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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<html>
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<head>
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<meta name="generator" content=
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"Microsoft FrontPage 5.0">
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<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
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<title>Boost Download and Installation</title>
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</head>
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<body bgcolor="#FFFFFF" text="#000000">
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<table border="1" bgcolor="#007F7F" cellpadding="2">
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<tr>
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<td bgcolor="#FFFFFF"><img src="../c++boost.gif" alt=
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"c++boost.gif (8819 bytes)" width="277" height="86"></td>
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<td><a href="../index.htm"><font face="Arial,Helvetica" color=
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"#FFFFFF"><big>Home</big></font></a></td>
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<td><a href="../libs/libraries.htm"><font face="Arial,Helvetica"
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color="#FFFFFF"><big>Libraries</big></font></a></td>
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<td><a href="../people/people.htm"><font face="Arial,Helvetica"
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color="#FFFFFF"><big>People</big></font></a></td>
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<td><a href="faq.htm"><font face="Arial,Helvetica" color=
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"#FFFFFF"><big>FAQ</big></font></a></td>
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<td><a href="index.htm"><font face="Arial,Helvetica" color=
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"#FFFFFF"><big>More</big></font></a></td>
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</tr>
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</table>
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<h1>Boost Download and Installation</h1>
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The boost libraries are intended for easy download and <a href=
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"#Installation">installation</a>; many libraries require nothing more
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that downloading and unpacking to be ready for use, including full
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documentation. When required, see <a href=
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"../tools/build/index.html">Building Boost Libraries</a> to create object
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libraries.
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<h2>Download</h2>
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<p>Click here to <b>
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<a href="http://sourceforge.net/project/showfiles.php?group_id=7586">
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<font size="4">download releases from SourceForge</font></a></b>. </p>
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<p>The Boost release includes all of the libraries and other material from
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the web site. It is available in <a href="#.zip">ZIP</a> or
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<a href="#.tar.gz">TAR.GZ</a> formats. Past releases are also available.</p>
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It is also possible to download current snapshots of work-in-progress from
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Boost's <a href="#CVS">CVS repository</a>.<h3><a name=".zip">.zip</a> file</h3>
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The .zip format is widely supported by both free decoders and commercial
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compress/archive utilities. If you don't already have a .zip file
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decoder, download one from the <a href=
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"http://www.info-zip.org/">Info-ZIP</a> web site, which supplies versions
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for many operating systems.
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<p>Text file line endings in the .zip file are as supplied by each
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library developer. This works fine for Windows, but not for
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Unix/Linux. The .tar.gz file supplies Unix/Linux friendly line
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endings.</p>
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<h3><a name=".tar.gz">.tar.gz</a> file</h3>
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The .tar.gz format is widely supported on Unix/Linux platforms. Some
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Windows compress/archive utilities can read the format as well.
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Because the gzip format compresses the archive as a single file rather
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than compressing each file individually, the .tar.gz file is smaller that
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the .zip file.
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<p>Text file line endings in the .tar.gz file have been converted to
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newlines for ease of use on Unix/Linux platforms.</p>
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<h2>Boost <a name="CVS">CVS</a> Repository</h2>
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<p>All Boost files, including the entire distribution tree including web
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site HTML is maintained in a CVS repository. Command line, GUI, or browser
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access is available.</p>
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<h3>Boost CVS access via command line or graphical clients</h3>
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For those who have CVS clients installed, the libraries are also
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available from the public <a href=
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"http://sourceforge.net/cvs/?group_id=7586">Boost CVS repository</a>. Free
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command line clients (often already installed on Linux/Unix systems) are
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available for many systems, and free GUI clients are available for Windows,
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Mac, and other systems.<p>See the much improved
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<a href="http://sourceforge.net/docman/?group_id=1">CVS documentation</a>
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(Section F) from SourceForge, which includes links to the home pages for various
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GUI and command line clients.</p>
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<p>The general procedure for command-line clients is something like
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this:</p>
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<blockquote>
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<code>cvs -d:pserver:anonymous@cvs.boost.sourceforge.net:/cvsroot/boost
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login</code><br>
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[Hit <return> when it asks for a password]<br>
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<code>cvs -z3
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-d:pserver:anonymous@cvs.boost.sourceforge.net:/cvsroot/boost checkout
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boost<br>
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cvs -d:pserver:anonymous@cvs.boost.sourceforge.net:/cvsroot/boost
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logout</code>
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</blockquote>
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Read the manual for your CVS client for further information.
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<p>This access is read-only; if you are a library author and wish to have
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CVS write access, please contact one of the <a href=
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"mailto:boost-owner@yahoogroups.com">moderators</a>.</p>
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<h3>Boost CVS access via web <a name="Browser">Browser</a></h3>
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For access to the CVS archive from any modern web browser, you can also
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use the <a href=
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"http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/boost/boost/">web
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browser interface</a>. Try one of the color diffs to see how
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a file has changed over time.
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<h2><a name="Installation">Installation</a></h2>
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Boost does not yet have a standardized installation process. There has
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been some interest in developing one; as of this writing <a href=
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"../people/william_kempf.htm">Bill Kempf</a> has volunteered to
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coordinate and is gathering volunteers. If you have expertise in this
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area (particularly cross-platform expertise), and you would like to
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contribute, please announce your availability on the <a href=
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"http://lists.boost.org/mailman/listinfo.cgi/boost-install">Boost
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Install</a> mailing list.
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<p>That said, preparing to use Boost in a development project is
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relatively straightforward. Most boost libraries are implemented entirely
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within their header files. The only preparation for their use is to add
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the boost root directory to your compiler's list of
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<code>#include<...></code> search paths. For example, using Windows
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2000, if you have unzipped release 1.28.0 from boost_all.zip into the top
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level directory of your C drive, adding '-Ic:/boost_1_28_0' to the
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command line of most compilers is sufficient.</p>
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<p>Among others, the <a href=
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"../libs/filesystem/doc/index.htm">Filesystem</a>, <a href="../libs/python/doc/index.html">Python</a>,
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<a href="../libs/regex/doc/index.html">Regex</a>,
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<a href="../libs/signals/index.html">Signals</a>, and <a href=
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"../libs/thread/doc/index.html">Threads</a> libraries are implemented in
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part as separate source files, and thus require compilation before use.
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See <a href="../tools/build/index.html">Building Boost Libraries</a> for
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an automatic tool to prepare such libraries. Some of the individual
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libraries also include make and/or project files for various compilers,
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but <em>every</em> library with a built component includes the neccessary
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<code>Jamfile</code> for building with <a href=
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"../tools/build/index.html">Boost.Build</a>, our standard build tool.</p>
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<hr>
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Revised
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<!--webbot bot="Timestamp" S-Type="EDITED" S-Format="%d %B, %Y" startspan -->26 November, 2003<!--webbot bot="Timestamp" endspan i-checksum="39365" -->
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<p>© Copyright <a href="../people/jens_maurer.htm">Jens Maurer</a>
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2001</p>
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<p> Use, modification, and distribution are subject to the Boost Software
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License, Version 1.0. (See accompanying file <a href="../LICENSE_1_0.txt">
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LICENSE_1_0.txt</a> or copy at <a href="http://www.boost.org/LICENSE_1_0.txt">
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www.boost.org/LICENSE_1_0.txt</a>)</p>
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</body>
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</html>
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