diff --git a/Jamfile.v2 b/Jamfile.v2
deleted file mode 100644
index a61b176..0000000
--- a/Jamfile.v2
+++ /dev/null
@@ -1,25 +0,0 @@
-# Copyright David Abrahams 2006. Distributed under the Boost
-# Software License, Version 1.0. (See accompanying
-# file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-import docutils ;
-
-import path ;
-sources = getting_started.rst BoostCon07.rst ;
-bases = $(sources:S=) ;
-  
-# This is a path relative to the html/ subdirectory where the
-# generated output will eventually be moved.
-stylesheet = "--stylesheet=../rst.css" ;
-
-for local b in $(bases)
-{
-    html $(b) : $(b).rst : 
-      
-    # <docutils-cmd>"PYTHONPATH=~/src/boost/tools && python ~/src/boost/tools/litre/active-rst.py"
-    # <docutils-html>"-gdt --writer=html --source-url="./$(b).rst" --link-stylesheet --traceback --trim-footnote-reference-space --footnote-references=superscript "$(stylesheet)
-    <docutils-html>"-gdt --source-url="./$(b).rst" --link-stylesheet --traceback --trim-footnote-reference-space --footnote-references=superscript "$(stylesheet)
-  ;
-}
-
-alias htmls : $(bases) ;
-stage . : $(bases) ;
diff --git a/getting_started.rst b/getting_started.rst
deleted file mode 100644
index 131d7ee..0000000
--- a/getting_started.rst
+++ /dev/null
@@ -1,1004 +0,0 @@
-============================
- |(logo)|__ Getting Started
-============================
-
-.. |(logo)| image:: ../boost.png
-   :alt: Boost
-   :class: boost-logo
-
-__ ../index.htm
-
-
-.. section-numbering::
-   :depth: 2
-
-.. contents:: Contents
-   :depth: 2
-   :class: sidebar small
-
-.. ## Update this substitution for each release
-
-.. |boost_ver| replace:: ``boost_1_34_0``
-.. |boost_ver-bold| replace:: **boost_1_34_0**
-
-.. |root| replace:: ``/``\ *path*\ ``/``\ *to*\ ``/``\ |boost_ver|
-.. |winroot| replace:: *path*\ ``\``\ *to*\ ``\``\ |boost_ver|
-.. |winroot-default| replace:: ``C:\Program``\ `` ``\ ``Files\boost\``\ |boost_ver|
-.. |bold-winroot-default| replace:: **C:\\Program Files\\boost\\**\ |boost_ver-bold|
-
-Introduction
-============
-
-Welcome to the Boost libraries!  By the time you've completed this
-tutorial, you'll be at least somewhat comfortable with the contents
-of a Boost distribution and how to go about using it.  
-
-What's Here
------------
-
-This document is designed to be an *extremely* gentle introduction,
-so we included a fair amount of material that may already be very
-familiar to you.  To keep things simple, we also left out some
-information intermediate and advanced users will probably want.  At
-the end of this document, we'll refer you on to resources that can
-help you pursue these topics further.
-
-Preliminaries
--------------
-
-We use one typographic convention that might not be immediately
-obvious: *italic* text in examples is meant as a descriptive
-placeholder for something else, usually information that you'll
-provide.  For example:
-
-.. parsed-literal::
-
-   **$** echo "My name is *your name*\ "
-
-Here you're expected to imagine replacing the text “your name” with
-your actual name.
-
-We identify Unix and its variants such as Linux, FreeBSD, and MacOS
-collectively as \*nix.  If you're not targeting Microsoft Windows,
-the instructions for \*nix users will probably work for you.
-Cygwin users working from the Cygwin ``bash`` prompt should also
-follow the \*nix instructions.  To use your Cygwin compiler from
-the Windows command prompt, follow the instructions for Windows
-users.
-
-Although Boost supports a wide variety of Windows compilers
-(including older Microsoft compilers), most instructions for
-Windows users cover only the Visual Studio .NET 2003 and Visual
-Studio 2005.  We hope that gives you enough information to adapt
-them for your own compiler or IDE.
-
-Get Boost
-=========
-
-There are basically three ways to get Boost on your system:
-
-1. **Windows Installer**: Boost Consulting provides an installer_
-   for Windows platforms that installs a complete Boost
-   distribution, plus optional precompiled library binaries for
-   Visual Studio, and (optionally) a prebuilt version of the
-   ``bjam`` build tool.
-
-   .. _Windows installer: http://www.boost-consulting.com/download.html
-   .. |Windows installer| replace:: **Windows installer**
-   .. _Boost Consulting: http://boost-consulting.com
-   .. _installer: `Windows installer`_
-
-
-2. **Download**: users of other platforms—and Windows
-   users who prefer to build everything from scratch—can `download
-   a complete Boost distribution`__ from SourceForge.
-
-   .. ## Update this link for each release
-   __ http://sourceforge.net/project/showfiles.php?group_id=7586&package_id=8041&release_id=376197
-
-   - **Windows**: Download and run |boost_ver|\ ``.exe`` 
-     to unpack the distribution. [#zip]_
-
-   - ***nix**: Download |boost_ver|\ ``.tar.bz2``.  Then, in the
-     directory where you want to put the Boost installation,
-     execute
-
-     .. parsed-literal::
-   
-        tar --bzip2 -xf */path/to/*\ |boost_ver|\ .tar.bz2
-
-3. **Boost packages** from RedHat, Debian, or some other
-   distribution packager: these instructions may not work for you
-   if you use 3rd party packages, because other packagers sometimes
-   choose to break Boost up into several packages or to reorganize
-   the directory structure of the Boost distribution. [#packagers]_
-
-The Structure of a Boost Distribution
-=====================================
-
-This is is a sketch of the directory structure you'll get when you
-unpack your Boost installation (windows users replace forward
-slashes with backslashes): 
-
-.. parsed-literal::
-
- |boost_ver-bold|\ **/** .................\ *The “boost root directory”* 
-    **index.htm** .........\ *A copy of www.boost.org starts here*
-    **boost/** .........................\ *All Boost Header files*
-    **libs/** ............\ *Tests, .cpp*\ s\ *, docs, etc., by library* [#installer-src]_
-      **index.html** ........\ *Library documentation starts here*
-      **algorithm/**
-      **any/**
-      **array/**
-                      *…more libraries…*
-    **status/** .........................\ *Boost-wide test suite*
-    **tools/** ...........\ *Utilities, e.g. bjam, quickbook, bcp*
-    **more/** ..........................\ *Policy documents, etc.*
-    **doc/** ...............\ *A subset of all Boost library docs*
-
-.. sidebar:: Header Organization
-  :class: small
-
-  The organization of Boost library headers isn't entirely uniform,
-  but most libraries follow a few patterns:
-
-  * Some older libraries and most very small libraries place all
-    public headers directly into ``boost/``.
-
-  * Most libraries' public headers live in a subdirectory of
-    ``boost/`` named after the library.  For example, you'll find
-    the Type Traits Library's ``is_void.hpp`` header in
-    ``boost/type_traits/is_void.hpp``.
-
-  * Some libraries have an “aggregate header” in ``boost/`` that
-    ``#include``\ s all of the library's other headers.  For
-    example, Boost.Python_'s aggregate header is
-    ``boost/python.hpp``.
-
-  * Most libraries place private headers in a subdirectory called
-    ``detail/`` or ``aux_/``.  Don't look in these directories and
-    expect to find anything you can use.
-
-A few things are worth noting right off the bat:
-
-1. The path to the “boost root directory” is sometimes referred to
-   as ``$BOOST_ROOT`` in documentation and mailing lists.  If you
-   used the Windows installer, that will usually be |winroot-default|.
-
-2. To compile anything in Boost, you need a directory containing
-   the ``boost/`` subdirectory in your ``#include`` path.  For most
-   compilers, that means adding
-
-   .. parsed-literal::
-
-      -I\ |root|
-
-   to the command line.  Specific steps for setting up ``#include``
-   paths in Microsoft Visual Studio follow later in this document;
-   if you use another IDE, please consult your product's
-   documentation for instructions.
-
-3. Since all of Boost's header files have the ``.hpp`` extension,
-   and live in the ``boost/`` subdirectory of the boost root, your
-   Boost ``#include`` directives will look like:
-
-   .. parsed-literal::
-
-     #include <boost/\ *whatever*\ .hpp>
-
-   or
-
-   .. parsed-literal::
-
-     #include "boost/\ *whatever*\ .hpp"
-
-  depending on your religion as regards the use of angle bracket
-  includes.  Even Windows users can use forward slashes in
-  ``#include`` directives; your compiler doesn't care.
-
-4. Don't be distracted by the ``doc/`` subdirectory; it only
-   contains a subset of the Boost documentation.  Start with
-   ``libs/index.html`` if you're looking for the whole enchilada.
-
-Header-Only Libraries
-=====================
-
-The first thing many people want to know is, “how do I build
-Boost?”  The good news is that often, there's nothing to build.
-
-.. admonition:: Nothing to Build
-
-  Most Boost libraries are **header-only**: they consist *entirely
-  of header files* containing templates and inline functions, and
-  require no separately-compiled library binaries or special
-  treatment when linking.
-
-.. _separate: 
-
-The only Boost libraries that can't be used without separate
-compilation are:
-
-* Boost.Filesystem
-* Boost.IOStreams
-* Boost.ProgramOptions
-* Boost.Python_
-* Boost.Regex
-* Boost.Serialization
-* Boost.Signals
-* Boost.Test
-* Boost.Thread
-* Boost.Wave
-
-The DateTime library has a separately-compiled component that
-is only needed if you're using its to/from_string and/or
-serialization features or if you're targeting Visual C++ 6.x or
-Borland.  The Graph library also has a separately-compiled part,
-but you won't need it unless you intend to `parse GraphViz
-files`__.
-
-__ ../libs/graph/doc/read_graphviz.html
-
-.. ## Keep the list of non-header-only libraries up-to-date
-
-Build a Simple Program Using Boost
-==================================
-
-To keep things simple, let's start by using a header-only library.
-The following program reads a sequence of integers from standard
-input, uses Boost.Lambda to multiply each number by three, and
-writes them to standard output::
-
-  #include <boost/lambda/lambda.hpp>
-  #include <iostream>
-  #include <iterator>
-  #include <algorithm>
-
-  int main() 
-  {
-      using namespace boost::lambda;
-      typedef std::istream_iterator<int> in;
-
-      std::for_each( 
-          in(std::cin), in(), std::cout << (_1 * 3) << " " );
-  }
-
-Copy the text of this program into a file called ``example.cpp``.
-
-.. _unix-header-only:
-
-Build on \*nix
---------------
-
-In the directory where you saved ``example.cpp``, issue the
-following command:
-
-.. parsed-literal::
-
-  c++ -I |root| example.cpp -o example
-
-To test the result, type:
-
-.. parsed-literal::
-
-  echo 1 2 3 | ./example
-
-.. |next| replace:: *next...*
-
-|next|__
-
-__ `Errors and Warnings`_
-
-Build from the Visual Studio Command Prompt
--------------------------------------------
-
-From your computer's *Start* menu, if you are a Visual
-Studio 2005 user, select
-
-  *All Programs* > *Microsoft Visual Studio 2005* 
-  > *Visual Studio Tools* > *Visual Studio 2005 Command Prompt*
-
-or, if you're a Visual Studio .NET 2003 user, select
-
-  *All Programs* > *Microsoft Visual Studio .NET 2003* 
-  > *Visual Studio .NET Tools* > *Visual Studio .NET 2003 Command Prompt*
-
-to bring up a special `command prompt`_ window set up for the Visual
-Studio compiler.  In that window, type the following command and
-hit the return key:
-
-.. parsed-literal::
-
-  cl /EHsc /I\ |winroot| *path*\ \\\ *to*\ \\example.cpp
-
-To test the result, type:
-
-.. parsed-literal::
-
-  echo 1 2 3 | example
-
-|next|__
-
-__ `Errors and Warnings`_
-
-.. _vs-header-only:
-
-Build in the Visual Studio IDE
-------------------------------
-
-* From Visual Studio's *File* menu, select *New* > *Project…*
-* In the left-hand pane of the resulting *New Project* dialog,
-  select *Visual C++* > *Win32*.
-* In the right-hand pane, select *Win32 Console Application*
-  (VS8.0) or *Win32 Console Project* (VS7.1).
-* In the *name* field, enter “example”
-* Right-click **example** in the *Solution Explorer* pane and
-  select *Properties* from the resulting pop-up menu
-* In *Configuration Properties* > *C/C++* > *General* > *Additional Include
-  Directories*, enter the path to the Boost root directory, e.g. 
-  |winroot-default|.
-* In *Configuration Properties* > *C/C++* > *Precompiled Headers*, change
-  *Use Precompiled Header (/Yu)* to *Not Using Precompiled
-  Headers*. [#pch]_
-* Replace the contents of the ``example.cpp`` generated by the IDE
-  with the example code above.
-* From the *Build* menu, select *Build Solution*.
-
-To test your application, hit the F5 key and type the following
-into the resulting window, followed by the return key::
-
-  1 2 3
-
-Then hold down the control key and press "Z", followed by the
-return key.
-
-Errors and Warnings
--------------------
-
-Don't be alarmed if you see compiler warnings from Boost headers.
-We try to eliminate them, but doing so isn't always practical.
-[#warnings]_
-
-Errors are another matter.  If you're seeing compilation errors at
-this point in the tutorial, check to be sure you've copied the
-example program correctly and that you've correctly identified the
-Boost root directory.
-
-Get Boost Library Binaries
-==========================
-
-If you want to use any of the separately-compiled Boost libraries,
-you'll need library binaries.
-
-Install Visual Studio Binaries
-------------------------------
-
-The `Windows installer`_ supplied by Boost Consulting will download
-and install pre-compiled binaries into the ``lib\`` subdirectory of
-the boost root, typically |winroot-default|\ ``\lib\``.
-
-|next|__
-
-__ `Link Your Program to a Boost Library`_
-
-Build and Install \*nix Binaries
---------------------------------
-
-Issue the following commands in the shell (don't type ``$``; it
-represents the shell's prompt):
-
-.. parsed-literal::
-
-  **$** cd |root|
-  **$** ./configure --help
-
-Select your configuration options and invoke ``./configure`` again.
-Unless you have write permission in your system's ``/usr/local/``
-directory, you'll probably want to at least use
-
-.. parsed-literal::
-
-  **$** ./configure **--prefix=**\ *path*\ /\ *to*\ /\ *installation*\ /\ *prefix* 
-
-to install somewhere else.  Finally,
-
-.. parsed-literal::
-
-  **$** make install
-
-which will leave Boost binaries in the ``lib/`` subdirectory of
-your installation prefix.  You will also find a copy of the Boost
-headers in the ``include/`` subdirectory of the installation
-prefix, so you can henceforth use that directory as an ``#include``
-path in place of the Boost root directory.
-
-|next|__
-
-__ `Expected Build Output`_
-
-Build and Install Other Binaries
---------------------------------
-
-If you're not using Visual C++ 7.1 or 8.0, or you're a \*nix user
-who wants want to build with a toolset other than your system's
-default, or if you want a nonstandard variant build of Boost
-(e.g. optimized, but with debug symbols), you'll need to use
-Boost.Build_ to create your own binaries.
-
-Boost.Build_ is a text-based system for developing, testing, and
-installing software.  To use it, you'll need an executable called
-``bjam``.
-
-.. |precompiled-bjam| replace:: pre-compiled ``bjam`` executables
-
-
-.. _precompiled-bjam: http://sourceforge.net/project/showfiles.php?group_id=7586&package_id=72941
-.. _Boost.Jam documentation: Boost.Jam_
-.. _Boost.Build: ../tools/build/index.html
-.. _Boost.Jam: ../tools/jam/index.html
-.. _Boost.Build documentation: Boost.Build_
-
-Get ``bjam``
-............
-
-``bjam`` is the `command-line tool`_ that drives the Boost Build
-system.  To build Boost binaries, you'll invoke ``bjam`` from the
-Boost root.  
-
-Boost provides |precompiled-bjam|_ for a variety of platforms.
-Alternatively, you can build ``bjam`` yourself using `these
-instructions`__.
-
-__ http://www.boost.org/doc/html/jam/building.html
-
-
-.. _toolset:
-.. _toolset-name:
-
-Identify Your Toolset
-.....................
-
-First, find the toolset corresponding to your compiler in the
-following table.  
-
-+-----------+--------------------+-----------------------------+
-|Toolset    |Vendor              |Notes                        |
-|Name       |                    |                             |
-+===========+====================+=============================+
-|``acc``    |Hewlett Packard     |Only very recent versions are|
-|           |                    |known to work well with Boost|
-+-----------+--------------------+-----------------------------+
-|``borland``|Borland             |                             |
-+-----------+--------------------+-----------------------------+
-|``como``   |Comeau Computing    |Using this toolset may       |
-|           |                    |require configuring__ another|
-|           |                    |toolset to act as its backend|
-+-----------+--------------------+-----------------------------+
-|``cw``     |Metrowerks/FreeScale|The CodeWarrior compiler.  We|
-|           |                    |have not tested versions of  |
-|           |                    |this compiler produced since |
-|           |                    |it was sold to FreeScale.    |
-+-----------+--------------------+-----------------------------+
-|``dmc``    |Digital Mars        |As of this Boost release, no |
-|           |                    |version of dmc is known to   |
-|           |                    |handle Boost well.           |
-+-----------+--------------------+-----------------------------+
-|``darwin`` |Apple Computer      |Apple's version of the GCC   |
-|           |                    |toolchain with support for   |
-|           |                    |Darwin and MacOS X features  |
-|           |                    |such as frameworks.          |
-+-----------+--------------------+-----------------------------+
-|``gcc``    |The Gnu Project     |Includes support for Cygwin  |
-|           |                    |and MinGW compilers.         |
-+-----------+--------------------+-----------------------------+
-|``hp_cxx`` |Hewlett Packard     |Targeted at the Tru64        |
-|           |                    |operating system.            |
-+-----------+--------------------+-----------------------------+
-|``intel``  |Intel               |                             |
-+-----------+--------------------+-----------------------------+
-|``kylix``  |Borland             |                             |
-+-----------+--------------------+-----------------------------+
-|``msvc``   |Microsoft           |                             |
-+-----------+--------------------+-----------------------------+
-|``qcc``    |QNX Software Systems|                             |
-+-----------+--------------------+-----------------------------+
-|``sun``    |Sun                 |Only very recent versions are|
-|           |                    |known to work well with      |
-|           |                    |Boost.                       |
-+-----------+--------------------+-----------------------------+
-|``vacpp``  |IBM                 |The VisualAge C++ compiler.  |
-+-----------+--------------------+-----------------------------+
-
-__ Boost.Build_
-
-If you have multiple versions of a particular compiler installed,
-you can apend the version number to the toolset name, preceded by a
-hyphen, e.g. ``msvc-7.1`` or ``gcc-3.4``.
-
-.. Note:: if you built ``bjam`` yourself, you may
-  have selected a toolset name for that purpose, but that does not
-  affect this step in any way; you still need to select a Boost.Build
-  toolset from the table.
-
-.. _build directory:
-.. _build-directory:
-
-Select a Build Directory
-........................
-
-Boost.Build_ will place all intermediate files it generates while
-building into the **build directory**.  If your Boost root
-directory is writable, this step isn't strictly necessary: by
-default Boost.Build will create a ``bin.v2/`` subdirectory for that
-purpose in your current working directory.
-
-Invoke ``bjam``
-...............
-
-.. |build-directory| replace:: *build-directory*
-.. |toolset-name| replace:: *toolset-name*
-
-Change your current directory to the Boost root directory and
-invoke ``bjam`` as follows:
-
-.. parsed-literal::
-
-  bjam **--build-dir=**\ |build-directory|_ **\\**
-       **--toolset=**\ |toolset-name|_ stage
-
-For example, on Windows, your session might look like:
-
-.. parsed-literal::
-
-   C:\WINDOWS> cd |winroot-default|
-   |winroot-default|> bjam **\\**
-     **--build-dir=**\ %TEMP%\\build-boost          **\\**
-     **--toolset=msvc stage**
-
-And on Unix:
-
-.. parsed-literal::
-
-   $ cd ~/|boost_ver|
-   $ bjam **--build-dir=**\ ~/build-boost **--prefix=**\ ~/boost
-
-In either case, Boost.Build will place the Boost binaries in the
-``stage/`` subdirectory of your `build directory`_.
-
-.. Note:: ``bjam`` is case-sensitive; it is important that all the
-   parts shown in **bold** type above be entirely lower-case.
-
-For a description of other options you can pass when invoking
-``bjam``, type::
-
-  bjam --help
-
-Expected Build Output
----------------------
-
-During the process of building Boost libraries, you can expect to
-see some messages printed on the console.  These may include
-
-* Notices about Boost library configuration—for example, the Regex
-  library outputs a message about ICU when built without Unicode
-  support, and the Python library may be skipped without error (but
-  with a notice) if you don't have Python installed.
-
-* Messages from the build tool that report the number of targets
-  that were built or skipped.  Don't be surprised if those numbers
-  don't make any sense to you; there are many targets per library.
-
-* Build action messages describing what the tool is doing, which
-  look something like:
-
-  .. parsed-literal::
-
-    *toolset-name*.c++ *long*\ /\ *path*\ /\ *to*\ /\ *file*\ /\ *being*\ /\ *built*
-
-* Compiler warnings.
-
-In Case of Build Errors
------------------------
-
-The only error messages you see when building Boost—if any—should
-be related to the IOStreams library's support of zip and bzip2
-formats as described here__.  Install the relevant development
-packages for libz and libbz2 if you need those features.  Other
-errors when building Boost libraries are cause for concern.
-
-If it seems like the build system can't find your compiler and/or
-linker, consider setting up a ``user-config.jam`` file as described
-in the `Boost.Build documentation`_.  If that isn't your problem or
-the ``user-config.jam`` file doesn't work for you, please address
-questions about configuring Boost for your compiler to the
-`Boost.Build mailing list`_.
-
-__ file:///home/dave/src/boost/libs/iostreams/doc/installation.html
-
-Link Your Program to a Boost Library
-====================================
-
-To demonstrate linking with a Boost binary library, we'll use the
-following simple program that extracts the subject lines from
-emails.  It uses the Boost.Regex_ library, which has a
-separately-compiled binary component. ::
-
-  #include <boost/regex.hpp>
-  #include <iostream>
-  #include <string>
-
-  int main()
-  {
-      std::string line;
-      boost::regex pat( "^Subject: (Re: |Aw: )*(.*)" );
-
-      while (std::cin)
-      {
-          std::getline(std::cin, line);
-          boost::smatch matches;
-          if (boost::regex_match(line, matches, pat))
-              std::cout << matches[2] << std::endl;
-      }
-  }
-
-.. _Boost.Regex: ../libs/regex
-
-There are two main challenges associated with linking:
-
-1. Tool configuration, e.g. choosing command-line options or IDE
-   build settings.
-
-2. Identifying the library binary, among all the build variants,
-   whose compile configuration is compatible with the rest of your
-   project.
-
-.. Note:: Boost.Python_ users should read that library's own `build
-   documentation`__ as there are several library-specific issues to
-   consider.
-
-.. _Boost.Python: ../libs/python/index.html
-__ ../libs/python/doc/building.html
-
-Link to a Boost Library on Windows
-----------------------------------
-
-.. _auto-linking:
-
-Most Windows compilers and linkers have so-called “auto-linking
-support,” which eliminates the second challenge.  Special code in
-Boost header files detects your compiler options and uses that
-information to encode the name of the correct library into your
-object files; the linker selects the library with that name from
-the directories you've told it to search.
-
-Link to a Boost Library from the Visual Studio Command Prompt
-.............................................................
-
-For example, we can compile and link the above program from the
-Visual C++ command-line by simply adding the **bold** text below to
-the command line we used earlier, assuming your Boost binaries are
-in |winroot-default|\ ``\lib``:
-
-.. parsed-literal::
-
-   cl /EHsc /I |winroot| example.cpp   **\\**
-        **/link /LIBPATH:** |bold-winroot-default|\ **\\lib**
-
-|next|__
-
-__ `Test Your Program`_
-
-Link to a Boost Library in the Visual Studio IDE
-................................................
-
-Starting with the `header-only example project`__ we created
-earlier:
-
-__ vs-header-only_
-
-1. Right-click **example** in the *Solution Explorer* pane and
-   select *Properties* from the resulting pop-up menu
-2. In *Configuration Properties* > *Linker* > *Additional Library
-   Directories*, enter the path to the Boost binaries,
-   e.g. |winroot-default|\ ``\lib\``.
-3. From the *Build* menu, select *Build Solution*.
-
-|next|__
-
-__ `Test Your Program`_
-
-Link to a Boost Library On \*nix
---------------------------------
-
-There are two main ways to link to libraries:
-
-A. You can specify the full path to each library:
-
-   .. parsed-literal::
-
-     $ c++ -I |root| example.cpp -o example **\\**
-        **~/boost/lib/libboost_regex-gcc-3.4-mt-d-1_34.a**
-
-B. You can separately specify a directory to search (with ``-L``\
-   *directory*) and a library name to search for (with ``-l``\
-   *library*, [#lowercase-l]_ dropping the filename's leading ``lib`` and trailing
-   suffix (``.a`` in this case): 
-
-   .. parsed-literal::
-
-     $ c++ -I |root| example.cpp -o example **\\**
-        **-L~/boost/lib/ -lboost_regex-gcc-3.4-mt-d-1_34**
-
-   As you can see, this method is just as terse as method A for one
-   library; it *really* pays off when you're using multiple
-   libraries from the same directory.  Note, however, that if you
-   use this method with a library that has both static (``.a``) and
-   dynamic (``.so``) builds, the system may choose one
-   automatically for you unless you pass a special option such as
-   ``-static`` on the command line.
-
-In both cases above, the bold text is what you'd add to `the
-command lines we explored earlier`__.
-
-__ unix-header-only_
-
-Library Naming
---------------
-
-When auto-linking is not available, you need to know how Boost
-binaries are named so you can choose the right one for your build
-configuration.  Each library filename is composed of a common
-sequence of elements that describe how it was built.  For example,
-``libboost_regex-vc71-mt-d-1_34.lib`` can be broken down into the
-following elements:
-
-``lib`` 
-  *Prefix*: except on Microsoft Windows, every Boost library
-  name begins with this string.  On Windows, only ordinary static
-  libraries use the ``lib`` prefix; import libraries and DLLs do
-  not. [#distinct]_
-
-``boost_regex``
-  *Library name*: all boost library filenames begin with ``boost_``.
-
-``-vc71``
-   *Toolset tag*: identifies the toolset and version used to build
-   the binary.
-
-``-mt``
-   *Threading tag*: indicates that the library was
-   built with multithreading support enabled.  Libraries built
-   without multithreading support can be identified by the absence
-   of ``-mt``.
-
-``-d``
-   *ABI tag*: encodes details that affect the library's
-   interoperability with other compiled code.  For each such
-   feature, a single letter is added to the tag:
-
-   +-----+------------------------------------------------------------------------------+
-   |Key  |Use this library when:                                                        |
-   +=====+==============================================================================+
-   |``s``|linking statically to the C++ standard library and compiler runtime support   |
-   |     |libraries.                                                                    |
-   +-----+------------------------------------------------------------------------------+
-   |``g``|using debug versions of the standard and runtime support libraries.           |
-   +-----+------------------------------------------------------------------------------+
-   |``y``|using a special `debug build of Python`__.                                    |
-   +-----+------------------------------------------------------------------------------+
-   |``d``|building a debug version of your code. [#debug-abi]_                          |
-   +-----+------------------------------------------------------------------------------+
-   |``p``|using the STLPort standard library rather than the default one supplied with  |
-   |     |your compiler.                                                                |
-   +-----+------------------------------------------------------------------------------+
-   |``n``|using STLPort's deprecated “native iostreams” feature. [#native]_             |
-   +-----+------------------------------------------------------------------------------+
-
-   For example, if you build a debug version of your code for use
-   with debug versions of the static runtime library and the
-   STLPort standard library in “native iostreams” mode,
-   the tag would be: ``-sgdpn``.  If none of the above apply, the
-   ABI tag is ommitted.
-
-``-1_34``
-  *Version tag*: the full Boost release number, with periods
-  replaced by underscores. For example, version 1.31.1 would be
-  tagged as "-1_31_1".
-
-``.lib``
-  *Extension*: determined according to the operating system's usual
-  convention.  On most \*nix platforms the extensions are ``.a``
-  and ``.so`` for static libraries (archives) and shared libraries,
-  respectively.  On Windows, ``.dll`` indicates a shared library
-  and—except for static libraries built by ``gcc`` toolset, whose
-  names always end in ``.a``— ``.lib`` indicates a static or import
-  library.  Where supported by \*nix toolsets, a full version
-  extension is added (e.g. ".so.1.34") and a symbolic link to the
-  library file, named without the trailing version number, will
-  also be created.
-
-.. _Boost.Build toolset names: toolset-name_
-
-__ ../libs/python/doc/building.html#variants
-
-Test Your Program
------------------
-
-To test our subject extraction, we'll filter the following text
-file.  Copy it out of your browser and save it as ``jayne.txt``::
-
-   To: George Shmidlap
-   From: Rita Marlowe
-   Subject: Will Success Spoil Rock Hunter?
-   ---
-   See subject.
-
-Test Your Program on Microsoft Windows
-......................................
-
-In a `command prompt`_ window, type:
-
-.. parsed-literal::
-
-   *path*\ \\\ *to*\ \\\ *compiled*\ \\example < *path*\ \\\ *to*\ \\\ jayne.txt
-
-The program should respond with the email subject, “Will Success
-Spoil Rock Hunter?”
-
-Test Your Program on \*nix
-..........................
-
-If you linked to a shared library, you may need to prepare some
-platform-specific settings so that the system will be able to find
-and load it when your program is run.  Most platforms have an
-environment variable to which you can add the directory containing
-the library.  On many platforms (Linux, FreeBSD) that variable is
-``LD_LIBRARY_PATH``, but on MacOS it's ``DYLD_LIBRARY_PATH``, and
-on Cygwin it's simply ``PATH``.  In most shells other than ``csh``
-and ``tcsh``, you can adjust the variable as follows (again, don't
-type the ``$``\ —that represents the shell prompt):
-
-.. parsed-literal::
-
-   **$** *VARIABLE_NAME*\ =\ *path/to/lib/directory*\ :${\ *VARIABLE_NAME*\ }
-   **$** export *VARIABLE_NAME*
-
-On ``csh`` and ``tcsh``, it's
-
-.. parsed-literal::
-
-   **$** setenv *VARIABLE_NAME* *path/to/lib/directory*\ :${\ *VARIABLE_NAME*\ }
-
-Once the necessary variable (if any) is set, you can run your
-program as follows:
-
-.. parsed-literal::
-
-   **$** *path*\ /\ *to*\ /\ *compiled*\ /\ example < *path*\ /\ *to*\ /\ jayne.txt
-
-The program should respond with the email subject, “Will Success
-Spoil Rock Hunter?”
-
-Conclusion and Further Resources
-================================
-
-This concludes your introduction to Boost and to integrating it
-with your programs.  As you start using Boost in earnest, there are
-surely a few additional points you'll wish we had covered.  One day
-we may have a “Book 2 in the Getting Started series” that addresses
-them.  Until then, we suggest you pursue the following resources.
-If you can't find what you need, or there's anything we can do to
-make this document clearer, please post it to the `Boost Users'
-mailing list`_.
-
-* `Boost.Build reference manual`_
-* `Boost.Jam reference manual`_
-* `Boost Users' mailing list`_
-* `Boost.Build mailing list`_
-* `Boost.Build Wiki`_
-
-.. Admonition:: Onward
-
-  .. epigraph::
-
-     Good luck, and have fun!
-
-     -- the Boost Developers
-
-.. _Boost.Build reference manual: ../tools/build/v2
-.. _Boost.Jam reference manual: `Boost.Jam`_
-.. _Boost Users' mailing list: mailing_lists.htm#users
-.. _Boost.Build Wiki: http://www.crystalclearsoftware.com/cgi-bin/boost_wiki/wiki.pl?Boost.Build_V2
-.. _Boost.Build mailing list: mailing_lists.htm#jamboost
-
-
-.. _`Using command-line tools in Windows`:
-.. _`command prompt`:
-.. _`command-line tool`:
-
-Appendix: Using command-line tools in Windows
-=============================================
-
-In Windows, a command-line tool is invoked by typing its name,
-optionally followed by arguments, into a *Command Prompt* window
-and pressing the Return (or Enter) key.
-
-To open *Command Prompt*, click the *Start* menu button, click
-*Run*, type “cmd”, and then click OK.
-
-All commands are executed within the context of a **current
-directory** in the filesystem.  To set the current directory,
-type:
-
-.. parsed-literal::
-
-   cd *path*\ \\\ *to*\ \\\ *some*\ \\\ *directory*
-
-followed by Return.  For example,
-
-.. parsed-literal::
-
-   cd |winroot-default|
-
-One way to name a directory you know about is to write
-
-.. parsed-literal::
-
-   %HOMEDRIVE%%HOMEPATH%\\\ *directory-name*
-
-which indicates a sibling folder of your “My Documents” folder.
-
-Long commands can be continued across several lines by typing
-backslashes at the ends of all but the last line.  Many of the
-examples on this page use that technique to save horizontal
-space.
-
-------------------------------
-
-.. [#zip] If you prefer not to download executable programs, download
-   |boost_ver|\ ``.zip`` and use an external tool to decompress
-   it.  We don't recommend using Windows' built-in decompression as
-   it can be painfully slow for large archives.
-
-.. [#packagers] If developers of Boost packages would like to work
-   with us to make sure these instructions can be used with their
-   packages, we'd be glad to help.  Please make your interest known
-   to the `Boost developers' list`_.
-
-.. _Boost developers' list: mailing_lists.htm#main
-
-.. [#installer-src] If you used the `Windows installer`_ from Boost
-   Consulting and deselected “Source and Documentation”  (it's
-   selected by default), you won't see the ``libs/`` subdirectory.
-   That won't affect your ability to use precompiled binaries, but
-   you won't be able to rebuild libraries from scratch.
-
-.. [#warnings] Remember that warnings are specific to each compiler
-   implementation.  The developer of a given Boost library might
-   not have access to your compiler.  Also, some warnings are
-   extremely difficult to eliminate in generic code, to the point
-   where it's not worth the trouble.  Finally, some compilers don't
-   have any source code mechanism for suppressing warnings.
-
-.. [#pch] There's no problem using Boost with precompiled headers;
-   these instructions merely avoid precompiled headers because it
-   would require Visual Studio-specific changes to the source code
-   used in the examples.
-
-.. [#lowercase-l] That option is a dash followed by a lowercase “L”
-   character, which looks very much like a numeral 1 in some fonts.
-
-.. [#distinct] This convention distinguishes the static version of
-   a Boost library from the import library for an
-   identically-configured Boost DLL, which would otherwise have the
-   same name.
-
-.. [#debug-abi] These libraries were compiled without optimization
-   or inlining, with full debug symbols enabled, and without
-   ``NDEBUG`` ``#define``\ d.  All though it's true that sometimes
-   these choices don't affect binary compatibility with other
-   compiled code, you can't count on that with Boost libraries.
-
-.. [#native] This feature of STLPort is deprecated because it's
-   impossible to make it work transparently to the user; we don't
-   recommend it.
-