functions follow the order (as appropriate)<a class="footnote" href="#footnote3">(3)</a>:</p>
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<ul>
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<li>Constructor(s) and destructor</li>
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<li>Copying and assignment functions</li>
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<li>Comparison functions</li>
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<li>Modifier functions</li>
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<li>Observer functions</li>
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<li>Operators and other non-member functions</li>
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</ul>
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<p>Descriptions of function semantics contain the following <a name="function-elements">elements</a>
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(as appropriate)<a class="footnote" href="#footnote4">(4):</a></p>
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<dl class="function-semantics">
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<dt><b><a href="#requires">Requires:</a></b> the preconditions for calling the
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function</dt>
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<dt><b><a href="#effects">Effects:</a></b> the actions performed by the function</dt>
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<dt><b><a href="#postconditions">Postconditions:</a></b> the observable results
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established by the function</dt>
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<dt><b><a href="#returns">Returns:</a></b> a description of the value(s) returned
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by the function</dt>
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<dt><b><a href="#throws">Throws:</a></b> any exceptions thrown by the function,
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and the conditions that would cause the exception</dt>
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<dt><b><a href="#complexity">Complexity:</a></b> the time and/or space complexity
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of the function</dt>
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<dt><b><a href="#rationale">Rationale:</a></b> the rationale for the function's design
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or existence</dt>
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</dl>
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<p>Complexity requirements specified in the library clauses are upper bounds,
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and implementations that provide better complexity guarantees satisfy the requirements.</p>
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<h4><a name="ref-cpp">References to the C++ Standard library</a></h4>
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<h4><a name="ref-c">References to the C Standard library</a></h4>
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<h3><a name="other">Other conventions</a></h3>
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<p>These conventions are for describing implementation-defined types, and member
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functions.</p>
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<h4><a name="type-descs">Type descriptions</a></h4>
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<p>The Requirements subclauses may describe names that are used to specify constraints
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on template arguments.</p>
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<h2><a name="more">More Information</a></h2>
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<h3><a name="function-semantic-explanations">Function semantic element explanations</a></h3>
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<p>The function semantic element description <a href="#function-elements">above</a>
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is taken directly from the C++ standard, and is quite terse. Here is a more
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detailed explanation of each of the elements.</p>
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<p>Note the use of the <code><code> ... </code></code> font tag to
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distinguish actual C++ usage from English prose.</p>
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<h4><a name="requires">Requires</a></h4>
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<p>Preconditions for calling the function, typically expressed as predicates.
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The most common preconditions are requirements on the value of arguments, often
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in the form of C++ expressions. For example,
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<pre>
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<code>void limit( int * p, int min, int max );</code>
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</pre>
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<dl class="function-semantics">
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<dt><b>Requires:</b> <code>p != 0 && min <= max</code></dt>
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</dl>
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<p>Requirements already enforced by the C++ language rules (such as the type of
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arguments) are not repeated in Requires paragraphs.</p>
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<h4><a name="effects">Effects</a></h4>
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<p>The actions performed by the function, described either in prose or in C++.
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A description in prose is often less limiting on implementors, but is often
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less precise than C++ code.</p>
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<p>If an effect is specified in one of the other elements, particularly <i>postconditions</i>,
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<i>returns</i>, or <i>throws</i>, it is not also described in the <i>effects</i>
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paragraph. Having only a single description ensures that there is one and only
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one specification, and thus eliminates the risk of divergence.</p>
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<h4><a name="postconditions">Postconditions</a></h4>
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<p>The observable results of the function, such as the value of variables. Postconditions
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are often expressed as predicates that are true after the function completes,
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in the form of C++ expressions. For example:</p>
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<pre>
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void make_zero_if_negative( int & x );
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</pre>
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<dl class="function-semantics">
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<dt><b>Postcondition:</b> <code>x >= 0</code></dt>
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</dl>
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<h4><a name="returns">Returns</a></h4>
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<p>The value returned by the function, usually in the form of a C++ expression.
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For example:</p>
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<pre>int sum( int x, int y );
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</pre>
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<dl class="function-semantics">
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<dt><b>Returns:</b> <code>x + y</code></dt>
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</dl>
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<p>Only specify the return value; the type is already dictated by C++ language
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rules.
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<h4><a name="throws">Throws</a></h4>
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<p>Specify both the type of exception thrown, and the condition that causes the
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exception to be thrown. For example, the <code>std::basic_string</code> class
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specifies:
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<pre>
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void resize(size_type n, charT c);
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</pre>
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<dl class="function-semantics">
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<dt><b>Throws:</b> <code> length_error</code> if <code>n > max_size()</code>.</dt>
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</dl>
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<h4><a name="complexity">Complexity</a></h4>
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<p>Specifying the time and/or space complexity of a function is often not desirable
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because it over-constrains implementors and is hard to specify correctly. Complexity
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is thus often best left as a quality of implementation issue.</p>
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<p>A library component, however, can become effectively non-portable if there
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is wide variation in performance between conforming implementations. Containers
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are a prime example. In these cases it becomes worthwhile to specify complexity.</p>
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<p>Complexity is often specified in generalized <a href="http://hissa.nist.gov/dads/HTML/bigOnotation.html">
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"Big-O" notation</a>.</p>
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<h4><a name="rationale">Rationale</a></h4>
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<p>Specifying the rationale for a function's design or existence can often give users
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a lot of insight into why a library is designed the way it is. More importantly, it
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can help prevent "fixing" something that wasn't really broken as the library matures.</p>
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<h2><a name="footnotes">Footnotes</a></h2>
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<dl>
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<dt><a class="footnote" name="footnote1">(1)</a>
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To save space, items that do not apply to a clause are omitted. For example,
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if a clause does not specify any requirements, there will be no "Requirements"
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subclause.</dt>
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<dt><a class="footnote" name="footnote2">(2)</a> Although in some cases the
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code is unambiguously the optimum implementation.</dt>
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<dt><a class="footnote" name="footnote3">(3)</a> To save space, items that do
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not apply to a class are omitted. For example, if a class does not specify
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any comparison functions, there will be no "Comparison functions" subclause.</dt>
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<dt><a class="footnote" name="footnote4">(4)</a> To save space, items that do
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not apply to a function are omitted. For example, if a function does not specify
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any precondition, there will be no "Requires" paragraph.</dt>
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</dl>
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<hr>
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<p>Revised
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<!--webbot bot="Timestamp" S-Type="EDITED" S-Format="%d %B, %Y" startspan -->29 November, 2003<!--webbot bot="Timestamp" endspan i-checksum="39371" -->
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</p>
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<p><i>© Copyright <a href="mailto:williamkempf@hotmail.com">William E. Kempf</a>
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2001. All Rights Reserved.</i></p>
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</body>
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